Gearbox Software defends in-game ad deal
Gearbox Software founder, Randy Pitchford, has commented on the developer's blog regarding its recent in-game advertisement agreement with Double Fusion, quelling concerns that Brothers in Arms would become Brothers in Ads. "We respect any contempt for exploitive advertising that negatively effects the integrity or the quality of the game because we, as hardcore gamers, share that same contempt," writes Pitchford. He further emphasizes, "We hate exploitive advertising that doesn't offer value to the gamer."
In the category of advertising Gearbox doesn't hate, lies the kind that improves authenticity. Gearbox provides the example of a Philips factory in Brothers in Arms: Hell's Highway, a historical site which would detract from authenticity sans the appropriate (and accurate to 1944) branding. Pitchford also lists increased budgets and out-of-game promotion as potential benefits that "we hope come from Double Fusion helping to connect Gearbox with advertisers."
"If you see in-game ads for some stupid product that has nothing to do with the context in which it occurs and actually detracts from the experience, then you can feel justified in bashing the developer, publisher, or advertiser that made that decision," concludes Pitchford. Fair enough -- but we'd better not be stopping at a Burger King in our trek across Borderlands, mister.
In the category of advertising Gearbox doesn't hate, lies the kind that improves authenticity. Gearbox provides the example of a Philips factory in Brothers in Arms: Hell's Highway, a historical site which would detract from authenticity sans the appropriate (and accurate to 1944) branding. Pitchford also lists increased budgets and out-of-game promotion as potential benefits that "we hope come from Double Fusion helping to connect Gearbox with advertisers."
"If you see in-game ads for some stupid product that has nothing to do with the context in which it occurs and actually detracts from the experience, then you can feel justified in bashing the developer, publisher, or advertiser that made that decision," concludes Pitchford. Fair enough -- but we'd better not be stopping at a Burger King in our trek across Borderlands, mister.












Reader Comments (Page 1 of 1)
ill trooper @ Mar 31st 2008 7:03PM
Oh wow, great. I'm sure it will bring down costs to the consumer and improve the developer's work too.
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www.burgerking.com
www.cocacola.com
www.ford.com
Howl Pendragon @ Mar 31st 2008 7:03PM
They should use Home as an example on successful in game advertising.
RoboJoel @ Mar 31st 2008 7:06PM
Heck, why not throw Yaris in there as well?
Howl Pendragon @ Mar 31st 2008 7:07PM
Obviously you have never seen Home and have never seen how well it does in game advertising
Curtis the Claw: Brawl Code 1075-0441-3284 @ Mar 31st 2008 8:45PM
And obviously neither have you since it's out yet. I don't think you can determine how well something does in game advertising without ever using it.
Howl Pendragon @ Mar 31st 2008 8:46PM
@Curtis
Beta.
I've gots one.
Worst Review Ever @ Apr 1st 2008 1:22AM
Sure you do, Howl. Sure you do. Maybe later you can come over and check out my hoverboard.
lrod1455 @ Mar 31st 2008 7:20PM
why are we still paying $50-60 per game?
Rob Accomando @ Mar 31st 2008 7:26PM
For da HD gwafix
DangerMouse @ Mar 31st 2008 9:42PM
When people stop forking over that amount of money for the games, i guarantee that the prices will come down.
ThornedVenom (Harley Quinn Defense Force) @ Apr 1st 2008 2:15AM
Because it's too expensive to buy them in Europe.
gamabunta @ Mar 31st 2008 7:20PM
I wouldn't mind in-game ads if it meant I would never have to pay for DLC again.
Sean Newton @ Mar 31st 2008 8:05PM
Amen. I don't mind ad-supported DLC, but I refuse to pay money to get "the rest of" the game I already paid money for.
Marshmallow713 @ Mar 31st 2008 7:26PM
Hey, just hoping people will see the newest post but... Portal is up on Rock Band right now... so get it?
Liquid Ocelot (call me Liquid) @ Mar 31st 2008 7:58PM
Only on 360. Why do you have to hurt?
BigD145 @ Mar 31st 2008 7:34PM
ALL advertising is out of context. I don't care if you have a billboard advertising billboard space. Get it out of my face.
SoxFan13 @ Mar 31st 2008 8:04PM
Obviously, Taco Bell would be the natural fit. South of the BORDER... heh, heh, yeah!
ScottyGEE32 @ Mar 31st 2008 8:11PM
After EA sports Fight night 3, any in game advertisements is subtle...
Scott @ Mar 31st 2008 9:48PM
Fight Night was pretty damn intrusive...
What about the orginal in-game advertising, racing games with licensed cars?
And for that matter, did the advertising in Gran Turismo 1 and 2 "bother" anyone, Castrol, and other car stuff advertised on signs...didn't that make it more life like?
hvnlysoldr @ Mar 31st 2008 11:16PM
Instead of fighting as the King we get to punch his lights out right?
Jared @ Apr 1st 2008 12:55AM
I still have to go back to the ads in the semi-"futuristic" world of Crackdown for the Dodge sumthinernother GasGuzzler du jour. I don't see any ads for a 1953 Cadillac on my way to work, like, EVAR!!!!1!
ThornedVenom (Harley Quinn Defense Force) @ Apr 1st 2008 2:16AM
If a movie doesn't have advertising between scenes, why should we have advertising within our game's content?
baby sea tuna @ Apr 1st 2008 8:30AM
Cause there's never any product placement in movies these days, right?