Worlds are colliding, as Codemasters has announced what it calls a "strategic partnership" with automotive 3D effects firm Realtime Technology to share vehicle rendering and modeling practices for upcoming projects.
The partnership includes collaboration over rendering tools such as RTT DeltaGen and RealTrace, used in rendering CAD models in real time, and Codemasters' EGO game engine, seen in titles such as last year's DiRT and the upcoming Race Driver: GRID. What exactly this meeting of the minds will mean for gamers remains fuzzy, though considering Realtime Technology's considerable footprint in the automotive industry with clients such as Audi, Maserati and Rolls-Royce among many others, maybe this is all part of Codemasters' grand scheme to make racing games exciting once more.
Reader Comments (6)
Posted: Apr 10th 2008 9:17AM Spunky Monkey 190906 said
Thier games are already great :)
Awesome partnership
Reply
Awesome partnership
Posted: Apr 10th 2008 9:25AM (Unverified) said
Is anyone else as curious as I am for GRID? Ever since i saw that first vid I've been hooked. I truly hope it lives up to the expections they have for it.
I'm glad the 2 companies are working together...
Reply
I'm glad the 2 companies are working together...
Posted: Apr 10th 2008 12:18PM urbanbuddha said
Does come in orange AND transform? Cause I won't get the game unless it does ;)
Reply
Posted: Apr 10th 2008 4:32PM (Unverified) said
Not to be a dick or anything, but I personally think this game looks better than GT5...
GT5 looks great, but then again... This looks delicious.
Reply
GT5 looks great, but then again... This looks delicious.
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