Joystiq impressions: Fallout 3 (360/PC/PS3)
In a hotel conference room, Bethesda's Pete Hines recently demoed the latest version of the Fallout 3. He trudged through a collapsed building, firing a machine gun at ambling, radiated mutants. The gore made me wince a little, with blood gurgling from zombie limbs. Earlier, he shot the head off another enemy, and blood arced straight out of the neck, as if it was trying to reach the brain one last time.
Only minutes earlier, he'd shown me how the player's character grows up in an underground bunker, with those moments acting partly as tutorial and partly as a character creator. Your father, for example, stays hidden in the shadows after your birth until he checks out how the infant will look grown up. Players use a medical gadget to see (read: design) their appearance, then he emerges with roughly similar, paternal features.
We've covered the game a few times before, so in addition to my general impressions, I talked with Hines about some recently revealed features.
Gallery: Fallout 3
The number of Fallout endings has been a talking point. "We're up to over 500 now," Hines noted. I asked further about what that means. "That's the big thing. 'What does it mean?' It's not 500 completely different things that happen at the end of the game." Fallout 3 follows the spirit of the prior two games by mixing together a slurry of possible cut-scenes and story elements.
"For folks who played the original games, this isn't news. It's what the original Fallouts did, where you know, did you do this or did you do this? And which one of those you did plays that part of the cut scene."
As Hines moved around dark corners, he showed off the system that lets gamers choose to play as a real-time or turn-based shooter. Basically, you hit a button to activate turn-based mode, pausing the scene, and queuing up specific attacks to enemies. After running out of your attack slots -- these are based on the firing rate and clip size of a weapon -- the action plays out in a brief movie-like sequence. Other times, he lobbed grenades around corners in real time, giggling once when a random zombie arm flung back across our field of view.
Above ground, he showed off some of the Washington D.C. landmarks, saying that the city makes up about a fourth of the game. Fallout 3's entire area is smaller than Oblivion, but Hines says it's denser, with more to do and less traveling.
I asked if downloadable content would follow in that game's path. Hines answered, "[Downloadable expansions are] certainly something -- given the popularity of the ones we did for Oblivion -- that we'll be looking into. Until we get through the content creation part on the [full] game, it's all theoretical."
He showed off a few voiced characters, including your father played by Liam Neeson, but most of the dialogue was still placeholder. Bethesda is working on finishing the rest of the game before the company can go back and add final lines, but Hines expects more than Oblivion, with roughly 50 to 60 different character voices.
As far as the total time of recorded lines, he worked me through the math, saying, "I don't know how many hours it is, but I bet it's a lot. 'Cause we're talking about having like three sound studios running 24 hours-a-day for the better part of a month just to get through everything we've got to record, then process and output. There's a lot ... more voice actors than we used [in Oblivion.]"
At the end of the hour-long demo, I especially learned that Fallout 3 will take days and weeks to ease into. From wry touches at the beginning -- the A button calls out "Da-da" -- to a helpful dog that understands your commands to bring back food and useful items, Fallout is full of depth. I'm looking forward to seeing the game's other layers with its worldwide, simultaneous release for 360, PC, and PS3 in Fall, 2008.














Reader Comments (Page 1 of 2)
Maverick Saturn @ Apr 10th 2008 11:15AM
Sigh, I remember the days of Fallout original :)
Can't wait for this game, looking forward to it.
Scatterblak @ Apr 12th 2008 9:06AM
I remember when reviewers were smart enough to post pics of gameplay instead of concept art and shots from cutscenes. Thanks Joystiq for a completely useless review!
Sinnix @ Apr 10th 2008 11:19AM
I'm so exited for this game is bordering on ridiculous!
riggs @ Apr 10th 2008 11:20AM
you start out as a baby and "grow up" which could take a week? that sounds pretty cool for some reason.
StutteringBilly @ Apr 10th 2008 11:38AM
What he means I think is that the game skips to certain parts of your childhood to teach you the mechanics of the game - When you are born you learn to look around, the scene ends then you start again at age 1 learning to walk. Then maybe age 15 - 16 learning to shoot a gun.
Kassu @ Apr 10th 2008 11:20AM
Must...try...contain...anticipation...
JakubK666 (Ninja Defence Force) @ Apr 10th 2008 12:02PM
...or not.
JakubK666 (Ninja Defence Force) @ Apr 10th 2008 12:02PM
Sorry wrong reply
baby sea tuna @ Apr 10th 2008 11:22AM
"Only minutes earlier, he'd shown me how the player's character grows up in an underground bunker"
Please tell me Brendan Fraser is not doing the voice...
PS. The more I hear about this game, the more I want to fuck it. Same goes for GTAIV and (especially) MGS4. 2008 is going to be a gooood year!
xFenixKnightx @ Apr 10th 2008 11:25AM
"the more I want to fuck it"
Please tell me you meant "play" it, please.
Your scaring me lol
baby sea tuna @ Apr 10th 2008 11:28AM
Metaphorically speaking, of course.
xFenixKnightx @ Apr 10th 2008 11:32AM
Yeah Ive been fucking the shit out of Dark Sector and the new maps on COD4.
Metaphorically speaking, of course.
ThePremierAssassin @ Apr 10th 2008 11:50AM
OMFG...outta control...
Benny @ Apr 10th 2008 3:14PM
Memo from EA:
Please cease and desist 'fucking' games. We have patents covering the 'fucking' of games and their respective developers.
That is all.
LocketRaunchers @ Apr 12th 2008 2:07AM
Hahaha, that's great.
Man, I can't wait for this game. It looks sick.
ViagraFiend @ Apr 10th 2008 11:23AM
This is one of the few that I feel safe to be hyped about.
xFenixKnightx @ Apr 10th 2008 11:26AM
So multiplatform? Throw another game in for the 360 column =/
Lord Thisiwig von Trundlebottom @ Apr 10th 2008 11:33AM
Dear Bethesda,
Please, please, /please/ don't give Fallout 3 console-itis. I love seeing games on multiple platforms, but seriously, Oblivion just never felt the same as his big brother Morrowind, you know?
Also, I'd like a pony.
Thanks.
baby sea tuna @ Apr 10th 2008 11:42AM
I wish I could give you a plus 2. One for the comment, and one for the awesome name.
Vidikron (FU) @ Apr 10th 2008 11:49AM
Morrowind was on Xbox too.
THE WICKER MAN (BWF) (GT: Dalek Prime) @ Apr 10th 2008 12:20PM
I somewhat agree, but oblivions mod community is comming on nicely. Morrowind (which ive only recently started playing on pc,and enjoy much more than the xbox version) is the better of the two. From what I hear there is a morrowind mod for oblivion in the works. Fallout 3 will be tits. I am still waiting for Elder Scrolls 5 though!
Savagenapkin @ Apr 12th 2008 1:43AM
Considering the fact that it's Bethesda, do you want armor on that pony?
Hot$auce_Magik @ Apr 10th 2008 11:46AM
I agree with the few comments about the much disputed "Hype Machine". I am extremely excited for this game, and I take a little bit of relief in knowing that I will most likely enjoy the game much more than your average 360 player that just heard about the fallout series, simply because I've play the 2 pre-cursers and Tactics.
Its a different kind of excitements that I am feeling than from say, Smash bros, or Wii karts. Prototype is looking to be my next big want as well so we'll see when the hype starts up on that.
Mal F4cti0n @ Apr 13th 2008 3:04PM
Dude, I love Frank's Red Hot! I put that shit on Grandma Utz's Kettle Cooked Potato Chips and eat 'em up all quick like! It's so good when it hits your lips.
drun @ Apr 10th 2008 11:52AM
developer said the PS3 ver. will not be as late as Oblivion was, I trust him. But uh...I think I'll get the PC ver. instead. Since my machine can handle Hellgate, I think he can handle this.
Looks like Bethesda is making something good:), cant wait.
Yourself @ Apr 10th 2008 11:50AM
Absolutely cannot wait for this game. One of the few games for which I'm actually going to the trouble of upgrading my PC - I want this running on max settings.
As an aside, I honestly am curious who Zack Stern is. He seems to do every single preview/hands-on/eyes-on for this site, but contributes nothing else. Is he some kind of developer conference contractor? Or perhaps a stage name for all previews so no one gets the Starcraft II backlash?
Yourself @ Apr 10th 2008 12:54PM
Lack of response to this post has led me to officially declare a conspiracy.
abib @ Apr 10th 2008 4:31PM
maybe all the replies have been deleted but this one?
Zack Stern @ Apr 10th 2008 8:11PM
Hi Yourself,
Yes, I actually exist. Hmmm, although I guess I can't prove it. Such a world I'm living in, or not, as the case may be.
Also, I'm tired and punchy after an especially busy week. Look for lots more posts from me--yes following your noted trend--over the rest of the month.
BlaznGoldstein @ Apr 10th 2008 11:53AM
"[Downloadable expansions are] certainly something -- given the popularity of the ones we did for Oblivion --"
Sweet!! What kind of armor can I get for Dogmeat?
Deck @ Apr 10th 2008 11:56AM
Go go Bethesda! I can not wait for this game! Totally hyped for this one!
Pretty cool that your father in the game takes off a likeness model of the one that you specifically create for your character. That is pretty cool.
Vince @ Apr 10th 2008 12:02PM
as a fan of Fallout 1 and 2 i'm certainly not very excited for The Elder Scrolls V: Fallout
dextro @ Apr 10th 2008 12:15PM
Ditto... messing with the game camera and combat system can only result in crap, mark my words...
DigTheDoug @ Apr 10th 2008 1:01PM
as a fan of Fallout 1 and 2 i'm very excited for The Elder Scrolls V: Fallout
THE WICKER MAN (BWF) (GT: Dalek Prime) @ Apr 10th 2008 2:16PM
As a fan im excited too. Being excited is very new and exciting. Would you have prefered no sequel? At least the company doing has a proven track record with rpgs and from what ive seen and read this will be the best fallout experience we could hope for. Now for fall out 1 for XBLA and PSN!!!!
Neptune @ Apr 10th 2008 12:05PM
"As Hines moved around dark corners, he showed off the system that lets gamers choose to play as a real-time or turn-based shooter. Basically, you hit a button to activate turn-based mode, pausing the scene, and queuing up specific attacks to enemies. After running out of your attack slots -- these are based on the firing rate and clip size of a weapon -- the action plays out in a brief movie-like sequence."
I would really like to see how this system really works. From what I have heard it doesn't really sound turn-based, merely queued attacks as it is stated there.
---
I have my worries about Fallout 3, but at the same time I have high hopes that this will be truly a great game.
(Sorry if this ends up as double post)
Lars @ Apr 10th 2008 12:58PM
Sounds similar to the Baulder's Gate 2 system. They said you could play real-time or turn-based, but it wasn't quite turn-based. You could queue up attacks/actions then advance it through one round. It worked, but never felt very polished to me.
Joeshie @ Apr 10th 2008 12:12PM
Ehh, I have my worries about the game. I wonder if Bethesda will really be able to keep the spirit of the Fallout series alive. I enjoy Bethesda games, but usually for different reasons than the Fallout series.
Hopefully, Bethesda hired some better writers for Fallout.
Pimliconite @ Apr 10th 2008 12:14PM
Oh boy, more lack of respect for the source material and the audience!
"'What does it mean?' It's not 500 completely different things that happen at the end of the game." Fallout 3 follows the spirit of the prior two games by mixing together a slurry of possible cut-scenes and story elements."
So it's not quite up to Fallout 2's >1,000,000 endings, then?
"Basically, you hit a button to activate turn-based mode"
No, you pause the real-time combat. Was Mass Effect turn based?
"[Pete Hines] giggling once when a random zombie arm flung back across our field of view."
OMG it's the Fallout Black Humor (R)! They totally get it!
"roughly 50 to 60 different character voices"
Note it doesn't say "voice actors". That number could be as low as Oblivion's 8-10.
So to sum up, the haters were completely wrong with their "Oblivion with guns" crap. This is Oblivion with guns and PAUSE, you trolls. Now get back under your bridges.
Vidikron (FU) @ Apr 10th 2008 12:19PM
""roughly 50 to 60 different character voices"
Note it doesn't say "voice actors". That number could be as low as Oblivion's 8-10."
What does that matter?? A lot of movies/games/etc... use the same voice actor for multiple characters. That's why they are called voice "actors"... they can perform different voices.
Lars @ Apr 10th 2008 1:00PM
I always thought it was funny that beggars would say stuff like "can you spare a coin?" in a feeble old voice and then "good day to you!" in a boisterous voice.
Pimliconite @ Apr 10th 2008 1:02PM
When they aren't world-class like Hank Azaria or Billy West and used for dozens of voices each, the characters end up sound very similar and indistinct, or did you not notice in TES3/4?
Here's a few cast lists to compare:
Bloodlines: http://www.imdb.com/title/tt0438550/fullcredits#cast
GTA3:
[3 url limit, curses]
Fallout:
http://www.imdb.com/title/tt0134648/fullcredits#cast
Oblivion:
http://www.imdb.com/title/tt0462271/fullcredits#cast
Is is a deal-breaker? No, not really. It's just bewildering to see the talent discrepancy between Oblivion and Fallout, and Bloodlines even moreso, given the budget of these titles vs. TES4. Did they bust all their money on Patrick Stewart/Liam Neeson?
LaughingTarget @ Apr 12th 2008 8:42AM
Who gives a shit about the number of voice actors? Phil LaMarr, for example, is such a fucking good voice actor he can easily cover half of any game's characters without ever using a similar voice.
So, great, Game X has more voice actors. Whoopie. If Game Y has half as many and each of them can do 5 times as many voices (not hard in most cases since these guys in the above games have a grand total of 1 - their natural voice), then Game Y is going to be a shit ton better.
Pimliconite @ Apr 15th 2008 10:17AM
They aren't using Phil LaMarr, dammit. Phil LaMarr is a world-class voice actor, like Tress McNeil (who was in Fallout) or David Warner (Fallout, bad guy in Baldur's Gate 2) or Tony Jay (Fallout, and over a hundred other productions).
Take a look at the work that the non-star (i.e. non-Patrick Stewart/Sean Bean/Terrance Stamp) talent in TES4 has done. Go ahead. It's all previous Bethesda games. They're hacks. Even the stars they do hire have hardly ever done any voice work.
Also, you may want to go back and check the cast of Bloodlines. You'll notice Phil LaMarr is there, doing four voices. Also John DiMaggio (Bender) is motherf*%@ing Smiling Jack. Nearly every voice actor there has a resume a mile long.
zombienutz @ Apr 10th 2008 12:20PM
After GTA4, this is the game I am really looking forward to. Really, I am looking forward to this game more then any other game. I hope they make the Fall release...
superamazing @ Apr 10th 2008 12:40PM
Its a well known fact that anyone who is looking forward to Fallout 3 isn't a real Fallout fan and is probably either being paid by Bethesda or is actively seeking to desecrate the legacy of Fallout for other reasons.
Yourself @ Apr 10th 2008 12:52PM
Just like anyone who liked Oblivion was an oblivious (lol) casual gamer who wouldn't know a good (read boring (read Morrowind)) game if it made him miss 4 melee attacks in a row because his dexterity was too low.
Lars @ Apr 10th 2008 1:03PM
Are Morrowind and Oblivion very different games? In some ways, yes.
Does that automatically make Oblivion a bad game? Hell no.
Finfid @ Apr 10th 2008 12:41PM
"The gore made me wince a little, with blood gurgling from zombie limbs"
Oh come on, grow some balls. What business do you have reviewing this game if you can't take some gore. Pansy.
Martez @ Apr 10th 2008 12:40PM
Can't wait. It's amazing that this year is looking better for gamers than last year, which was a pretty damn good one.