Return to Quest Quiz: Tim Schafer

The Player
Double Fine's Tim Schafer, designer of Full Throttle, Grim Fandango, Psychonauts and upcoming god of gwar epic, Brütal Legend. Prior to the release of those games, he worked on The Secret of Monkey Island, Monkey Island 2 and Maniac Mansion: Day of the Tentacle.
The Puzzle
You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the ferocious robot bear guarding the entrance first.
The Inventory
- (1) perforated parasol
- (1) rubber chicken with a pulley in the middle
- (1) sealed manila envelope
- (1) miniature macaroni Tim Schafer statue
The Solution
Joystiq: Essentially, I asked several adventure game connoisseurs to solve a really obnoxious puzzle and generally just give us a glimpse into their thought processes (if any). If you have a few moments to spare, I'd love to get a potential solution from you.
Tim: North
Joystiq: .......
Tim: >GO NORTH
What happened? Did the game crash already?
[At this point, we realize Tim is actually playing our imaginary adventure, text-adventure style.]
Joystiq: It asked me to insert the second disk -- I don't know how to deal with this.
Tim: I can't go north?
Joystiq: Okay, I've inserted the second disk and you've gone north. Not sure how helpful that was, as you just took a step closer to the ferocious robot bear.
>examine bear
You peer into the glowing red eyes of the mechanical bear, curious about the purpose such a dangerous contraption could possibly serve. You briefly wonder if there are any robot trout nearby.
>W
You see a rusted mailbox marked "T. Girtlebee." Behind it lies a quaint cottage surrounded by (seemingly non-hostile) garden gnomes. Several puffs of smoke escape the home's crooked chimney. You smell bacon.
>open mail box
The mailbox contains ... mail. You don't know why you were expecting anything different.
>examine mail
"You may already have won* ONE MILLION DOLLARS!"
*an opportunity to be eligible to win a chance at winning the possibility of winning.
>examine sealed manila envelope
You open the envelope and reach deep inside. Like, really deep. It seems the interior of the envelope, err, envelops a magical and infinite amount of space. You could pull anything out of this thing, you reckon.
>enter envelope
You tumble head first into the envelope, frantically grabbing the air in an embarrassing attempt to stop your weightless, ceaseless spinning. Your hand finally grasps onto something ... something that smells of liquorice.
>take liquorice
You give the liquorice a good tug, but it refuses to budge.
>examine liquorice
The strand of liquorice is quite thick, barely allowing your hands to meet on the other side when you wrap your arms around it. You figure that hugging a giant piece of liquorice is pretty reflective of your feelings toward the candy, but also wonder where exactly the delicious rope leads.
>climb liquorice
The weightless environment and its complete ignorance of your pitiful upper body strength greatly eases your ascent up the liquorice rope. Your climbing ceases when you reach a metallic, circular door.
>score
Score: Burnt Sienna / 330
>open door
You push on the door and suddenly find yourself sliding out of a bank vault. Alarms are blaring and security guards have their guns aimed at all of your crucial organs.
>save
[Here, we were in an airplane and unable to promptly respond to Tim's entry.]
Man, this game takes forever to save.
Game saved. Finally.
>use macaroni statue with guards
You hurl the macaroni statue at a guard's head, watching as it bounces off and shatters into pieces on the vault's cold floor. Initially, the guards were just angry. Now you've made them angry AND confused.
>open parasol
As you reach for the parasol's conspicuous handle, the guards panic and rush you. Within seconds the entire group is unconscious, quite literally slipped up by bits of hard macaroni gliding across the marble floor. Though you've made it pasta this obstacle, you'd best consider an escape route if you don't want to wind up in a penne-tentiary.
>L
You glimpse a doppelgänger, playfully mimicking your every move! No ... no wait. There's just an awfully shiny marble wall on this side.
>examine safety deposit boxes
You run your hand across the icy surface of a metallic safety deposit box, remarking at the carelessness required to leave the key jutting out of it.
>open safety deposit box
You open the safety deposit box and suddenly feel.... a bit less safe. As you peer inside, you see a miniature version of the bank you currently stand in, complete with tiny little guards sprawled out on the floor. An inescapable aura of self-awareness envelops you as your eyes become transfixed to the back of your own head -- currently staring into a safety deposit box, it seems.
>get tiny guards
You scoop up the tiny guards in one motion and deposit them safely into your pocket.
>get tiny me
Are you sure you want to do that? You may want to save first.
>give rubber chicken to tiny me
You clumsily try to hand over the rubber chicken, but only end up crushing your tiny self beneath a mountain of artificial poultry. Whoops.
>get tiny dead me
The sight of your lifeless body dangling from your fingertips proves to be quite disturbing as you pick the tiny corpse up and drop it in your increasingly crowded pocket.
>enter vault door
You take a step through the vault door and once again go tumbling past the strand of liquorice, into a realm of weightlessness and nonsense.
>use rubber chicken with liquorice
The rubber chicken's pulley snaps right onto the liquorice rope, with the resulting click acting as the strange device's triumphant declaration: "This is my purpose!" You glide along the rope for several minutes before landing on soft, squishy ground. You hear something humming nearby.
>L
You see an office cubicle containing a swivel chair and a lone computer on a desk.
>use computer
The computer awakens. Displayed on the monitor is a single line of text, patiently awaiting an answer. "TELEPORT DESTINATION>...."
>save
Game saved!
>type cave
You dramatically strike the ENTER key... and nothing happens. A puff of smoke emerges from the computer, a clear signal that something's gone wrong. Maybe you can fix it?
>i
Inventory:
- Parasol (perforated)
- Rubber chicken with a pulley in the middle
- Handful of unconscious, miniature security guards
- Your own tiny, dead body
>fix computer with guards
After giving the handful of guards a good shake (a hand ... shake) to wake them up, you place them near the back of the computer. Completely intimidated by your enormous size, they raise no objection as you usher them into the casing. "Fix it!" you bellow. Quite miraculously, they do -- but only after several are run over by a bus.
>type cave
In your hopes of entering the cave, you enter "cave" (and then cave in the "enter" key). There's no bright flash. No smoke. Not even a "Poof!" You're once again standing in front of the only cave you'd ever recognize -- the one guarded by a robot bear.
>feed tiny dead me to robot bear
With two metallic chomps, the bear devours your diminutive doppelgänger. You can't quite be certain due to its lack of facial tissue and emotion, but you think it enjoyed the me-al. The result of your action is this: Having matched the complete genetic configuration of tiny dead you with large alive you scanned earlier, the bear now considers every instance of you deceased and consequently non-threatening. You have essentially been rendered invisible to the bear's scanners.
>enter cave
You enter the cave and are quite likely to be eaten by a grue.
OMG YOU WIN!
FINAL SCORE: Atomic Tangerine / 42995
Wooo! Take that, GAME.





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Reader Comments (Page 1 of 2)
Alan @ Mar 7th 2008 9:50PM
That man is a genius.
Dalrint @ Mar 7th 2008 8:43PM
That was absolutely awesome in every possible way.
TidyCog @ Mar 7th 2008 9:45PM
I'm not sure who did it first... Probably no one I know, but there's a group over on GAX which does exactly this all the freaking time...
http://www.gaxonline.com/group/scribblathon
It's called a scribblathon, apparently :)
Ludwig Kietzmann @ Mar 7th 2008 9:55PM
Thanks for that link, TidyCog. That's the first I've heard of it.
DVersion @ Mar 7th 2008 8:44PM
Christ, that was funny.
Brutal Legend is going to so outwit Portal.
upz @ Mar 8th 2008 5:49PM
Credit to Tim, but perhaps even more credit to Ludwig. The man can write.
Robert @ Mar 7th 2008 8:46PM
THAT...WAS...EPIC
james @ Mar 7th 2008 8:47PM
I love Tim Schafer....but I fail to see the humor on joystiqs side....kinda a stretch for something that isn't there.
Cyxodus @ Mar 7th 2008 8:48PM
>Post Comment
Ghen @ Mar 8th 2008 9:26PM
Psychonauts is best played when you have a fever of 102.5
I was pretty much insane already, so everything kinda made sense.
Ghen @ Mar 8th 2008 9:27PM
strange place to put a comment, oh well.
kapdave @ Mar 7th 2008 8:55PM
Wow. Amazing. Awesome job Ludwig. Love the horrible puns.
But I'm pretty sure it's spelled Grue. ;)
Ludwig Kietzmann @ Mar 7th 2008 9:13PM
You are absolutely right. The missing "e" has been restored!
Neebs @ Mar 7th 2008 9:03PM
Holy win.
Ranus Studios @ Mar 7th 2008 9:11PM
It's not often that you read art.
Markusdragon @ Mar 7th 2008 9:12PM
Oh man, reminded me so much of the bit in the mansion in MI1.
colin @ Mar 7th 2008 9:27PM
>divides by zero
DemonGSides @ Mar 7th 2008 9:37PM
OH SHI-
CB @ Mar 8th 2008 12:43AM
http://farm2.static.flickr.com/1323/1433529629_4c1f775559.jpg
The Doctor @ Mar 7th 2008 9:40PM
that changed my life.
Lijik @ Mar 7th 2008 9:42PM
Its comforting to know that no matter what I do in life, Tim Schafer will probably have a much better solution to whatever problem I'm about to face.
creid @ Mar 7th 2008 9:44PM
Wait, you all liked that? I guess I'll never understand you PC adventure fans.
*ducks ad hominem attacks*
labrats5 @ Mar 7th 2008 9:53PM
You are a moron who is stupid and an idiot.
Damn, missed.
obo @ Mar 7th 2008 9:59PM
>feed tiny dead me to robot bear
That is going on a T-shirt.
mietha CAG @ Mar 8th 2008 3:11AM
Seriously, that really needs to be a shirt.
David @ Mar 7th 2008 10:11PM
Epic in every sense of the word.
dantebk @ Mar 7th 2008 10:13PM
That was the greatest post in the history of Joystiq or Weblogs.
Where can I pre-order Brutal Legend?
ogvor @ Mar 7th 2008 11:30PM
Thank you Joystiq and Tim Schafer, your have imesurably improved my life today. I consider this capable of winning the internets, you should consider submitting it.
Noshino @ Mar 8th 2008 10:12AM
i beat the internet
the end guy is hard
Hell yah, it was a freaking robot bear!
Paul S. @ Mar 7th 2008 11:41PM
Wow, Tim Schafer is officially now one of my favorite people. Those other guys didn't really make an effort and Tim went all out.
This reminds me, I've still got to finish Psychonauts!
Arlen @ Mar 8th 2008 7:41AM
That was fantastic! I'm literally laughing out loud, alone in my dark apartment.
From this point onward, anything Tim Schafer touches I will buy.
Purple Haze @ Mar 8th 2008 12:31AM
Ludwig, you should make an adventure game.
rokerovakero @ Mar 8th 2008 12:45AM
WOW.. thank god you are not into Dungeons & Dragons... the only way to interview Tim Schafer: get a crazier guy... lol
Dralzz @ Mar 8th 2008 1:09AM
Woah. That man is truly God.
THE WICKER MAN (BWF) (GT: Dalek Prime) @ Mar 8th 2008 1:43AM
great stuff i knew there was a reason i turned on my pc tonight.
Tango Charlie @ Mar 8th 2008 2:21AM
Tomorrow's headline: Ludwig Kietzmann graciously accepts position at Double Fine. Things are looking up for the industry in general.
Tango Charlie @ Mar 8th 2008 2:24AM
"me-al"? ha ha ha ha ha
Alex M @ Mar 8th 2008 2:30AM
Tim Schafer + Ludwig Kietzmann = pure win.
Thank god I read this at home, it was hilarious.
embassy @ Mar 8th 2008 6:09AM
this somehow managed to not only amuse me, but improve me sex life.
thank you, joystiq and T-Schafe
embassy @ Mar 8th 2008 6:11AM
...
excuse the accidental pirate-speak.
Tegolin @ Mar 8th 2008 7:27AM
That was a so randomly awesome.
7thSON @ Mar 8th 2008 8:58AM
Bravo! I suppose now I will finally break down and purchase psychonauts!
Ludwig > Zork !
Judd @ Mar 8th 2008 11:21AM
Ludwig Kietzmann is the most brilliant blogger I have ever read.
Ringo @ Mar 8th 2008 11:23AM
el oh el
mr mobius @ Mar 8th 2008 12:19PM
That was amazing.
As someone who wasn't gaming at the time of text based adventure games I still think thats awesome. Some parts lost me slightly such as what >L means. I knew what >i means though.
Booxatron @ Mar 8th 2008 2:19PM
"L" = look
Also, "W" = west, or "move/walk west"
deathgurgle @ Mar 9th 2008 1:30PM
I love joystiq but i've never read anything this amazing enough to compel me to tell joystiq my feelings. Thank you Joystiq and Tim Schafer.
pinzasso @ Mar 9th 2008 12:52PM
The internet group the clockcrew does this kind of stuff on occasion...though they normally draw every scene.
i just pooped @ Mar 10th 2008 3:57PM
That was the most awesome post I have ever read.
GhaleonQ @ Mar 11th 2008 1:09PM
That was almost unfairly brilliant? Unfair to whom? Every video game commentator in existence.
*applauds*