Shuttering development operations is quickly becoming a fad
in 2008, like jelly bracelets or POGs, with yet another studio, Full Auto
dev Pseudo Interactive, closing its doors for the last time according to a report by 1UP. In addition to Sega's car combat racing series, the company was also responsible for EA's Cel Damage
for the PS2, Xbox, and GameCube.
The site reports that the closure, which has yet to be confirmed by the studio, comes following considerable layoffs suffered in the wake of multiple project cancellations by Eidos and parent company SCi, including an unnamed project the Toronto-based company had been developing. We have attempted to reach Pseudo Interactive for comment.