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Posted: Feb 22nd 2008 11:48PM Vegeta has a ps3 said

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sigh this again. I'm really getting tired of this.

Seriously it's a shitty excuse to complain that your games aren't doing well because Nintendo is fuckwin. Here's why third party developed games don't do well.

1. Most of them are shit, so us hardcore gamers aren't going to touch it.

2. No advertising. For alot of these games I don't even think developers even try to advertise these games to public. Hey EA, UBisoft, etc.. People need to know what you're selling. You can't just put out a game and just hope people find it. It doesn't work that way. You're not Nintendo where everything they make(regardless of it being good or not) become million sellers. Casual gamers need to be informed.

Posted: Feb 23rd 2008 12:00AM Dopple Boppler said

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You, sir, hit the nail on the head. Make high quality third party games like Zack and Wiki and actually advertise them (unlike Capcom), and you're guaranteed at least moderate success.

Then again, coming from the competition this kind of statement isn't surprising.
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Posted: Feb 23rd 2008 12:49AM (Unverified) said

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What's a fuckwin?
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Posted: Feb 23rd 2008 12:59AM Vegeta has a ps3 said

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it's the explicit version of awesome.
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Posted: Feb 23rd 2008 4:31AM HighFiveJesus said

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Oh, please, tell me Elizabeth, how exactly does one suck a fuckwin?
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Posted: Feb 23rd 2008 5:24AM bm111 said

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I think that's what every sane person is thinking too.


And one other thing. To all those people also saying Nintendo should go third-party: what the fuck will happen then? Do you think suddenly there will be a drop in third party console games across all consoles just because Nintendo is too good? Bullshit. Make a proper game, do some proper advertising.
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Posted: Feb 23rd 2008 11:54AM (Unverified) said

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Even horrible games sell if advertised enough(Carnival Games). But, we don't have to tell them that.
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Posted: Feb 22nd 2008 11:56PM south said

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I didn't know "Smarty Pants" existed

Posted: Feb 23rd 2008 12:00AM The Artist Formerly known as Jes said

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Isn't 40% of the Wii population still a lot more than the PS3?

Correct me if I'm wrong

Posted: Feb 23rd 2008 12:01AM The Artist Formerly known as Jes said

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never mind
I'm wrong

Bleh, I need to do research before I post
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Posted: Feb 23rd 2008 5:25AM bm111 said

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But it probably IS still a lot more than the number of people that any PS3 game will sell to. Blu-ray player etc.
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Posted: Feb 23rd 2008 7:48AM (Unverified) said

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40% of the Wii population is 8.8 million.
Sony has 10 million.
But if we assume 10% of siny users bought it just for blueray then they are about even.
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Posted: Feb 23rd 2008 7:55AM bm111 said

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You think any PS3 game is actually going to sell to 90% of all PS3 users? HAHAHA!
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Posted: Feb 23rd 2008 12:02AM (Unverified) said

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"if only 40 percent of Wii owners are buying your games, it's because the other 60 percent know better."

Wow, well said.

Posted: Feb 23rd 2008 12:06AM Paviel said

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You can't really put all of the blame on Nintendo for its lack of third-party support, if said third parties don't have enough of a backbone to actually compete with Nintendo's first-party games.

There's plenty of room (for example) for FPS's, since I think Metroid Prime 3 and Resident Evil 4 are the closest things the Wii has to an FPS...

Posted: Feb 23rd 2008 12:07AM Lone Starr said

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"five of the planet's most prestigious gaming industry figures"

That almost sounds like a veiled insult.

Posted: Feb 23rd 2008 12:08AM Roto13 said

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40% of Wii owners is something like 75% of PS3 owners. Sounds like a pretty good deal to me.

Posted: Feb 23rd 2008 12:18AM hvnlysoldr said

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I'm flattered Phil... No really... It's that I uh just don't ... No no there's nothing wrong. You were really great last gen but there's this new direction in my life. Where I can just relax and zone out. ...

OH Phil! Shh not in public. Yeah see you soon.
(swoon)

Posted: Feb 23rd 2008 12:20AM (Unverified) said

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FACT: 3rd party Carnival Games on Wii has outsold 1st Party Metroid Prime 3: Corruption in NA.

Carnival Games: 655,000
Metroid Prime 3: Corruption: 626,000

http://wii.ign.com/articles/852/852438p1.html

How many 3rd party games have sold 600K on PS3???

Posted: Feb 23rd 2008 5:59PM SheppyReturns said

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Well, let's take a look...

Need for Speed: Carbon .72 million
Ridge racer 7 .63 million
Need for speed Prostreet 1.02 million
Devil may Cry 4 .72 million
Guitar hero III .85 million
Elder Scrolls Oblivion .68 million
Pro Evo Soccer 2008 1.30 million
Smackdown vs Raw 2008 .71 million
Madden 08 .75 million
Fifa 08 1.14 million
Assassin's Creed 2.25 million
Call of Duty 4 2.36 million

Amazing what a quick check on a website as extremely inaccurate as VGchartz will turn up...
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Posted: Feb 23rd 2008 12:28AM (Unverified) said

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Crap phil youve been talking about nintendo so much latly I forgot you worked for sony.

Posted: Feb 23rd 2008 12:51AM JRMG said

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I wouldn't be surprised if he applied for a job at Nintendo in the past, and got rejected. Like, there's gotta be a reason why he's got such abnormal contempt for Nintendo.
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Posted: Feb 23rd 2008 12:31AM (Unverified) said

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Worth noting, only a small handful of PS2 games ever reached beyond 10% of the install base. I think the top-selling PS2 game only reached around 25% at most.

Simple fact - if you can reach 40% of the install base of any console, you're doing something extremely well.

Posted: Feb 23rd 2008 4:08AM heypaul said

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You're looking at a very distorted statistic since you're obviously not taking into account the fact that the shorter the length of time a console's been out, the easier it is to reach a larger percentage of its install base.

When you use 140 million as the PS2 base, 25% is a ridiculously high number. Use 20 million as the Wii's base, and 40% doesn't seem so large an audience anymore, no?
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Posted: Feb 23rd 2008 12:14PM (Unverified) said

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If we want to talk about distorted statistics, let's look at your figure - according to the most reliable numbers I can find (on vgchartz.com), the PS2 has only sold 117 million units worldwide.

I was more than a little off with my numbers - the best-selling PS2 game was GTA: San Andreas, which actually sold to only 12.9% of the install base for the console. Along similar lines, the best-selling PS1 game, Gran Turismo, only sold to about 10.6% of the install base. Let's face it - even in the best-case scenario, you're marketing to a niche market on the PlayStation family of systems.

With that in mind, let's look at the Wii. Even pretending that the install base does not grow from this point onward (which is ridiculous, but for the sake of argument we will), selling to the same proportional niche as the PS1 gives you sales of 2.3 million - not bad at all.

Want to get into more fun facts? Third-part games, regardless of the system, always sell more poorly than the first-party games. GTA: San Andreas actually holds the all-time record for the third-party game that sold to the most install base. The second-place finisher to that is the original Street Fighter II.

Meanwhile, looking at the all-time best-sellers regardless of console, it's dominated by first-party published titles. Is it coincidence that the best-selling Crash Bandicoot games came from when Sony was publishing the series themselves? Or that only one XBox game not made by Microsoft could even crack the 10% mark?

Here's the simple truth - third-party titles always have a harder time selling, regardless of platform. Your best hope is to release on the platform with the largest install base. While it might be true that only a small percentage of Wii owners are interested in your third-party game, it's just as true on the other consoles. The difference is, the aggregate total interested in your game is larger on the Wii just because the install base is larger.
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Posted: Feb 23rd 2008 12:40AM JRMG said

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All Phil Harrison does is talk trash about Nintendo. He's been doing it for YEARS. Phil should stop concentrating on Nintendo and try to make his "Playstation Home" HALF as good as Nintendo's titles.

Posted: Feb 23rd 2008 12:47AM HTCEVO said

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I think it's kinda pathetic how when the gamecube was out you never heard Sony ever really reference Nintendo as competition, anytime. now that the ps3 is suffering in sales, even compared to a console who has a 24% failure rate, all he can do is trash talk Nintendo because they're taking money that used to be theirs.

Honestly, it makes me wonder he has this much time to always talk trash about Nintendo when Sony is in 3rd place. you'd think he would be too busy... ya know... IMPROVING their situation. His goal should be to make the PS3 like the PS2.. hard to do that when all you do is talk smack about a system that most of the people who play it dont log onto sites like this to read your negativity lol.

Posted: Feb 23rd 2008 12:49AM (Unverified) said

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Someone is jealous =p

So Phil... did you recover already from the pwnage that Reggie give to you?

http://blog.wired.com/games/2007/03/gdc_nintendos_k.html

Posted: Feb 23rd 2008 12:52AM xGearSecondx said

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Phil: B..b..bbb..but we're Sony!.. Only we are suppose to have that percentage...an..a..,and that stupid Wii.. its messing up our goals..a.aaa..and... Wwwwwwwaaaaahhhhhh!!!!

Neighbor: Omg, Sony is desrupting our nice neighborhood again with its crying!! Someone call the Wahhbulance!!!

Wahhbulance Driver: I heard a call for help and arrived quickly!!

Neighbor: Oh, thank heavens you arrive!!

Driver: Lead the way.

((Driver breaks down Sonys door drags it out and throws em in the truck and the day is saved!!))

Posted: Feb 23rd 2008 1:03AM jtenma said

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UH....SIR.IM GONNA HAVE TO ASK YOU TO TAKE A SEAT OVER THERE...
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Posted: Feb 23rd 2008 1:02AM Catprog said

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Is he saying come to us because our games are not as good as Nintendo's?

Posted: Feb 23rd 2008 1:29AM beez1717 said

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here's the thing. 3rd party games make up most of the install base if they are good. Devs just have to work and they will grab the attention of most wii gamers.

Posted: Feb 23rd 2008 1:47AM (Unverified) said

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In a way,I do agree with him. The wii is not that hard to develop for compared to the ps3 or the 360. So, third party developers should be able to pump out quality title pretty easily.

Posted: Feb 23rd 2008 2:39AM (Unverified) said

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Between all the snobby lines and such,it's pretty true. They mentioned it on 1up Yours before that Nintendo doesnt exactly go out of their way to help 3rd party developers since it obviously wouldn't be in the best interest of Nintendo's games. Didn't Nintendo at one point only allow companies to release a certain number of games per year on their consoles at one point? I also remember some third party (can't remember which) saying Nintendo basically wouldn't tell them anything about their online structure on the Wii only to have Mario Strikers come out a month later fully playable online? If anyone can remember which game it was,please help me out here.

Nintendo is marketing this as the casual gamer console and apparently 3rd parties are supposed to believe otherwise. Soccer moms and casual players are probably more likely to buy Nintendo's games because of recognition or none at all because it already comes with Wii Sports (also Nintendo's game).

I have nothing against Nintendo or the Wii (i've owned all their consoles so far),but if you're going to be grimy about certain stuff at least play like the big boys and do it in public.

Posted: Feb 23rd 2008 2:53AM (Unverified) said

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Phil Harison is a joke and every time he trash talks Nintendo he only makes Sony's PS brand look pathetic.

Posted: Feb 23rd 2008 3:05AM (Unverified) said

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I own an Xbox 360 and a PS3... I'd buy a Wii but I'm not going to jump through hoops to get one. If I could go down to Best Buy and simple buy one, I'd buy it and many games for it. Unfortunately, Nintendo is not serious about selling the damn things. The situation is a joke. Sure, I could buy one from someone on eBay or Craigslist, but it's stupid and unprofessional of Nintendo to rely on this kind of distribution mode.

Posted: Feb 23rd 2008 5:32AM bm111 said

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LOL Nintendo relies on Ebay and Craigslist? Hahaha oh my god, that's the most retarded thing I've read all day.

And also, nearly 2 million Wiis get produced every fucking month, you complete idiot. It's not their fault people are buying all of them.
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Posted: Feb 23rd 2008 10:13AM (Unverified) said

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I wonder, how much does it cost to invest in a new factory, I mean, if they are selling Wii's like hotcakes, they might as well take advantage of the situation...

...and I'm pretty sure they have more than enough money, hey, even Yamauchi is now the 3rd richest man in Japan...

So IMO, I do think that there is something behind this whole "shortage", although I don't really know what could Nintendo get gaining out of it...
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Posted: Feb 23rd 2008 2:57PM (Unverified) said

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@Noshino

I remember when the Wii first came out and was hard to get. I was going to buy one for my little cousin as a christmas present. I couldn't find one for her (got one for myself at launch though). I figured well her birthday is in March so certainly by then the holiday rush will have died down and I can just walk in a local best buy or wal-mart and pick one up. AFRAID NOT! Still over a year later they are impossible to find on a regular basis in my area. And it's funny because my friend works at a local gamestop and he told me that they dont know when they will get them, how many they will get and its first come first serve. He says they usually get 2-5 every week or two. Now, it would appear to me Nintendo is artifically keeping the demand high by controlling the supply. Pretty much what happend to the real estate market over the past few years. 2-3 years ago people would buy houses and then put them right back on the market a week later for $50,000 over what they paid and have multiple full priced and above full priced offers before the property even got re-listed on the MLS. Same sort of thing with Nintendo. They are keeping demand high by only releasing limited quanities of a highly sought after product. And people buy them with no intention of using them in many cases for no other reason except re-sale on e-bay and amazon. I am not saying this is some evil plan by nintendo or that this practice will have a correction period like the housing market (completely different but some similaraities). But it does appear that they are purposely controlling supply to keep the demand high. I think they have warehouses full of wii's and more constantly in production. There is no reason that over a year later Nintendos production has not streamlined and improved. There should be no such thing as a Wii shortage over a year after release.

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Posted: Feb 23rd 2008 7:41PM samfish said

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"I wonder, how much does it cost to invest in a new factory, I mean, if they are selling Wii's like hotcakes, they might as well take advantage of the situation..."

Someone did the math a while ago on a blog. It might have been Kotaku.
But basically, it's not as simple or cheap as you'd think.
To open a new factory, Nintendo would regularly have to be selling about 1 million Wii's a month (or about double what they're usually selling a month), otherwise it would be cost prohibitive.
If you open two factories, you have to be prepared to sell double the volume until, at the very least, that factory is fully paid off. And even then you have to budget for things like taxes and fees every month.

And that's assuming that everything is produced in one 'factory'. That's not the case, either. Pieces and parts come from multiples factories across the world, so you have a coordination issue, too.

They HAVE upped production over all since launch, but there are still sell outs. It's probable that Nintendo feels they couldn't consistently sell 1 million Wii's or so a month over the next several years, which would result in overstuffing the retail channels sooner or later...IE - Nintendo gets stuck with the bill for a bunch of unsold Wii's. That happened with the Gamecube, and I'm sure Nintendo doesn't want it happening again.
Thus it makes more sense, long term financially, to not open extra channels and lines. You can't just say to a factory, "Hey, open up a new manufacturing like for us for the next month". You're talking long term contracts when it comes to this stuff.


There is no doubt that they're sitting on SOME supply, of course. Smash Bros is about to release in the US and Wii Fit is getting ready to drop shortly after...and Mario Kart later on.
But I'd be willing to bet that MS's 360 shortage, if it was indeed real, came about due to them possibly anticipating GTA4, for example.
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Posted: Feb 23rd 2008 3:34AM Cyrs said

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Wait a minute, so he said Nintendo's first party games are successful, so third party games would only market to 40% of Wii owners. If that wasn't stupid enough, sounds like he's really implying that Sony is better for third party developers because their own first party games suck, so more of the install base is open to third party games. Nice way to trash talk your company Phil.

Posted: Feb 23rd 2008 7:58AM (Unverified) said

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Phil Harrison knows a shed load more about the gaming industry than anyone yapping in these replies.
I like him, he should talk more often.

Posted: Feb 23rd 2008 12:54PM (Unverified) said

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Since when have third-parties had the attitude of "we just can't compete with those games."
In the past the formula for devs has always been "hey look, a popular game on a popular console - let's copy the shit out of it and ride its coattails all the way to the bank."

And frankly, some of the best games I have played have just been made by taking mario out of mario 64 and replacing him with a dragon/gecko/guy with weird hair or taking samus out of metroid and replacing her with the son of dracula/some belmont/some other belmont.

C'mon devs! Where's your sense of stealing decent ideas for profit?

Posted: Feb 23rd 2008 1:09PM (Unverified) said

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This argument makes no sense. It never has. Since when does having good games on a console prevent people from buying other good games? Every time a good third-party title comes out, do sales of every other game vanish?

There are legitimate criticisms to be made of the Wii and the userbase it's established. I'll bet a certain percentage of owners -- maybe even 60% -- are ultra casuals and granny gamers who will never buy much more than Wii Sports for it. But that has to do with marketing and the demographics Nintendo has reached, not with their games magically denying sales to everyone else. If Phil would just say *that*, he'd come off as much less of a douche.

Posted: Feb 23rd 2008 3:03PM (Unverified) said

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agreed but Nintendo has always had a stigma attached to them in terms of 3rd party developers. Im not praisinf Sony buy look how insomniac ad the phrye engine are now reaching out to 3d party developers to help them make the best games. You often see Sony advertise 3rd party games (as well as Microsoft) in their advertisements. I can't remember seeing a "wii would like to play" advertisement that wasn't a nintendo exclusive game. Anyway, you are correct Phil came off as a total douche but I think somwhere in there he has a point. Even if he did not correctly convey it.
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Posted: Feb 23rd 2008 10:41PM (Unverified) said

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In other words, Phil Harrison can't just admit that his system sucks at the moment...no 1st party title on the system comes close to the sales of Nintendo's, and 3rd party developers don't step up like they are supposed to because they want one console to succeed over the other. They know they can do better on the Wii, they're just phoning it in on purpose.

Posted: Feb 23rd 2008 5:07PM Mr Khan said

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Damn, then all these 3rd parties better hope and pray that Nintendo never goes 3rd party

Then there will be nowhere to hide from that shadow

Posted: Feb 24th 2008 12:49AM (Unverified) said

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"And also, nearly 2 million Wiis get produced every fucking month, you complete idiot. It's not their fault people are buying all of them."

Just wanted to address this comment on its own.

Actually, it's completely Nintendo's fault that people are buying all those Wiis. It's Nintendo's fault for making a system that people want. It was just as much Sony's fault, for the same reason, that they sold so many of the first two versions of the PlayStation.

And to be honest, there's no shame in that. That's the whole idea. They're supposed to be making systems that people want to own. That's the reason they make consoles. Never have any illusions otherwise.

Posted: Mar 10th 2008 12:48AM (Unverified) said

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