
The "Sound Load" feature on Bangai-O Spirits will allow users to share custom levels, high scores, and replay videos as sound. Sound. When the mode is active, the selected data is converted into an audio track, which is played through the speaker of one DS, and can be intercepted by the microphone of another, where it is read and turned back into game data. The sound files can even be uploaded to computer, for easy sharing of content over the internet. We're as amazed as you are.
Bangai-O Spirits will also feature competitive and co-op multiplayer for 1-4 players through local wireless. For more information on the game, do check out DS Fanboy's colorful overview. We've also appended a gallery of new screenshots (which don't quite capture the game's hectic and explosive gameplay).



















(Page 1) Reader Comments
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AND IT HAS WIFI! For god's sake, people, why on earth would you do something so inane as to use modem technology through the air instead of the wifi?
You can also do it online.
And yes it sounds just like a good old ZX Spectrum game loading. Bless.
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LOAD"Bangai-OGhost",8,1
Then push play.
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Sounds like a gimmick looking for a use.
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Seriously though guys, do you every thing about how CD's work or hard drives, or telecommunications, or the various other ways that data is transferred? Yeah it's cool to think about as a whole, but this isn't anything new or more astonishing than any of the other million things that happen on a daily basis in technology.
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Oh man, won't it be cool when we can plug out devices into wires and by-pass this annoying technological hindrance? Oh wait...
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The only functionality it adds beyond what's normally done on a DS game is potentially storing on a PC. I have a feeling that this has something to do with what Nintendo allows developers to do with wi-fi, and D3Publisher looking for a way around that.
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