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Posted: Apr 1st 2008 11:14AM (Unverified) said

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Why, oh why is very hard to make a good game from a movie or a TV series? Because time?

The NES had two series from TV shows, pretty good... Ducktales and Chip & Dale... good platformers.

Iron Man is a nice character... =(
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Posted: Apr 1st 2008 11:21AM (Unverified) said

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Chip and Dales I forgot that game... what an awesome game... the hours and hours lost...
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Posted: Apr 1st 2008 11:23AM sicsided said

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it is usually constraints. Like have to keep it to the movie story, publisher/creator restraints on the developer with certain things wanted whether they are retarded or not. Tons of things too.
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Posted: Apr 1st 2008 11:24AM SheppyReturns said

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All the Capcom Disney games were very solid. Including, believe it or not, The Little Mermaid.
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Posted: Apr 1st 2008 11:28AM (Unverified) said

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For SNES I loved and still have. Toystory, Lion King, Aladdin. Shoot, Toystory to this day has great visuals for an old system. Ducktales on NES was the shiiiiiit, I loved that game too. Good times, good times....
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Posted: Apr 1st 2008 11:33AM Nigeria said

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The Lion King on the Mega Drive was awesome. It was one of my favourite games.

Riddick was good on the Xbox. Probably the best FPS I've played.

So there are a couple good game adaptations of films. Just not many.
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Posted: Apr 1st 2008 11:34AM (Unverified) said

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Yeah... Toy Story for SNES have nice visuals... its a hard game btw.

Aladdin was awesome too... it was very hard to get all the Red Diamonds in the flying carpet stage.

The Lion King... I have that game for the Sega Genesis, and until today, in my family we have an inside joke, because my cousin aparently was very good in the bug catching mini-game, and he was about to show us his bug catching ability, and the only catched 1 =p
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Posted: Apr 1st 2008 11:44AM (Unverified) said

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Haha good stuff Fernando, man we should turn this into an oldschool thread. List all the old games for NES and SNES/Genesis you used to spend hours upon hours playing.
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Posted: Apr 1st 2008 11:45AM Nigeria said

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Oh Fernando, you really took me back. I loved that bug catching game. It was with Timon and Pumbaa, I think.

Even though I loved the game, I wasn't that great at it. I never got to see Simba grow up :(
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Posted: Apr 1st 2008 11:50AM CommentSystem said

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ahh lion king, good times.
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Posted: Apr 1st 2008 11:51AM (Unverified) said

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You didnt beat it? It frustrates me when I start a game and I dont beat it. If atleast just once, so there I was throwing the damn controller out of frustration at times on different games until I beat them. HA! remember those days, when you could chunk the shit out of the oldschool controllers.
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Posted: Apr 1st 2008 12:50PM (Unverified) said

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because it's not about making a good game, it's about making money. Good games cost more money to make and when you make a game based on a movie that's coming out too... it's about name recognition and impulse/confused buying, not quality.
I can point to about 100 snes and nes games like this that were horrible. I can point out 100 or so playstation, n64, etc games like this that were absymal, and when all is said and done there will be 100's of 360, ps3, wii games like this that will be god awful.
Yeah, chip and dales and a couple others were pretty solid. They were the exception back then and they still are to this day.
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Posted: Apr 1st 2008 11:24AM (Unverified) said

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Back in the SNES/Genesis era, licensed games were among the best. I can't tell you how many hours I spent playing Xmen 3 or Tiny Toons or even Power Rangers.

Somehow, though, about the time games made the leap into 3D, they became the bottom of the barrel almost universally.
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Posted: Apr 1st 2008 11:25AM SheppyReturns said

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Methinks you need to revisit those. Because, aside from Tiny Toons (Which was only shit half the time), everything you listed was rubbish.
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Posted: Apr 1st 2008 11:27AM (Unverified) said

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Tiny Tones was awesome, the one with Stars Wars references at the end... the boss battles are great, ad the soundtrack is pretty good too.

Power Rangers... ahh, memories... I used to be a big fan of the first generation of the Power Rangers when I was a kiddo... I remember being all hyped because they were to release a SNES videogame... my cousin bought the game first, and I was all jealous =(
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Posted: Apr 1st 2008 11:31AM (Unverified) said

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Are you kidding? Of course, me being a kid had a lot to do with it, but I can't imagine someone not enjoying Xmen 2 (You could play as Magneto, for fuck's sake!) and Tiny Tunes and Power Rangers were solid platformers and brawlers, respectively.

And my mistake when I said Xmen 3 - I just looked it up and the game I'm talking about was Xmen 2 (clone wars).
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Posted: Apr 1st 2008 11:35AM (Unverified) said

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Two more I had forgotten about: The Lion King and Alladin.

Tell me THOSE sucked. Just try it.
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Posted: Apr 1st 2008 11:53AM SheppyReturns said

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Yay! I get to crush someone's childhood warm and fuzzies! Why? Because you're looking through nostalgia colored classes. As kids, we readily ingested pure shit and it was the collest thing on earth. Children today have the same issue, actually. Because you will easily overhear children talking about which game was better, Shrek or Transformers...

But fine, here I go....

The first assumption you make is that all licensed games were good. This is pure fantasy. For every Darkwing Duck on NES, there was a Darkwing Duck on TG-16. For every Cool Spot, there was a Yo! Noid! For every Pirates of Dark Water, there was a Lawnmower Man. I'm sorry, I remember licensed games from my childhood and I remember talking about how awesome Total Recall on NES was to my friends. Go back, play that bastard and even try to defend a game where majority of the challenge in one level is beating up the homeless.

Now, you want me to put holes in your happiness, I certainly will. Tiny Toons, as I said before, had some solid games. But I also said half were shit. There's reason for that. One on the NES was so poorly designed, several of the "bonus area" jumps were literally impossible. The portable games were hardcore shit as well. Take a look at your Power Rangers game and realize the hit detection zones were actually as bad as the universally panned Death and Return of Superman. Want to see a really bad Power Rangers game? Check out the fighter on Genesis.... my christ that sucked. As for X-Men 2, I'll give you that one because it definately wasn't as bad as a Batman Forever but be certain that game would have been a 6.0 in todays industry.

And there were some decent licensed games and hell, even a few great licensed games (Take Shiny's Aladdin for example) but majority of License games were always shit. But back then, you could crank out a decent game with a tight budget if you had the right people behind it. Not so much nowadays though. Instead, you get a decent experience with the right people behind it instead of a great one.
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Posted: Apr 1st 2008 11:59AM (Unverified) said

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Sheppy

You just destroyed my chilhood memories =(
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Posted: Apr 1st 2008 12:02PM (Unverified) said

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Fernando, esta amargando ese guey.

lulz
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Posted: Apr 1st 2008 12:05PM (Unverified) said

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Remember Robocop?!! Damn I loveddd that game!!
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Posted: Apr 1st 2008 12:09PM SheppyReturns said

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I loved Robocop vs. Terminator....

Mainly because the people exploded like blood balloons....
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Posted: Apr 1st 2008 11:49AM dantebk said

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Too bad. The movie looks great, and the game could have really been something.

P.S. I haven't played it in a while, but I remember the Batman Returns game for SNES being really great. I loved throwing the clowns into the background so they smashed store windows. Great stuff.
P.P.S. This wasn't a movie or a TV show, but the Spider-Man Maximum Carnage game was a pretty faitful adaptation of the comic book storyline, and worked fairly well.
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Posted: Apr 1st 2008 12:29PM (Unverified) said

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I used to love the Super Star Wars games, especially Return of the Jedi. They're not awful to go back and play, but not great either (talk about confusing, mazey platforming). Batman for NES was a classic. Hard as all hell but you gotta love Batarangs. As mentioned above, Maximum Carnage was an above average brawler; it's just a shame there was no co-op. I can't play those old beat-em-ups single player, just too boring.

And if you imagine WWII as a film, 1942 was a kickass tie-in.
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Posted: Apr 1st 2008 1:02PM (Unverified) said

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...Another franchise ruined. :(
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Posted: Apr 1st 2008 1:15PM ThornedVenom said

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DAMN YOU SEGA
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Posted: Apr 1st 2008 1:18PM baby sea tuna said

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As long as we're talking licensed games here, the first Buffy game (not the compromised second-draft, Chaos Bleeds) for the original Xbox, remains one of the best fighter/platformers I've ever played.

As for Iron Man, why didn't these guys just ape the control model of Hulk: Ultimate Destruction? The targeting system in that worked perfectly, allowing you to lock-on and attack enemies while still maintaining a high-speed strafe. Well, even if this game is bad, I can sleep soundly knowing that Prototype will probably be awesome as hell...
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Posted: Apr 1st 2008 2:17PM dr steve brule said

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this is what you get for trusting sega, we should have gotten the xbox hulk game guys to make this...would have been fantastic. is the game gold? maybe sega will throw a decent locking system on? please?
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Posted: Apr 2nd 2008 5:30PM Demaar said

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May? The game's likely gone gold and is already in production, right? How long do games finish development before their release? It's gotta be at least a month, right?
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