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Reader Comments (15)

Posted: Mar 7th 2008 4:14PM Dashx747 said

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Great game. Great review.

I liked the Triplets of Belleville comments (I though I was the only one that saw that movie), it does looks similar (specially the more strange-looking characters). One of the things I really loved about the game is the visual style. It really sets the atmosphere, in a somewhat Hergé vibe.

And the puzzles are amazing. The gameplay is like a strange mix of adventure game (Monkey Island) and pure puzzles (Myst), but really unique in it's execution.

Fully recommend it.

Posted: Mar 7th 2008 4:38PM (Unverified) said

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I love this game. I connected with the characters so much that I felt saddened at the conclusion of the story.

Posted: Mar 7th 2008 5:02PM (Unverified) said

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One of the best games I've played in recently memory, for sure. I'm surprised by how many people say the puzzles are difficult, though. There are a handful of true headscratchers in there, but the majority are pretty easy if you're paying attention, which is key.

Posted: Mar 7th 2008 5:16PM paschott said

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I have to admit I was pretty impressed by the overall quality I saw in the game. I enjoyed the cutscenes I saw and appreciated the puzzles I played. I can see where some puzzles would be harder than others. I've never been a fan of the "move blocks around to get something done" type puzzles except for the really basic parking lot puzzle early in the game. Those I enjoy quite a bit. Still, from what I can see, there are puzzles in there for just about every desire. I think I got a pretty good idea of where the story was going early on, though. Playing a couple of other adventure games made me think that way.

Looking forward to seeing the sequel as well. Now if something like this would hit the Wii as well.....

Posted: Mar 7th 2008 5:48PM Safiel said

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I think that everyone has a type of puzzle that they just aren't a fan of. I've seen several people with the same rant except they were complaining about having to do math. For me it's tricky word puzzles, I'm great with math but a total gimp with word puzzles. But I agree, the game is awesome!
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Posted: Mar 8th 2008 2:39AM (Unverified) said

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I'm the other way around - I love the logic and word puzzles, but the math puzzles are a complete game-killer for me. I want to love this game, but the math puzzles just make things entirely too frustrating for me to actually enjoy playing.
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Posted: Mar 9th 2008 11:32AM (Unverified) said

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This game came out like, 3 weeks ago.

Posted: Mar 7th 2008 7:24PM (Unverified) said

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I also saw the Triplets-style art. This game is really hard to put down. It's always "just one more puzzle"...

Posted: Mar 7th 2008 11:45PM (Unverified) said

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I guess I'm the only one that just couldn't stand this game. It was so cute, so I was looking forward to playing it. The whole time I just felt like i was taking the GRE all over again. Not something I'd like to do every day. I traded it in for Touch Detective, and I love it so much more.

Posted: Mar 8th 2008 12:16AM (Unverified) said

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I've been playing Layton for only week off an on, I got six hours in and decided, rather unfairly, to just restart the game and solve as many puzzles as possible from memory to save myself some hint coins.

There have been frustrating puzzles, yes. That little "Quit" button is always there on the screen for times when you honestly cannot crack a puzzle, though, and, for me, part of the delight of this game is in slogging through those hard puzzles until I finally solve them.

Posted: Mar 8th 2008 3:54PM (Unverified) said

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i do have one beef with Professor Layton, though: Some of the puzzles seem like they would be better-suited to a larger screen, in that either A) working out the solution requires doodling on the touch-screen, yet there are areas of the image on the lower screen that won't accept drawing-over or B) the puzzle requires scrutinizing a number of small, intricate images for some minute yet significant detail that is difficult to discern on a small screen.

suggested workarounds: keep a small notepad and magnifying glass handy.
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Posted: Mar 7th 2008 11:45PM Nightstar said

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Can hardly wait for the other two in the series...

Also every Sunday you can down load a new puzzle! ^_^

So far there are three...

For me its kind of like playing a Hayao Miyazaki film! The detail background and strange characters are just part of the charm of the game... Be prepared for a depression.. Not dur to the ending but the Sadness it over...

There is a obvious solution to the Quit button... Just need to SWITCH your thinking...

This and the Ace Attorney series shows that the DS is just getting started!

Posted: Mar 8th 2008 9:35PM (Unverified) said

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I did not anticipate this game one bit, but love it as if I had. It puts me to the pillow, though; the music is soothingly excellent. I can't even wear PJs and play this game at the same time. The puzzles are balanced enough to not get burnt out on feeling slightly dumb, and it's one of my favorites.

Posted: Mar 9th 2008 1:07AM (Unverified) said

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Yay for the "Triplets of Belleville" comparisons! Far more accurate in my mind than the all the "Miyazai/Spirited Away-type" comments I've seen in most internet coverage about the game's charming art style.

The game really exceeded all my expectations. It was probably one of the most satisfying games I've played; visually appealing, fun, and engaging to the last.

Posted: Mar 24th 2008 12:56PM (Unverified) said

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This game feels like Nintendo execs trying to repackage Brain Age in a different format. The story is simplistic, childish, and it rarely has anything to do with the puzzles. The only thing this game has going for it is art direction.

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