
The reactions were made not to the game's release date, but rather to the title's appearance, which despite calling Sony's latest console home, look very much the part of a last gen release. Recently we caught up with the publisher's marketing coordinator Jack Niida, and asked him a number of questions about the game, including just what's the deal with Disgaea 3's lack of visual fidelity.
"It's simply because PS2 lacks the processing power and memory capacity to support Disgaea 3," Jack told us. "PS2 could not load the same amount of data on to memory and process it like the PS3; therefore, we decided to develop it for the next-gen platform." He added that "the character sprites for Disgaea 3 take 3~4 times the amount of labor to create compared to Disgaea 2," and the team is "doing our best to improve the sprites."
While you mull over that justification, and decided if it's enough of a reason to continue to look forward to Disgaea 3's release this fall, look for our complete interview with NIS America later this week.













(Page 1) Reader Comments
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Oh well, I have a PS3, so it's not as if I'm complaining because I can't play it. Just making an observation about how doing it is financially risky.
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It's a fucking grid-based, turn based strategy game, you idiot.
Meanwhile, this is what Wikipedia says about Euphoria...
"Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system".[1] Instead of using canned animations, the characters' actions and reactions are synthesized in real-time, and so are different every time even when replaying the same scene.[2] Euphoria runs on the Playstation 3, Xbox 360 and PC platforms."
So NIS America is a bunch of retards because Lucasarts can get a 3D animation program working on Wii. DO HALF OF YOU IDIOTS EVEN KNOW THE DIFFERENCES BETWEEN THE TWO?!? FUCKS SAKE!
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Ive seen games like god of war and SOTC. this has got to be an early April fools joke.
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I love how both of your examples are 3D whereas this is 2D. Why? Well, with a 3D model, you load a model and it's textures once. Animations are handled by skeletons are for the average game, rarely taxes the system further. Whereas in 2D, each frame of animation is extra work for the resources. Which is why, in some Nippon Ichi titles, there are actually loading times once spells are used or some of the more elaborate sequences.
I could understand that Western developers/Eastern developers jibe a little better now.
j/k. Truth be told, I wish 3D had gotten to the point to maintain a large amount of the sheer character put in some of Nippon Ichi's designs. Plus, as a small studio, Nippon Ichi relies on reusing assets and even has a fairly small development studio. Fact of the matter, I don't think Nippon Ichi could survive the switch to full 3D as the initial asset creation would be a HUGE undertaking.
But I would like to see your equipment changes be more apparent on the characters...
Time to hire Ready at Dawn. After Okami, they have nothing up their sleeve ;)
Yeah, and it also looks better.
"Efficient" methods in animation almost ALWAYS lead to shittier quality. And it's because of people thinking like you that we're getting that.
I think the art would lose too much of it's style and personality if they switched to 3D.
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I hate that just because it is on PS3 it is being scrutinized for its graphics, where no one has ever complained about it before. And let's be honest, 1&2 didn't look like PS2 games either.
I wish I could bury this story cause it has put me in a bad mood this early in the day.
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How is it as a game? Not the stupid graphics which no one has ever given a damn about to begin with.
If you weren't bothered by the graphics why would you be here? I'm not bothered about the graphics in Excite Truck but you don't see me going off "boo hoo other people don't like the graphics"
Sounds like you were expecting a big 3D Disgaea but were let down. Internally you feel let down and sought consolation in the gameplay alone - knowing that its only story progression and new levels that await. As a long term fan you feel you deserve more. To see what the characters look like all fleshed out.
ama right. course.
My only disappointment was that it is being released for PS3 only which means I have to go buy a PS3 for it.
Why would anyone want a 3D Disgaea? The artwork is what makes the characters come to life. Please explain what you meant by wanting a 3D Disgaea.
That being said, the sprites look definitively better.
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I can accept that this game looks the way it does... but don't try to make excuses for why it's on the PS3 yet looks practically the same graphically to the PS2 games. I've seen it in motion and there's no super fluid animation or anything that would justify 4x the labor per sprite.
The greatest compliment I can pay to the sprites is that they are 'slightly less blurry'. I'm sure making the game for the PS3 has granted them more headline exposure than if they had made it for the PS2, but they really should have just stuck with it.
Anyway this game sells about 200,000 - I suppose they cant afford to spend more than graphics anyway
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People forget, despite the cult following, it's just that, A CULT FOLLOWING. Nippon Ichi is not a huge studio and what they want to do and what they can afford to do are too different things. And why sink millions in a genre that is just niche enough to support the efforts within it, but not big enough to support expansion beyond that niche?
I'd love to know where "teh power" is going. Memory, CPU. I really can't see it.
NIS just lost a chunk of respect.
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You need a whole lot more pixels to make sprites look good on HD.
Like that HD Street Fighter.
And pushing pixels need a hefty amount of processing speed
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Yeah. Have you even seen the screenshots? I guess not, otherwise you wouldn't be saying that.
Here's a tiny hint: THE SPRITES ARE STILL THE SAME RESOLUTION, SHERLOCK.
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PS2 NOT powerful enough to run Disgaea 3 EQUALS Wii NOT powerful enough to run Disgaea 3
hence the no Wii port comment.
Skyrocket? I love me some Disgaea, but I doubt it will even achieve sales on par with the PS2 version, let alone a game like "Advance Wars".
The very nature of the game is very detailed level grind, it's almost a homage to it. Granted, I don't have a DS, but all the games I've played for it have very simplified systems in comparison to their console brethren. I expect sales to be similar to most console ports...limited.
hence the no Wii port comment."
Not necessarily. The GameCube was more powerful than the PS2, and the Wii is (slightly) more powerful than the GameCube. So it's possible that the Wii could be powerful enough to run it, especially in standard definition.
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They're probably using the ps3 to let them put more sprites and actions and such on the map at the same time.
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