We doubt that many of you had even heard of Sabotage, an up-and-coming Gamecock joint based on the incredible true story of World War II hero (for the Allies, at least) and secret agent extraordinaire Violette Szabo, but we think it's worth mentioning when a game upgrades from a title as generic as "Sabotage" to something unique; something that sounds purchase-worthy. That's why we're totally behind developer Replay Studios' decision to remoniker the stealth action shooter Velvet Assassin.
Lucky Austintonians will get a chance to check out the newly eponymed game at Gamecock's E.I.E.I.O expo this coming Thursday -- the rest of us will have to wait for Velvet Assassin's Fall 2008 release to digitally fill Violette Summers' sneaky leather shoes.
Reader Comments (37)
Posted: Mar 1st 2008 6:35PM ThornedVenom said
I like the change of name.
But her butt is blending with the background.
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But her butt is blending with the background.
Posted: Mar 1st 2008 6:38PM (Unverified) said
I'm guesing they renamed it cuz there is already a game being made called "saboteur". if there were two games. 1 sabotage. 2 sabotuer. that just would be dumb... and velvet assassin sounds cool.
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Posted: Mar 1st 2008 7:35PM (Unverified) said
Yah I heard the same a while ago. Isn't this old news?
Oh bazooooooooozoooooooooo!?
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Oh bazooooooooozoooooooooo!?
Posted: Mar 1st 2008 6:59PM (Unverified) said
What was the name before Sabotage, Perfect Darkish?
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Posted: Mar 1st 2008 7:02PM (Unverified) said
Let's storm their awards ceremony! Lol I kid, they will never get any awards.
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Posted: Mar 1st 2008 7:20PM (Unverified) said
She was a decent spy but she only had one mission before she was caught...
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Posted: Mar 2nd 2008 2:39PM (Unverified) said
Yeah, that seems kind of odd to call her "Velvet Assassin".
Epsecially since her one completed mission involved no assassination, and the gun battle where she was captured resulted in nobody on either side being injured or killed.
I'm all for recognizing historical figures that people may not have heard of in their countries, or may have forgotten about, but is it really necessary to embellish their resume so much? Look what just happened to Robert Irvine.
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Epsecially since her one completed mission involved no assassination, and the gun battle where she was captured resulted in nobody on either side being injured or killed.
I'm all for recognizing historical figures that people may not have heard of in their countries, or may have forgotten about, but is it really necessary to embellish their resume so much? Look what just happened to Robert Irvine.
Posted: Mar 1st 2008 7:55PM (Unverified) said
Hardly unique. They affixed a vaguely femme-fatale-esque word (the main character being an attractive female) to the beginning of "Assassin" (assassin being the main character's profession). The result is a title that calls to mind countless shitty games/movies/books.
Three cheers for marginal improvements.
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Three cheers for marginal improvements.
Posted: Mar 1st 2008 8:30PM pukegreenuniform said
Hmm I think they changed it because Pandemic is already making a game called sabotage. Oddly enough both games are WWII stealth games. I wonder where gamecock got their ideas... seriously gamecock is fucking retarded.
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Posted: Mar 2nd 2008 2:20PM SheppyReturns said
Gamecock = Publisher
Replay Studios = Developer
You really wish some of you retards would understand this relationship aspect of the games industry. It's not like this is new, hell, it's from Atari's generation.
This way, when you make a disparaging remark towards someone, you at least know who you're bashing. This is like me yelling at the manager of my local cinema because his movie, Transformers, fucking sucked.
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Replay Studios = Developer
You really wish some of you retards would understand this relationship aspect of the games industry. It's not like this is new, hell, it's from Atari's generation.
This way, when you make a disparaging remark towards someone, you at least know who you're bashing. This is like me yelling at the manager of my local cinema because his movie, Transformers, fucking sucked.
Posted: Mar 2nd 2008 5:27PM pukegreenuniform said
Chill out dude. You are right and I get annoyed when people do what I did as well(I made a mistake and forgot that Gamecock wasn't a developer...I know it says Replay in the article lol), but your analogies are flawed. In the movie industry there isn't exactly an equivalent to publisher. It sure as hell isn't the theater staff because that would be like yelling at microsoft for allowing the game. In game development the publisher does definitely have a direct role but it doesn't typically involve the actual design. It is Gamecocks job to help fund and you know release the game. Do I know you or are you just a stupid douche bag to everyone?
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Posted: Mar 1st 2008 9:06PM ZippyDSMlee said
Ya MSG would have been better if they let you shoot/dodge/move better,balance it out with you get more drops thus more ammo when you stealth/melee kill.
MSG is a ok game....its clunky controls can make it annoying to play....and I hate twin snakes new music....morons had a fcking awesome score for MGS 1 and what do they go and do cock it up because dance/trance music is "better" BBLLLAARRGGHHHHH!
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MSG is a ok game....its clunky controls can make it annoying to play....and I hate twin snakes new music....morons had a fcking awesome score for MGS 1 and what do they go and do cock it up because dance/trance music is "better" BBLLLAARRGGHHHHH!
Posted: Mar 2nd 2008 1:03AM (Unverified) said
that's why Bloodrayne ruled -
everyone remember the scene in the first one where you just launch onto that boss in the middle of that big room and go apeshit on everyone
the only hiding was vs the psycho priest with the machine gun alter that went up and down the room.. but that was too bad ass to complain about
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everyone remember the scene in the first one where you just launch onto that boss in the middle of that big room and go apeshit on everyone
the only hiding was vs the psycho priest with the machine gun alter that went up and down the room.. but that was too bad ass to complain about
Posted: Mar 2nd 2008 2:17AM (Unverified) said
well you know, some of us adults prefer games that make you think the situation your in, to utilise our surroundings. Even straight FPS's like COD 4 require some degree of intelligence and strategy. I think you've seen the loading screen quite I few time with your "method" Might I suggest a title geared toward you more... try out bubble bobble!
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Posted: Mar 2nd 2008 6:12AM bigsofty said
May I suggest checkers, in the park, with slippers and a pipe... your reactions are obviously not up to this new-fangled computer gaming fad thats the 'young-uns' are all raving about... hows it going with the button phones, talkies and horseless carriages? Got used to them yet too?
Posted: Mar 2nd 2008 2:28PM SheppyReturns said
Seems like your problem, bigsofty, is fairly easy to fix. It seems like you don't enjoy needing to bid your time for kills, stick to shadows, avoid giving your position away to enemies, and being all sneaky because you don't have enough ammo to go all "haloz" on everyone in the game. Essentially, you hate everything that makes a stealth game a stealth game.
Solution: Don't play stealth games, don't worry about stealth games, don't look at stealth games.
Meanwhile, for people who enjoy this genre and get, at most, 2-3 a year, any news is good news.
For me, I love stealth games. I love being in a fairly powerless position and forced to come out on top. I find little thrill when I have unlimited weaponry but put me in a position where I'm vulnerable, and I love it.
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Solution: Don't play stealth games, don't worry about stealth games, don't look at stealth games.
Meanwhile, for people who enjoy this genre and get, at most, 2-3 a year, any news is good news.
For me, I love stealth games. I love being in a fairly powerless position and forced to come out on top. I find little thrill when I have unlimited weaponry but put me in a position where I'm vulnerable, and I love it.
Posted: Mar 1st 2008 11:57PM ComicShaman said
Yeah. She pretended she was deaf after she turned about 80. It was great -- people would just talk about their secrets in front of her and think she was quilting along in silence.
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Posted: Mar 2nd 2008 1:49AM (Unverified) said
Lara Croft wannabe! that's the Tomb Raider's pose she's rippin' off!
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Posted: Mar 2nd 2008 2:17AM (Unverified) said
wouldn't it be the other way around since the Tomb Raider games are set much later than WWII? Just an observation.
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Posted: Mar 2nd 2008 3:27AM (Unverified) said
forget about that, i just want these two to get it on, if you know wat i mean ;)
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Posted: Mar 2nd 2008 11:36PM (Unverified) said
This will suck.
The controls will be bad.
The story will be badly hashed together.
The voice acting will be so horribly over the top you'll laugh.
The cover art, the studio, the sheer design of it all. It gives me those vibes.
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The controls will be bad.
The story will be badly hashed together.
The voice acting will be so horribly over the top you'll laugh.
The cover art, the studio, the sheer design of it all. It gives me those vibes.
Posted: Mar 3rd 2008 9:16PM (Unverified) said
Looks like Uwe Boll will have to change the name from "Sabotage 1943" to "Velvet Assassin". Yes, Boll is doing a video game movie on something EXACTLY like this. Go to IMDB, it's synopsis is classic.
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