- IGN (92/100): "While LocoRoco appeared to have the cuteness crown with enjoyable play for the PSP, it looks like it will have to move over – the time for Patapon has come. If you own a PSP, make sure you go to the stores and you get a copy of this game. Your game collection will thank you, and you won't be disappointed."
- 1UP (90/100): "Patapon poses a serious challenge over its 15 hours (some arcane objectives and explanations don't help); it's not very portable (no pausing, headphones required), and some players won't enjoy the backtracking necessary to buff up their army or the unforgiving economy of the collectibles (you'll often find yourself with far too many items and not enough ka-ching). But it atones for its faults with understated strategic depth, an astounding sense of reward (both literal and whimsical), and an inspired difficulty curve that sticks with you to the end."
- EuroGamer (80/100): "While Patapon has got the same quirky sense of style and visual charm as [LocoRoco], it doesn't offer the same easy breezy gameplay. Instead, it offers an imposing amount of depth and a considerable amount of micromanagement. Which isn't necessarily a criticism - it's just that forewarned is forearmed, and if you're nuts about LocoRoco there's no guarantee that you'll go bonkers for Patapon, because it's complicated, and it can be frustrating. But then it can also be rewarding and yes, it's absolutely charming and that counts for a lot."
Posted on Oct 24th 2014 9:30PM
Posted on Oct 24th 2014 9:00PM
Posted on Oct 24th 2014 5:30PM