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Reader Comments (26)

Posted: Apr 5th 2008 7:55PM (Unverified) said

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Reminds me of one of my favorite photochops

Wow! I just want to tap everything!
http://www.joystiq.com/2007/02/14/exploring-myst-online-on-the-eve-of-launch/
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Posted: Apr 5th 2008 8:01PM (Unverified) said

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Let's hope that Lucasarts is listening...wouldn't that be cool to have mobile Sam n Max and Maniac Mansion!!
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Posted: Apr 5th 2008 8:20PM (Unverified) said

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ScummVM DS! It's a pretty incredible thing really. Even works with voices and all that.

I would love a Monkey Island 3 DS port. Very very much so.
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Posted: Apr 5th 2008 8:44PM GenBanks said

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I remember when the first Myst came out, I was pretty young. I tried it but it nearly caused my brain to explode.
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Posted: Apr 5th 2008 9:03PM LaughingTarget said

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Don't feel bad. That's because it's a poorly built game that sold on the premise of being the first CD-ROM game available to buy. The puzzles were entirely based on trial and error and pixel hunting (though the sequel Riven is the all time pixel hunt king that literally had a puzzle that required clicking the right pixel).

I'd be surprised this game is hanging on for all these years if I weren't aware of the whole nostalgia effect.
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Posted: Apr 6th 2008 2:05AM Shagittarius said

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Wow, I can't believe you got whited out Laughing Target, what you said is 100 percent completely true, Myst is a real average piece of software that sold well because it showed off peoples CD-ROM with graphics that were not possible on a non CD format.

I'm guessing the people that whited you out were just really young and Nintendo fanboys who felt that you were putting down the DS, but I'm sure they never actually played the game to see for themselves.

Oh well I got your back dude, this game should be left to the past.
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Posted: Apr 6th 2008 6:58AM (Unverified) said

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thats alright Shagithingy I've been whited out for stating the truth as well.
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Posted: Apr 6th 2008 9:57AM (Unverified) said

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It's not a matter of truth vs. untruth. It's just that many people genuinely enjoyed the game, and to see somebody blasting it is going to prompt a downvote.

I agree that the game's not up to today's standards. But so what? The appeal of it lay in exploration of worlds with myriad hints at their purpose and history, and in the a-ha moments of besting each tricky puzzle. Dismissing a sentiment as "nostalgia" doesn't deny the fact that people did--and even still might, with a remake--have fun with the game.
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Posted: Apr 6th 2008 12:44PM EJ A said

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@SabreCat

Don't bring your "logic" and "civil argument" here. It'll blow someone's mind. ;)

Indiana Jones and the Last Crusade port, plz. Kthxbai.
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Posted: Apr 6th 2008 1:39PM LaughingTarget said

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I'm used to it, this is only a popularity contest after all.

As it stands, nostalgia does taint the real value of any media. For example, I absolutely love the old Ninja Turtles cartoon, but this is entirely from the viewpoint of me watching it when I was young. The show's merits are absolutely terrible. The animation sucked, voice actors were frequently voicing the wrong character, the storylines were filled with obvious holes and there were frequently more than 4 turtles on the screen, like two Leonardos. Anyone who hasn't seen it will think of how dreadful the show is.

Myst is just that kind of title. The novelty of it overwhelmed the awful game design. Many other games came out down the line that used the exact same formula, did it better, but were universally considered crap. Example, The X-Files game on the PC had a dramatically better storyline, utilized FMV and had solid controls but wasn't that great even though it was far better than Myst could ever think of being.

The whole slide-show adventure game was born and died with Myst. The idea just didn't work well and the fact that no one makes them is the proof.

These remakes are supposed to be aimed at gamers that haven't experienced the game. Myst isn't a game that will be looked highly on by anyone who didn't play the original long ago.
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Posted: Apr 6th 2008 6:54PM (Unverified) said

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Laughing Target is an idiot, I bought a dozen CD rom games prior to Myst. Space Quest 4, Heart of China, Willy Beamish, Jones in the Fast Lane, Inca, and all those Dynamix and BrightStar games. Myst was a very good game, sorry you didn't have enough brain power to handle it.
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Posted: Apr 6th 2008 7:14PM GenBanks said

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Why would someone buy a game because it was on a CD-Rom?

It's not like people rushed out to buy PC games on DVD when they started making them. And nobody's buying PS3 games because they come on Blu-Ray discs.

At the most it's more convenient to have 1 CD instead of millions of floppys, but it isn't the same as, say, a launch Xbox 360 game selling loads because the platform is brand new.
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Posted: Apr 5th 2008 10:13PM therpham said

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I remember my uncle had Myst on his computer when I was young, much too young to understand it.

I missed out on the whole adventure game thing in the 90s, and I feel like I'm missing something worthwhile. Maybe not Myst in particular, but it seems to be a highly respected genre.
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Posted: Apr 5th 2008 10:34PM (Unverified) said

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oh god why
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Posted: Apr 6th 2008 12:42AM Mitsuo said

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I remember beating myst. That was truly a fun experience. And guess what...I only had 1 full page of notes front and back. That's it. :flex: Where as my dad had like a whole notebook of notes and has yet to beat it. =P
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Posted: Apr 6th 2008 1:56AM mr nimblewick said

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Man, I hated this game when I had it on saturn. I surmise I would still hate it.
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Posted: Apr 6th 2008 2:12AM Muffimon said

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Lame! I don't see why everybody is hyping up this game. It's just a rip off of some game I played on the PC a long time ago.
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Posted: Apr 6th 2008 5:33AM (Unverified) said

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myst is one of the most immersive games i've ever played, especially the 3D RealMYST remake. never in ANY game have i felt like i was actually inside the gaming world as i have with myst. part of it was the soundtrack, part of it was being completely alone on the island, and part of it was the rich literature behind each age you find in the libarary.

i used to have vivid dreams of everyone in the world disappearing except for me and i would just explore. myst kind of triggered that sense of freedom again.
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Posted: Apr 6th 2008 6:50AM ConcerningOranges said

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People seem to hate it:

http://www.amazon.co.uk/Midway-Games-Ltd-Myst-Nintendo/dp/B000UUUMY4/ref=sr_1_5?ie=UTF8&s=videogames&qid=1207476733&sr=8-5

I'm fine staying with Revelation & End of Ages on the PC :P
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Posted: Apr 6th 2008 9:38AM (Unverified) said

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heh. good point. The reviews on amazon uk are truely terrible. Glad to see joystiq has succumbed to the "never write a bad game preview" game journalism bug.

---
"I mean it. Don't buy it if you love Myst; don't buy it if you've never played Myst. Buy any other version than this. It's a truly terrible port. The bottom quarter of the touchscreen is covered with bog-ugly icons; the upper screen only shows a title screen or the result of using the "magnifying glass", which would be fine if that didn't only work properly on books - anything else you don't get more detail, just a blown-up pixellated mess. Which makes things like the tower rotation map and lift floor labels illegible.

As well as bad design it's bug-riddled. Occasional sprites floating to the left of where they should be are the least of it. The lift in the Mechanical Age is particularly bad; you have to turn yourself 360 degrees to make the controls display properly; the DS actually *freezes* when you exit from that Age and I've got a very strong suspicion that it's actually impossible to exit the Channelwood Age - you emerge on the 2nd level, the lift isn't working (or maybe that's just the flaky controls - oh yes, forgot to mention those...) and I've frankly lost the will to keep trying."
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Posted: Apr 6th 2008 11:02AM (Unverified) said

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Why the huge delay?
It was out in Europe 7 December 2007
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Posted: Apr 6th 2008 1:50PM (Unverified) said

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Good god, this has been out for yonks in England. Did I enter some bizarre alternate reality in which Europe actually gets games before the Americas?!

..Probably not, although it is snowing in April for some odd reason..
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Posted: Apr 6th 2008 2:08PM (Unverified) said

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I played the European version and loved it. Unfortunately, I worked through my frustrations with the game when I beat it in '94 and no longer have the patience for its archaic mechanisms. Adding that some of the text & visuals are hard to make out on the tiny screen with scaled-down resolution, it's an awesome port, but not one that beats out the original experience.

If the DS had the hardware for it, I would've liked to see RealMyst on it since it actually adds to the immersion rather than 10 hours or so of slideshow navigation.
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Posted: Apr 6th 2008 3:52PM BigD145 said

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I've played other point and click adventure series with a stylus and I have one thing to say: "They are frustrating and don't work well!!!" The stylus lacks the 'point' feature and only has the 'click.'
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Posted: Apr 6th 2008 5:24PM (Unverified) said

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Now if only someone would port The 7th Guest...
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Posted: Apr 7th 2008 7:22AM (Unverified) said

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Loved the first Myst game, it came with a journal and I literally filled that thing up becoming enveloped within the world laid out before me. That was back when I still had imagination so it was easy to do :p.

This game will at least look better on the PSP -- so if I want a portable version I'll wait for that one. They really should have just gone with the highest quality still images on the DS and forgot about the animation -- the DS's strong point is not in 3D....even the best 3D games on it leave something to be desired. Certainly not up to par with what Myst would require.

Funny that this is announced though, I just installed Myst, Riven and Myst III on my laptop a couple days ago with the intent of playing through each.
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