Some cold hard details about the gorgeous 2D-style Bionic Commando Rearmed are finally coming our way, courtesy of the official site. The title is scheduled for release in May on Xbox Live Arcade and Playstation Network for $10 USD, and will also release on PC for an undetermined price.
According to the official site, the XBLA version of Rearmed will retail for 800 MSP, while the PSN version will sell for $10 USD. The price-point of the PC version has not yet been determined, as it may include additional content not available in the other versions. No matter the price, the PC version will be sold over several digital distribution outlets, and will require either Windows XP or Vista, and at least 512 MB RAM, and 650 MB hard drive space.
More minimum and recommended specs can be found after the break.
Minimum Specs:
Microsoft® Windows® XP (Service Pack 2)/Microsoft® Windows® Vista
Intel Pentium 4 2 Ghz/AMD XP 2200+
512 MB RAM
650 MB free hard drive space
128 MB DirectX® 9c compatible card/ nVIDIA® GeForce 6600 GT/or ATI equivalent
DirectX® 9 compatible sound card
Internet connection
Keyboard, Mouse.
Recommended Specs:
Microsoft® Windows® XP (Service Pack 2)/Microsoft® Windows® Vista
Intel Core 2 Duo E6400/AMD Athlon 64 X2 4200+
1 GB RAM
2 GB free hard drive space
256 MB DirectX® 9c compatible card/ nVIDIA® GeForce 7900/ ATI Radeon® X1850 or better
DirectX® 9 compatible sound card
Internet connection
Xbox 360 Controller for Windows
Reader Comments (43)
Posted: Mar 18th 2008 12:13PM (Unverified) said
This will include both the original and enhanced version?
Reply
Posted: Mar 18th 2008 4:41PM (Unverified) said
Lars
Thats old new... Microsoft allowed Capcom to exced tue limit... it will be the same quality.
You need to read Joystiq more often =p
Reply
Thats old new... Microsoft allowed Capcom to exced tue limit... it will be the same quality.
You need to read Joystiq more often =p
Posted: Mar 18th 2008 12:25PM (Unverified) said
So what's the download size for this game?? I want to know how much Capcom broke MS's upper limit of download sizes by.
Reply
Posted: Mar 18th 2008 5:29PM (Unverified) said
I'm surprised to see the recommend specs for this game. I had no idea it was a somewhat graphically intense title.
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Posted: Mar 18th 2008 12:37PM Streeks1984 said
Yea I will be getting this game when it comes out.
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Posted: Mar 18th 2008 12:56PM (Unverified) said
Can't wait! :)
P.S. I find it very odd that in the "recommended specs" is an "XBox 360 Controller for Windows"
When has any game had a specific controller in their recommended hardware specs?
Reply
P.S. I find it very odd that in the "recommended specs" is an "XBox 360 Controller for Windows"
When has any game had a specific controller in their recommended hardware specs?
Posted: Mar 18th 2008 1:00PM (Unverified) said
I'm gonna wait until "Bionic: Going Commando" comes out.
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Posted: Mar 18th 2008 1:15PM (Unverified) said
it's deals like this that make me love digital distribution. I would easily pay $20+ for this game, but if I can get it for $10 and still buy a pizza I'm a happy camper.
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Posted: Mar 18th 2008 1:26PM (Unverified) said
Its silly why this is not coming to the Wii... it would be cash cow on the Wii.
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Posted: Mar 18th 2008 1:35PM (Unverified) said
They said that they were going to be identical.
Reply
Posted: Mar 18th 2008 2:35PM Larz said
From Kotaku:
"Bionic Commando Rearmed on PC will have high-res textures. Bionic Commando Rearmed on PS3 will have high-res textures. Bionic Commando Rearmed on Xbox Live Arcade? Not-so-high-res textures. BC producer Ben Judd has said that, thanks to Xbox Live Arcade's file-size restrictons, which limit games offered on the service to 150MB, the XBLA version's textures won't be of the same quality as those found on the PS3 and PC."
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"Bionic Commando Rearmed on PC will have high-res textures. Bionic Commando Rearmed on PS3 will have high-res textures. Bionic Commando Rearmed on Xbox Live Arcade? Not-so-high-res textures. BC producer Ben Judd has said that, thanks to Xbox Live Arcade's file-size restrictons, which limit games offered on the service to 150MB, the XBLA version's textures won't be of the same quality as those found on the PS3 and PC."
Posted: Mar 18th 2008 3:25PM (Unverified) said
@Lars
Thats old news. Since then, they stated due to XBLA allowing them to use extra space, they will be identical.
Reply
Thats old news. Since then, they stated due to XBLA allowing them to use extra space, they will be identical.
Posted: Mar 18th 2008 9:08PM Delgadoh said
Just read Lars' comment history, and take nothing he says for truth. Just a propagandist for his console of choice, and likes to bash Microsoft whenever he gets a chance.
If he really wanted to be helpful, he could take (literally) 30 seconds and check his facts.
Reply
If he really wanted to be helpful, he could take (literally) 30 seconds and check his facts.
Posted: Mar 24th 2008 5:04PM Larz said
That's BS. I don't lie and bash for the sake of bashing.
I bash any company's mistakes equally, and I state my well-thought-out opinions rather than just being a sheep like most people and regurgitating what the majority says. It's not my fault that MS makes a f'ing huge amount of mistakes. It's true though that MS is on my bad side more so than other companies... I've had to work too closely with their crap over the years.
Anyways, I did check for any size limit changes and found nothing beyond the initial cap raise to 150. I saw no such article on Joystiq stating the versions would look identical. It would have been more helpful for you to post a link or a quote such as I did.
But hey, if that's the case then I retract my comment. If both look the same, that's great! Play them on the console of your choice then. Choice is a wonderful thing.
Reply
I bash any company's mistakes equally, and I state my well-thought-out opinions rather than just being a sheep like most people and regurgitating what the majority says. It's not my fault that MS makes a f'ing huge amount of mistakes. It's true though that MS is on my bad side more so than other companies... I've had to work too closely with their crap over the years.
Anyways, I did check for any size limit changes and found nothing beyond the initial cap raise to 150. I saw no such article on Joystiq stating the versions would look identical. It would have been more helpful for you to post a link or a quote such as I did.
But hey, if that's the case then I retract my comment. If both look the same, that's great! Play them on the console of your choice then. Choice is a wonderful thing.
Posted: Mar 18th 2008 2:38PM dantebk said
A beautiful looking remake of one of the greatest games of all time. I am salivating at the prospect of getting this. I can't take $10 out of my pocket and put it in their hands fast enough.
-Dante
http://www.gamestache.com/
Reply
-Dante
http://www.gamestache.com/
Posted: Mar 18th 2008 2:44PM gLitterbug said
Coming for PC? Now that's the best news for quite a while so far. If it's going to be close to the 10$ mark then it's a no-brainer insta-buy.
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Posted: Mar 18th 2008 3:01PM Cowdisease said
Guys, Capcom confirmed that the XBLA version of Rearmed will be the same as the PSN version. Microsoft gave Capcom an exception to the file-size limit, so PSN users can no longer claim that their version is better than the XBLA version.
http://blog.capcom.com/archives/1011
Reply
http://blog.capcom.com/archives/1011
Posted: Apr 8th 2008 11:04PM hvnlysoldr said
Disappointed no one wants to see Hitler's head explode in HD.
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