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Reader Comments (133)

Posted: Mar 12th 2008 10:09AM (Unverified) said

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Not a gameplay gripe - just that the Floow's are the worst enemies in the entire game.
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Posted: Mar 12th 2008 10:46AM (Unverified) said

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Agreed. Those things suck.

I was playing Brawl before I remembered that some wouldn't play due to the dirty lens. Thanks god mine's constantly being played almost everyday, keeps the lens in top shape.
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Posted: Mar 12th 2008 10:50AM baby sea tuna said

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Ugh! Hate those damn things. Especially when they come in threes!
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Posted: Mar 12th 2008 10:55AM (Unverified) said

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Yeah man, Floow's are a pain in the neck. I prioritize them when they hover into view.

My other most despised enemy is the Greap (rolling guy with doubl sickles). You're pretty much guaranteed a loss of a life when you fight these guys, there's no avoiding those sickles.
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Posted: Mar 12th 2008 11:17AM Crono141 said

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Its actually quite easy to avoid those sickles. Just get right in its face, and right before it strikes, dodge roll behind it.
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Posted: Mar 12th 2008 4:46PM Tiptup300 said

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1st player in Co-op is god. Its irritating. The camera is directly on YOU. If your partner ever goes out he gets hurt and gets sent back. The 1st player gets to make all the decisions. This is not good for co-op.

*cough*voice chat*cough*
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Posted: Mar 12th 2008 10:09AM (Unverified) said

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Glee: Online play is welcome and very fun addition when you don't have friends over to play.

Gripe:Its fun WHEN it works. finding a match "with anyone" is a grueling process, takes minutes to find a match if you dont get automatically disconnected, lacks any form of communication, and when it does work it suffers from lag.
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Posted: Mar 12th 2008 12:03PM Grey Acumen said

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This is totally true, I've lost so many games just simply because all my moves are lagging 2 seconds behind. I play as Marth and he requires precision timing to take advantage of. The worst part is i can't even enjoy my victories, because they inevitably happen when I get those rare games with no lag, and it just makes it more frustrating knowing that I COULD have won those other battles if it wasn't for the lag.
On the other hand, it's only been about 3 days and the connection and lag issues have already greatly decreased, I just hope they don't stop halfway.

I totally agree with almost every point raised here, ESPECIALLY Sonic, my god, that was horrible.
I have to refute the clone issues though. Ike and Marth have similar styles, but the differences both in power and how moves are executed make them play entirely differently, same thing for Falco, Fox, and Wolf.
I mean, come on, folks, there are 35-39 different characters to play as(depending on if you also count sheik, zero suit samus, and charizard, squirtle and venusaur separately) How are you supposed to have characters NOT end up as clones? I personally think Brawl did an awesome job with that.

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Posted: Mar 12th 2008 10:09AM Ignatius said

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Online play. Lag. Lag. Lag.

Oddly enough, I'm getting graphical and input lag rather than bad ping.
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Posted: Mar 12th 2008 12:24PM (Unverified) said

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This is how it works. Nintendo does not host their own servers. They use GameSpy/IGN servers. The Wii connects to the Gamespy server(s). The server responds with you the IP of the person(s) you want to play. After that, the game creates a DIRECT connection to your opponent(s) by means of random Outgoing UDP connections. There is no proxying from the Gamespy servers. If there's lag, that is the latency between you and your opponent(s). It has nothing to do with Gamespy (or Nintendo) servers.
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Posted: Mar 12th 2008 12:27PM Ignatius said

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Like I said, I'm not talking about network lag, I'm talking about graphical and input lag.
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Posted: Mar 12th 2008 1:39PM (Unverified) said

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that's called latency. it's usually the computer's solution to low response time.

some people call it lag.
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Posted: Mar 12th 2008 10:10AM (Unverified) said

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Most fans* and reviewers.

Lovin' all the brawl-themed strips coming out lately. :)
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Posted: Mar 12th 2008 10:10AM (Unverified) said

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Gripe: The massive delays and waiting time for this game's release date.


Glee: Actually playing the game. Superb, just another reason why the Wii is indeed the best console carved by mortal hands, ever.
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Posted: Mar 12th 2008 11:31AM (Unverified) said

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Fernando, is that you?
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Posted: Mar 12th 2008 10:15AM (Unverified) said

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Glee: Subspace Emissary is long.
Gripe: Subspace Emissary is long.

Glee: Finally, Pit makes a comeback.
Gripe: EVERYONE ON EARTH plays as Pit. Especially Fernando Rocker, who constantly spams his taunt calling me a noob.

Glee: Item control is so much better
Gripe: I still suck at using them!
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Posted: Mar 12th 2008 11:25AM Crono141 said

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WiNG, I'll try and get on tonight to play with you. My wife will probably want to play also.
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Posted: Mar 12th 2008 1:43PM (Unverified) said

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=)

By the way.... everyone from Joystiq. Put some message in the front SSBB Profile Message, like Team Joystiq or something like that to recognize every player from Joystiq.
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Posted: Mar 12th 2008 2:05PM SheppyReturns said

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He spammed the spinning blades against me...

There is great comedy to my taunts though...
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Posted: Mar 12th 2008 4:30PM BPMOmega XBL PSN Steam said

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Hey, WiNG. Off-topic, but I added your Brawl FC. Mine's in my name. :)
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Posted: Mar 12th 2008 4:41PM (Unverified) said

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BPM

Did you added me already?
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Posted: Mar 12th 2008 4:51PM Mr Khan said

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BPM, I don't think i've acquired your WiiConnect24 FC, so i'll just take yours. There are quite a few people I have acquired, but i'll contact y'all via Wii before tommorrow for Wii fanboy game night

me: 1461 5878 6153
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Posted: Mar 12th 2008 5:14PM OMGITSJAD said

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Did you delete me Fernando?
I tried to Brawl but it said you changed options.
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Posted: Mar 12th 2008 10:15AM (Unverified) said

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Uh, when the demo runs out on a game it doesn't take you to the Wii Menu. It takes you right back to Brawl.
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Posted: Mar 12th 2008 4:21PM (Unverified) said

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Happy someone else caught that. I wonder why he got it totally wrong?
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Posted: Mar 12th 2008 10:16AM iBubbles said

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Brawling online last night, I noticed lag. That might be my crappy internet though.
I don't like how they have Fox, Falco, Wolf but I do like the pokemon trainer.
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Posted: Mar 12th 2008 10:19AM John Z said

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Glee: Unlocking all of the characters, and thus all of the modes, is no longer the tedious, grueling process it was in Melee. A run through SSE will net you all but about three, and those are easily located by trying for 100% completion there.

Gripe: The last stage of SSE, The Great Maze, is long enough to be a single-player campaign BY ITSELF. It's not overly difficult, mind, aside from the final boss and maybe one or two sections where you're rushing multiple bosses in a row, but it should have been broken up into a couple of shorter stages. It's also thrown in to the SSE mode without warning or explanation-- would a tutorial screen have been too much to ask?
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Posted: Mar 12th 2008 10:31AM (Unverified) said

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Yeah, Once I finally understood what was going on in there, I stopped getting that helplessly lost feeling, and loved it.

It seemed almost like a metroid game. But until then, I was confused.

Glee: Unlocking a character you forgot made it to the game (What the... Jigglypuff? oh yeah!)

Gripe: Not all characters made it to the SSE mode. Also, the fact that SSE mode unlocks all but 3 characters. I liked how in melee I felt progress when I unlocked more characters. Here, one SSE session and I feel I'm mostly done with the game
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Posted: Mar 12th 2008 10:43AM Zertoss said

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Every character can be unlocked and played in the SSE, just not all of them the first time through.
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Posted: Mar 12th 2008 10:49AM (Unverified) said

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Ah, is that why a few stages show as a flashing spot, and not with a flag? How do you do more?
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Posted: Mar 12th 2008 11:18AM Zertoss said

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This page has the stages where you can unlock the rest of the cast (scroll to the bottom), so major spoiler warning:

http://super-smash-bros.wikia.com/wiki/Levels_in_the_Subspace_Emissary
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Posted: Mar 12th 2008 11:19AM Zertoss said

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Oh yeah, the flashing spot is in the shape of a crown and means you've found everything in that stage, I think.
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Posted: Mar 12th 2008 10:29AM (Unverified) said

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Glee: The inclusion of some obscure characters.

Gripe: Not enough obscure characters.

The fact that about 1/3 of the characters are semi clones or feel very similar to someone else sucks. Why have 3 star fox characters? How about like Rygar? Simon Belmont? Mike from Star Tropics? Billy or jimmy from double dragon? One of the Dragons from Bubble bobble? SOME BATTLETOADS?????

I mean I know its more difficult to use characters owned by other companies, but come on... There are some truly awesome characters that would fit perfectly into a smash brothers game, and I think, bring it to a whole 'nother level of win.

For the next one, I want to see less clones and more individuality.
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Posted: Mar 12th 2008 10:45AM Crono141 said

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even the clones aren't clones. Fox and Falco have similar moves, but they play completely different. For example, I'm awesome with falco, but suck at fox. Ike/Marth also play completely differently.
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Posted: Mar 12th 2008 10:49AM SoCoolCurt said

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the first question my friend asked about it was why the Bubble Bobble dragons werent in it after i told him there were more characters. hes a big Bubble Bobble fan though. they do need less clone though honestly.
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Posted: Mar 12th 2008 10:57AM (Unverified) said

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Don't you mean BIMMY and Jimmy from Double Dragon?
http://www.youtube.com/watch?v=kMg6_IXCjo4
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Posted: Mar 12th 2008 10:29AM Devwar said

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I'd actually say that Ike and Wolf are different enough from Marth and Falco/Fox to not be considered clones. Also, long load times seem to be from people having really dusty disc drives. Get a can of air and clean it out and your problems will most likely be fixed, helped a friend of mine.
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Posted: Mar 12th 2008 11:10AM (Unverified) said

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It's funny: the comment Joystiq made concerning characters being the same was one of only two comments I disagreed with - I was actually very surprised at how different all the charaters fought, something that was a horrible problem in Melee.

The other was the combat control of this title vs. Melee - I despised Melee's combat. It was ridiculously fast compared to the original (and now Brawl) and that problem actually would cause my friends and I to power up the 64 again rather than the Cube. For us it almost made the game unplayable. That and Kirby was crippled to the point of unusable.

However, the worst gripe I have is the first one Joystiq posted - the damn loading time. Since this is a Nintendo title, this problem was entirely unexpected and I was very disappointed.
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Posted: Mar 12th 2008 10:30AM Streeks1984 said

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This game is great the online is crapola....OMG the amount of times I have been dissconnected is crazy. The lag is really irratating and the buttons seem to be a bit non responsive. But Nintendo doenst care for online so I am not surprise or dissapointed by this I just wont play online as much.
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Posted: Mar 12th 2008 10:33AM Roto13 said

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"He isn't toon-shaded!"

Yes! I hate his name, you know. Toon Link. The fact that he's not even REALLY Toon Link makes it worse. At least give me the cel shading.
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Posted: Mar 12th 2008 10:39AM Crono141 said

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I'm not sure if its possible to render everything in a normal style, and then render just one character with cell shading.

I mean, maybe its possible, but I dunno.
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Posted: Mar 12th 2008 10:41AM Roto13 said

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Lot's of games do that. Hell, lots of things in Wind Waker weren't cel shaded. xP
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Posted: Mar 12th 2008 11:35AM (Unverified) said

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Sakurai talked about this at GDC. He wanted to avoid too much clashing between all of the different character designs by using a unified look. At the same time, he was trying to still retain the iconic look for each of the characters. If Toon Link wasn't a secret character, he would have used it as a prime example in his speech.
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Posted: Mar 12th 2008 12:29PM Roto13 said

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As long as Mr. Game & Watch exists in the game, there's no hope of that ever happening.
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Posted: Mar 12th 2008 3:08PM JoeTheRed said

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To Crono,
Ittotally is possible to do the cel shadding. Think back to Melee. There was an entire level of cel-shading: Kanto Skies: Poke Floats.

Also other games have used cel-shading for other effects. The highlighting of enemies with the targeting computer in Star Wars: Rouge leader. The Thermal visor in Metroid Prime.
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Posted: Mar 12th 2008 4:29PM BPMOmega XBL PSN Steam said

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Toon Link's stage, Great Sea, is entirely cel-shaded (except for players). Toon Link's bombs are cel-shaded (and make that Wind Waker explosion effect).

So, it could've been done, but I guess Sakurai didn't want even more of an art style clash.
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Posted: Mar 12th 2008 10:33AM Zertoss said

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Glee: Sonic in Brawl!
Gripe: Megaman not in Brawl!
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Posted: Mar 12th 2008 3:29PM (Unverified) said

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I'll drink to that!

I don't even care if he is or isn't someone else's IP...he'd kick ass!

P.S. I'm NOT talking about the latest DS MegaWIMPS.
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Posted: Mar 12th 2008 4:31PM BPMOmega XBL PSN Steam said

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I agree with this comment.

Also, I've added your Brawl FC, Zertoss. Mine's in my name. :)
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Posted: Mar 12th 2008 10:35AM teamsammalone said

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One of your gripes is not being able to use the d-pad on the classic controller for movement. Note that this makes the Hori fighting stick (purchased for this game) useless.
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