GDC08: Opposable thumbs-on with Hail to the Chimp
Developed by Wideload (Stubbs the Zombie), Hail to the Chimp is a party game infused with political humor. As the story goes, various animals -- ranging from an octopus to an armadillo -- are competing to be elected as president of the animal kingdom. To do this, players engage in a series of arena fighting games with various goals. The game plays more or less like a simplified version of Power Stone with objectives thrown into the mix. The gameplay is simple with few nuances, as one might expect of a party game. The real question is whether or not the gameplay is too simple to maintain the attention of discerning gamers. Strange as it may seem, the satirical humor that frames Hail to the Chimp may be more endearing than the game itself.
The various game types -- 16 across 10 levels, making for 160 combinations -- in Hail to the Chimp all center around some sort of political objective. One game type has players scrambling to maintain the most clams -- more or less akin to votes -- for a set amount of time. Another has players destroying faulty voting machines. Each character has a handful of melee attacks, which are performed by charging buttons or simply mashing them. There are also team attacks that can be initiated by two willing partners, which make for an excellent way to knock specific characters out of the lead. There are also "curses" that can be inflicted upon other players, causing various negative effects. Finally, there are level-specific attacks as well. It's all simpler than it sounds, and it certainly won't take the studied practice of, say, Street Fighter IV.
And that brings us to the humor. Hail to the Chimp serves as a satire on politics in general and media coverage of politics in particular. Every part of the game, including menus and gameplay, is presented in the style of a news broadcast. When selecting characters before a match, the newscasters make pithy comments about each one, and will continue to do so until everyone has made their selection. Seriously, the comments will carry on for minutes if you let them. This commentary system carries over to the actual matches as well. One of the more amusing features in the game, short movies are unlocked as players progress. The videos are actually surprisingsly funny (at least the ones we saw). For instance, we saw a parody of Oprah featuring a killer whale, cheekily entitled "Orcah." Cute. Another video parodied the metric ton of pharmaceutical commercials one can view on any given network.
That's all well and good, but at the end of the day Hail to the Chimp is a party game, and the question remains whether or not the game's 90 minutes of cut scenes will serve as enough incentive to keep playing (or if they are, whether or not gamers will keep playing once everything is unlocked). We only played a handful of games, so it's a little hard to judge. Frankly, it's hard to tell for whom the game is meant. As an Xbox Live Arcade or PSN title (or perhaps even a Wii game), it would practically be a shoe-in. As a retail title for Xbox 360 and PS3 -- even at the budget price of $39.99 -- it's much harder to call. We're not sure if casual gamers will be driven to collect the game's humorous videos, and hardcore gamers may shy away from the simplistic gameplay. Feel free to vote with your wallet when the game releases this May.
Gallery: Hail to the Chimp
The various game types -- 16 across 10 levels, making for 160 combinations -- in Hail to the Chimp all center around some sort of political objective. One game type has players scrambling to maintain the most clams -- more or less akin to votes -- for a set amount of time. Another has players destroying faulty voting machines. Each character has a handful of melee attacks, which are performed by charging buttons or simply mashing them. There are also team attacks that can be initiated by two willing partners, which make for an excellent way to knock specific characters out of the lead. There are also "curses" that can be inflicted upon other players, causing various negative effects. Finally, there are level-specific attacks as well. It's all simpler than it sounds, and it certainly won't take the studied practice of, say, Street Fighter IV.
And that brings us to the humor. Hail to the Chimp serves as a satire on politics in general and media coverage of politics in particular. Every part of the game, including menus and gameplay, is presented in the style of a news broadcast. When selecting characters before a match, the newscasters make pithy comments about each one, and will continue to do so until everyone has made their selection. Seriously, the comments will carry on for minutes if you let them. This commentary system carries over to the actual matches as well. One of the more amusing features in the game, short movies are unlocked as players progress. The videos are actually surprisingsly funny (at least the ones we saw). For instance, we saw a parody of Oprah featuring a killer whale, cheekily entitled "Orcah." Cute. Another video parodied the metric ton of pharmaceutical commercials one can view on any given network.
That's all well and good, but at the end of the day Hail to the Chimp is a party game, and the question remains whether or not the game's 90 minutes of cut scenes will serve as enough incentive to keep playing (or if they are, whether or not gamers will keep playing once everything is unlocked). We only played a handful of games, so it's a little hard to judge. Frankly, it's hard to tell for whom the game is meant. As an Xbox Live Arcade or PSN title (or perhaps even a Wii game), it would practically be a shoe-in. As a retail title for Xbox 360 and PS3 -- even at the budget price of $39.99 -- it's much harder to call. We're not sure if casual gamers will be driven to collect the game's humorous videos, and hardcore gamers may shy away from the simplistic gameplay. Feel free to vote with your wallet when the game releases this May.













Reader Comments (Page 1 of 1)
RoboChamp @ Feb 25th 2008 10:20PM
Looks like it should be a downloadable game. Or on the Wii.
ApolloIV @ Feb 25th 2008 10:41PM
You hatred for Nintendo burns like one thousand hot fan sweaty fan boys. But your comment is true...
RoboChamp @ Feb 25th 2008 11:13PM
I'm actually ecstatic to get a Wii in the future. For Galaxy, Brawl and Kart of course.
zelderman @ Feb 25th 2008 11:14PM
dont 4get about no more heroes.
ApolloIV @ Feb 25th 2008 10:42PM
"The game plays more or less like a simplified version of Power Stone" This should raise red flags already...I mean I loved love loved Stubbs the Zombie probably one of the more overlooked gems in gaming. But this...well this doesn't look so hot.
dan stabbingworth @ Feb 25th 2008 10:47PM
I thought people loved powerstone?
ApolloIV @ Feb 25th 2008 10:59PM
They do, i did, but simplified is the key word here for me at least.
zelderman @ Feb 25th 2008 11:13PM
Oh, Joystiq, you never fail to make me laugh. I read the headline and loi.
Shimrra @ Feb 25th 2008 11:14PM
Who really cares about this game? Is it me but does it seem like you need to had mild retardation to even think about buying let alone playing this game.
chipotlehero @ Feb 25th 2008 11:17PM
Anyone else notice this name is stolen from an episode of The Simpsons?
Macroy @ Feb 25th 2008 11:41PM
That's what you get for not hailing to the chimp!
burgerbat @ Feb 25th 2008 11:44PM
I was under the impression this was an arcade title...what happened?
J.Goodwin @ Feb 26th 2008 5:12AM
What happened is that Seropian was conned into signing a publishing deal with people who dress up as chickens.
I'm interested in the game, but I'm not interested in supporting pricks like that.
Edog Lost @ Feb 26th 2008 1:04PM
Seems like some freshness. I like it.