Take-Two posts $38M loss in first fiscal quarter
Aside from one 'shocking revelation and news of a Borderlands release shift, Take-Two's first fiscal quarter financial results did contain, you know, financial results. Ending January 31, 2008, the quarter saw a net loss of $38 million, a $16.5 million increase compared to the previous year's $21.5 million loss for the same quarter. Net revenue for the three-month period was $240.4 million, a decrease from $277.3 million gained during the opening quarter of fiscal 2007. Key contributors to Take-Two's revenue were BioShock, the Wii's (and soon to be DS') Carnival Games, NBA 2K8 and the good ol' Grand Theft Auto franchise. Unsurprisingly, the publisher predicts improved results once the felonious franchise reaches number four.











Reader Comments (Page 1 of 1)
drun @ Mar 11th 2008 9:48PM
They really should get someone to plan for their productivity and release schedule, seriously.
mediahaze @ Mar 11th 2008 10:10PM
Strike 1 point for the 1 console promoters. Games Dev companies and ones like take2 really should be making money in all quarters. This is insane.
ThornedVenom (Harley Quinn Defense Force) @ Mar 12th 2008 1:34AM
It makes me sad, but it also heavily reminds me of how heavily financial risks weigh upon videogaming.
You know, the kind of stuff us gamers never have to worry about, as we always scream for more innovation.
Bleu @ Mar 12th 2008 10:15AM
This is very disheartening but they will bounce back its not like they make crappy games everyone knows take two has great games in their arsenal and GTA4 will tak good care of them for the time being.
hvnlysoldr @ Mar 26th 2008 1:34AM
One of Sega's problems was poor accounting and managing. And no I'm not comparing it to this. I'm contrasting.