At a recent demo, I played the 360 version of the game. Controls felt good, with walking assigned to the left stick and shooting to the right. I lobbed grenades and launched super attacks with other buttons; the arsenal held my interest. Vehicles should be a big part of the game, too. In my demo, we drove in an armored truck, shooting from our different seats, and floated down a river raft. Hopefully the full game will feature lots of these breaks, since on-foot battles could grow monotonous.
The graphics followed a slightly stylized, animated look, with crisply defined edges on characters and objects. Other visuals looked good, showing subtle depth-of-field blur and heat effects. The jungle setting was polished.
Commando 3 seems like a sharp -- although not-unique -- scrolling, multiplayer shooter. Fans of this genre will likely find a strong title, but it might not stand out in a crowded market. Still, Street Fighter fans could do worse for their golden ticket.