New details on SOCOM Confrontation
Since the announcement was made last May, Sony has remained somewhat tight-lipped on the topic of SOCOM Confrontation, the multiplayer-only PS3 entry into the Navy-oriented series. The May issue of EGM will end all that, however, with a massive feature on the anticipated title, including all new details and screens.
To whet the pallet, Sony has revealed two new screenshots of Confrontation in action, with accompanying information about what players are seeing. The above image displays a ruined shopping mall, on a map that supports 16 player combat, but can expand to fit up to 32. A second screen features Crossroads, a classic SOCOM map that will make an HD reappearance in Confrontation.
In addition to a new over-the-shoulder camera, the classic SOCOM camera option will still be available in Confrontation, for those of us frightened by change. Check out high-res versions of both screens, as well as all the screens released so far, in the gallery below.
To whet the pallet, Sony has revealed two new screenshots of Confrontation in action, with accompanying information about what players are seeing. The above image displays a ruined shopping mall, on a map that supports 16 player combat, but can expand to fit up to 32. A second screen features Crossroads, a classic SOCOM map that will make an HD reappearance in Confrontation.
In addition to a new over-the-shoulder camera, the classic SOCOM camera option will still be available in Confrontation, for those of us frightened by change. Check out high-res versions of both screens, as well as all the screens released so far, in the gallery below.











Reader Comments (Page 1 of 1)
Arch @ Mar 5th 2008 6:45AM
jesus they couldnt have put more ram in the PS3? those textures are terrible as usual. there hasnt been one game on PS3 that has even come close to doing what the 360 does with textures.
maverick_saturn_626 @ Mar 5th 2008 6:49AM
First comment, and it sucks. What are you going on about, Socom has never failed before, and I doubt it will now, textures or no textures.
Marry me Mario @ Mar 5th 2008 8:47AM
While you dont comment often...when you do its complete dribble. Remember...2007 is when your machine of choice peaked, and there is only 1 way to go when something peaks and thats.....
brian peppers @ Mar 5th 2008 8:59AM
And when is this coming out for the PS2?
License to ill @ Mar 5th 2008 9:01AM
Is that old Arch360???
Maverick Saturn @ Mar 5th 2008 9:03AM
Yup, it sure is
xFenixKnightx @ Mar 5th 2008 9:03AM
Arch
I do agree with Arch on the texture part but Im sure it will be up to snuff in the end. Ill probably be downloading this muther =)
Kutaragi freak
"when you do its complete dribble"
Look who's talking...
Maverick Saturn @ Mar 5th 2008 9:18AM
The low textures will either improve for blue-ray, or have been deliberatly left like that to make this game a practical to use, easy to download, downloadable title on PSN.
Warhawk looked the same, but it played well, and is still fun to play online, I'm sure you will have a choice with this game as well, buy online, or buy instore and get headset etc.
Leobebes @ Mar 5th 2008 12:15PM
The 360 peaked? What kind of real world theoretical evidence do you have that points to the 360 peaking? Oh yea nevermind, it's just the Sony fanboy bullshit that is peaking to epic fecal foaming proportions.
Nothing has peaked yet. The PS3 and the 360 will continue to leap each other when it comes to graphics, now length of games on the other hand...
ill trooper @ Mar 5th 2008 12:21PM
First off, the word you wanted was 'drivel.'
Now, as for SOCOM, sign me up!
gchase1 @ May 13th 2008 2:57PM
dude this game is only 5 months old, with like 3 more improving months to go.
maverick_saturn_626 @ Mar 5th 2008 6:50AM
Ignoring that lame comment, I can barely stand the suspense of this game, I love Socom on PS2, loved it just as much on PSP and will go head over heels to get it for PS3, watch out noobs, for my leet skills are returning.
Although, I haven't played this in a while, need to get some practise, probs play some now actually.
Jtenma @ Mar 5th 2008 8:33AM
I thought I was the only one who absolutely loved the psp version....
I was REALLY good at SOCOM FTB 1 & 2!!!
REALLY REALLY GOOD.
maverick_saturn_626 @ Mar 5th 2008 8:36AM
I can assure you not, lol, I loved the PSP one, was always playing it.
Brucie B @ Mar 5th 2008 7:14AM
I hope Socom steps it up, looks ok, but it's Multiplayer Only. They have allot to do if they even think this game will De-Throne COD4!
maverick_saturn_626 @ Mar 5th 2008 8:05AM
True, but then its not a war game, more of a GRAW type game.
Anticrawl @ Mar 5th 2008 7:25AM
I dunno, looks great to me. Looking forward to SOCOM, I just hope it plays more like the originals rather than the newest.
Maverick Saturn @ Mar 5th 2008 8:52AM
Couldn't agree more
rc @ Mar 5th 2008 8:31AM
Looks pretty damn good for a downloadable title. No doubt. First Poster is lame ass.
Maverick Saturn @ Mar 5th 2008 8:50AM
Tell me about it
xFenixKnightx @ Mar 5th 2008 8:57AM
WTF??! MP only? Well aint that about a bitch! I was looking forward to this but whats up with no single player campaign. Hope this doesnt become a trend, like with Warhawk and now this...
;/
Also I hope those are pre-pre-pre alpha build screens because the textures do sucketh very mucheth. COD4 has nothing to worry about.
maverick_saturn_626 @ Mar 5th 2008 9:01AM
Dude, were you not here when they announced they are making two games, this one, the multiplayer version, and a seperate version with campaign, this one probably has lower textures because it is downloadable, had it been like COD4, it would take ages to install.
Like Warhawk, this one will pretty much follow suite, its main focus is on the gameplay, not so much the graphics, if Warhawk did the same, ti wouldn't be the game it is now, while COD4 is most played online on Xbox, Resistance and Warhawk are on PS3, hopefull this will add to that line up.
Phranctoast @ Mar 5th 2008 9:02AM
There is a mp game coming out while a Brand new game is coming out by the original developers. This is to hold people over until then.
Maverick Saturn @ Mar 5th 2008 9:04AM
Sorta, as well as to compete with Warhawk, and warhawk is incredible, lol, I'm excited :)
xFenixKnightx @ Mar 5th 2008 9:06AM
Cool, thanks guys. Im the type of gamer that likes to go full-on with the campaign first and foremost. Then I go to MP. Ive just always been that way.
Phranctoast @ Mar 5th 2008 9:50AM
"Cool, thanks guys. Im the type of gamer that likes to go full-on with the campaign first and foremost. Then I go to MP. Ive just always been that way."
Im the same way with games, but I always feel that Im giving others an advantage to get significantly better while Im playing the sp campaign. :(
xFenixKnightx @ Mar 5th 2008 10:15AM
Well it kinda goes both ways. I feel with single player Im getting my controls, timing, shooting skills, etc. up. Not trying to toot my own horn but this usually works for me and I usually end up owning the shit outta peeps online. Did it on teh Haloz, Gears, COD2, 3, 4, etc...
FidliousWong (Oatmeal Defense Force) @ Mar 5th 2008 11:21AM
I do use single player to learn a games dynamics in many game. If that isn't an option, I jump in a really skilled server to see how the pros are playing.
Maverick Saturn @ Mar 5th 2008 9:07AM
Urm, wait a second, I could understand a comparison to GRAW, but I don't understand the logic of comparing with COD4. COD is a 'run, gun, bomb' game, where there is stealth, its far and few, this is a stealth logic game, anyone who runs and guns gets killed, its about patience, so what exactly does fenix mean when he says COD has nothing to worry about?
Thats like comparing Ghost Reacon to Halo.
xFenixKnightx @ Mar 5th 2008 9:13AM
The average person does not know this. They see a military style warfare MP game, thats all. Oh and Ill take SOCOM over GRAW anyday outta the fricken week ;)
Maverick Saturn @ Mar 5th 2008 9:16AM
COD4 is legendary, but Socom is in its own class, theres nothing better then getting low, sneaking up on an enemy as you see them looking for you......then..........BAM! Headshot!
Pure ownage :)
Bleu @ Mar 5th 2008 10:02AM
This game is getting purchased on launch day and that is with or without textures archy (what a lame)
Leobebes @ Mar 5th 2008 12:19PM
In all honesty SOCOM isn't all that when it comes to tactical shooters. The reason it is so popular is because the RPG heavy and platform heavy PS2 never saw a tactical shooter until they witnessed SOCOM. So all the PS2 only owners who experienced SOCOM and experienced tactical shooters for the first time, while PC players and Xbox players experienced a plethora of them, have somewhat of a nostalgic soft spot for this title which is fine but please let's not get ahead of ourselves.
I remember watching the commercials for SOCOM on the PS2, Sony was making a big deal about cross comm communications with a headset it was pretty cute.
el serpiente @ Mar 5th 2008 12:34PM
Nice FUD leobabies, it almost sounds believable. But for millions of players it IS all that for tactical shooters on any platform. But you would have had to have played it to really know.
Leobebes @ Mar 5th 2008 12:39PM
I played the original and honestly I couldn't tell the difference between the enemies and and my teammates. The textures were really bad. Gameplay wise it was pretty good but not groundbreaking, but I couldn't get over the horrific look of the game. Also after playing on the Xbox controller and K&M it just didn't feel right on the dual shock, even though the gameplay elements in place for the overall presentation of functions was decent.
ill trooper @ Mar 5th 2008 1:51PM
First off, leobebes, multi-player SOCOM was online using headset communication before Xbox LIVE even launched. Next, there still hasn't been another single-player game that handles voice commands to your A.I. teammates as well as SOCOM.
Also, the multiplayer game types were excellent - something Ghost Recon still can't get right. The bombing levels, the hostage extraction levels - these were well-balanced and tense modes in SOCOM. Let's not forget that the level design was better than most of what comes out today.
I understand what you're saying, but you're talking about SOCOM like it wasn't the godfather of all these online console brawlers - and I have to disagree.
ThornedVenom (Harley Quinn Defense Force) @ Mar 5th 2008 12:22PM
Will the mall have zombies?
robert @ Mar 5th 2008 12:42PM
malls can't have zombies... it causes lawsuits
JDee26 @ Mar 5th 2008 5:00PM
As long as it allows me to glitch under the stairs like in the old Crossroads, then it's all good.
Technique @ Apr 9th 2008 4:46PM
I for one am anticipating newer and better things from the entire online shooter realm. My thirst for the "perfect" shooter has left me playing titles such and Warhawk, and COD4 which both have raised my bar of expectations to even higher levels.
That being said, how can /6 improve upon the current incarnations of games? Well they can take notes, cues, and suggestions from the countless individuals (like myself) who indulges in these games after shelling out their (in some cases) hard earned cash on.
For me an online shooter that is premised on realism should focus on the aspects of gameplay first, graphics second. The rule of thumb in the gaming world is; What good are graphics if you cannot enjoy playing the game?
KOBES-ACCUSER @ May 22nd 2008 3:38PM
I done got a hard on now!