Above you'll find the sequel, an even bigger display of absurd acrobatics, imaginative pummeling and blissful ignorance of the laws of physics. We love it.
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(Page 1) Reader Comments
nice work promoting this joystiq...
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As for FF10, it sucked, so Yuna's representation in this is classy ^^
To say that Montyoum is ripping off IPs when he creates high-quality videos and distributes them for free while others legally charge for machinima using a much simpler creation method (the game engine), is totally baseless.
Thank you, Joystiq, for promoting this. Keep it up montyoum - good work!
The problem is that using someone's IP can lead to 'confusion' from the consumer side as to the authenticity of the product.
It's about protecting an established brand. The IP owner is the only one with the rights to use those characters, unless they give those rights to someone else. It's the only way the owner can control the quality (and thus the 'consumer image') of the property.
you are promoting yourelf with the mario avatar, joysting is ripping of shigeru miyamoto's work,
noooooooo!!!!!!
someone stop this!!!!!
That's your assumption that it's based off the Bender character in Futurama. Which, in a way, serves to illustrate my argument.
You're making an assumption that I'm not involved with Futurama and that I don't have the 'rights' to use the name if I want to.
What's to stop someone assuming that this guy represents the IP owners? He has used the IP so one *could* assume he's done this with permission, or as an act as part of the company for promotion purposes.
Who knows? That's my point.
It's the same thing as 'fan games' that frequently get stopped before completion by the IP owner. It's the IP owner's decision what gets used and how.
Sure, it's fan art. It's great. People must be stupid to think it's official. But hey, there certainly ARE stupid people in this world.
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Awesome stuff.
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When something has both violence and women(even if they are cgi)....who cares?
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Although the DOA girls seemed quite underpowered, no? Tifa was owning the likes of them lol, even with Rachel.
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Stupid Spiderman 3, worse superhero film I ever saw, other then Hulk of course.
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I probably should say something pertaining to the article. Uuuuuummm..... it was cool. I love classy choreographed fight scenes. I'm not a fan of an of the games these girls stared in (except KH) but for what it's worth, this is good stuff. For all you haters.... stop hatin'! No, seriously, you're looking into this too much.
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http://www.joystiq.com/2007/04/18/battle-of-the-fps-titans-samus-vs-master-chief/
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And to all the people complaining("BAAAAWWW WHY DON'T THEY SHOW PAIN???) realism is over-rated.
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-~-
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Sadly, I ended up being bitter when I finished watching the uninspiring sequel.
Why was I disappointed? It wasn’t the graphics, the choreography or even the new addition to interesting characters from Kingdom Hearts and Ninja Gaiden.
The direction of the production killed Dead Fantasy II.
Before I go on any further and justify my point before you all scream at me for being an arrogant son of a bitch, let me explain something about Monty Oum’s work. I give him a lot of credit for spending a lot of time researching on choreography. Some are very noticeable. There are traces of moves you would have seen from Tekken (Tifa imitating Baek), old Chinese movies (i.e. Drunken Master starting Jackie Chan, the remake of the original) and possibly from Ninja Gaiden, Guilty Gear X, or Street Fighter III: Third strike (Rinoa damaging the opponents in blazing speed from all directions). Fans must realize that this is not something he pulled out of his ass. It was through research and dedication. As for the voices in the video, he used audio from Soul Calibur and the Dead or Alive franchise. Personally, I thought it was bizarre hearing Xianghua’s voice (voiced by Hisakawa Aya) in this video. Overall, he did everything exceptionally well by demonstrating the meaning of fanservice by using resources from other fighting franchises.
That being said, I am saddened with the latest entry to Dead Fantasy. As I read what he wanted to achieve before starting the video, I expected him to live up to his word. Sometimes, it does not always go as planned. In this case, however, it was not even come close. Here are some things I noticed in terms of direction.
1. Too long – Majority of people do not have the attention span to watch the same old derivative action for 10 minutes straight (unless they are easily amused and have no brain cells). It was totally unnecessary to add 7 additional minutes in comparison to the first video, Dead Fantasy I. They should have followed the OFFICE rule created by Dwight Schrute. The KISS rule. Keep It Simple, Stupid.
2. Lack of changing in pace – The pace is always the same. Give the viewers a break if you’re going to prolong the action to 10 minutes. Use slow-mo, matrix style, anything. There is no need to always make it fast-paced. As Monty said in his comments, he hates predictability. Despite that, I have yet to see him eat those words. Mix it up…that includes pace.
3. Too much focus on environment than characters – Many of you might think the use of characters may pay homage to Dead or Alive. This may be true, but even DoA had its limits. It is encouraged to make use of environments ONLY with the addition of limitation. This is why the Dead Fantasy I was so well done. It focused on the character’s movements and reactions. Environments are complimentary, not the main attraction. Furthermore, it can potentially downgrade the character models’ graphics.
4. Introduction of the new characters – What was up with the introduction to Rachel? Why in the world would she wait to battle while sitting on a cliff with the use of her ax? There was no proper introduction to anyone except Rinoa. No slow-motion capture was used as an overture for the character of Rachel and the Kingdom Hearts character
5. Destroying the balance – If you want to pay homage to a character, then that is fine. There is nothing wrong with that. The introduction of Rinoa with the powers she possesses is one-sided. Angel wings, two weapons (Gun Sword was definitely irrelevant), and magic powers. Why does the balance have to be so askew? Monty might as well have added Garnet/Dagger from FFIX with the power to release all the eidolons. Nothing good comes out of seeing one team getting their ass kicked with the absence of counterattack. If Rinoa has the Gun Sword, how come Tifa does not have the Buster Sword?
6. Staying true to the character’s persona – I’m not quite sure the team knows what fanservice means because Tifa is not some slut who drinks until she croaks. This was just a poor excuse to use Drunken Boxing. It only insults the original creator’s vision of the character (same applies to Hentai Doujinshi). Homage means paying respect. Does that look like paying respect? It just diminishes Tifa’s image; from a childhood friend to a drunken whore who wants to be felt up because she is easy.
7. Getting crowded – Luckily, this looks like it will be fixed on the next installment of Dead Fantasy. 6+ characters are too many to fit everyone in one screen especially when you are trying to include all of them to participate in the fight. It could get really messy and confusing.
8. Weapon Inconsistency – How is it possible that Yuna’s guns suddenly turn into an Uzi (semi-automatic) during mid-way through the battle?
I could go on and on, but that would only make me look like a jerk. Here is what I would suggest Monty Oum on the next Dead Fantasy. Under credits, Monty Oum is responsible for directing, choreographing and producing. Multi-tasking is not for everyone. By taking on two major tasks (directing and choreographing), you’re bound to make more mistakes. Sacrifice one of those roles to someone who you can trust in order maintain high standards of quality. I’m betting Monty Oum is looking for criticism rather than compliments because whatever breaks you down can only help you become better. If I’m harsh, so be it. It is up to him and the team to decide.
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I can't help but agree with what Kyouya said. If the video is made to pay homage to the girls of FF and DoA, why are the DoA girls getting the shit kicked out of them?
Overall...impressive bit of tech and animation but overall the characters and events are totally out of the ordinary and not TRUE to the actual characters.
Serious Business.
So the fuck what? If you've seen any of his videos then you know that he doesn't really follow canon when he's doing the choreography. The whole point is to have familiar characters kick the shit out of each other with ridiculous fight scenes. Tis why I can't stand people like you who complain about stupid shit such as, "WHAT? YUNA CAN'T DO THAT!!! OR SAMUS DOESN'T HAVE ROCKET BOOTS!!! THIS SOMEHOW RUINS THE EXPERIENCE FOR ME!!!" If you think that, you completely missed the point of what monty is doing. If the guy can make characters seem more bad-ass, even if he makes the characters untrue to the franchise, then more power to him. I just can't stand it when people like you complain about stupid shit like that, especially when he isn't even trying to be accurate.
4. Introduction of the new characters – What was up with the introduction to Rachel? Why in the world would she wait to battle while sitting on a cliff with the use of her ax? There was no proper introduction to anyone except Rinoa. No slow-motion capture was used as an overture for the character of Rachel and the Kingdom Hearts character
Why in the world was Rinoa just standing there with wings waiting for people to show up? Why are any of them fighting at all? There is no goal or story. It's just an extreme visual feast to showcase choreography. Kairi and Rachel might have been abrupt, but so what?
6. Staying true to the character’s persona – I’m not quite sure the team knows what fanservice means because Tifa is not some slut who drinks until she croaks. This was just a poor excuse to use Drunken Boxing. It only insults the original creator’s vision of the character (same applies to Hentai Doujinshi). Homage means paying respect. Does that look like paying respect? It just diminishes Tifa’s image; from a childhood friend to a drunken whore who wants to be felt up because she is easy.
Drinking makes you a slut? What? And how is drinking totally out of character; she heads a /bar./ 7th Heaven, remember? Regardless of that, she was hurting, and it looked more like she just had a bit too many potions to drink honestly. Feel her up? Where in the world does that come from at all? Totally random xD.
8. Weapon Inconsistency – How is it possible that Yuna’s guns suddenly turn into an Uzi (semi-automatic) during mid-way through the battle?
Did you even play FFX-2? I forget what the exact mechanism was, but there are times during fights when you directly control the guns with R1 and they fire quite fast. And even besides that,it's Final Fantasy (Keyword fantasy). Limit Breaks/ Overdrives anyone?
Your post in general was ok, but these points are just silly.
You got angry because Tifa switched to drunken master? She owns a bar, did you hear? She turns out in the original conception to be a brawler as well. Bar..brawler? I wonder where they got the idea, gosh. It's not a great leap, and it's a fun little extrapolation.
Guys like you give nerds a bad name.
She was taking potions and elixirs, she got her HP beaten down, and she's been usin' her materia and her MP is low. She used her ice, fire, lighting, stop, haste, even ultima before she had to refill her MP, give her a break. Monty was just showing a different way of taking potions rather than just picking it out of a list of items and sparkles fall on the character and is healed, he showed them actually drinking the damn thing.
8. On weapon inconsistency:
An uzi is an automatic, her gun has always been semi-automatic. And it was only Automatic because Tifa used her Haste on her whole party.
I do agree on it being crowded, it wasnt necessary. I did love his use of the materia though.
I wasn't sure about Tifa's Drunken Boxing thing. I'm neutral on it and thought it looked okay. But I do agree a bit that he could used Tifa's limit breaks instead of Drunken Boxing. It was cool to see her do something different though.
As for Rinoa, I thought it was kickass to see her wield Squall's gunblade. To me, I felt she came back stronger than she was in FF8.