
Did your nearly two years of anticipation come to an anticlimactic conclusion last month when your stubborn, soiled Nintendo Wii refused to play the pristine copy of Smash Bros. Brawl you'd just purchased? If you were one of the unlucky owners of an unkempt Wii whose dust-covered laser couldn't read the dual-layer Brawl disc, we've got bad news -- there's a chance your bedraggled home console will refuse to read Mario Kart Wii as well.
GoNintendo cited German gaming news site GameFront with reporting numerous complaints from owners of the Japanese version of the game, saying it often refuses to load and is plagued by frequent crashes -- likely due to the same dual-layered woes suffered by Brawl. Thing is, we can't find any reports of Mario Kart Wii being a dual-layered game -- on the contrary, some early purchasers (and those who obtained the game through more ... dubious channels) are certain it's single-layered. We doubt it's cause for widespread panic -- but keep a wary eye out for further complaints.













(Page 1) Reader Comments
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Commenced Brawling.
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If that turns out to be true, that would be the single greatest argument against smoking ever. Nobody cares about lung cancer anymore, right? (and even less about AIDS, according to Southpark) xD
Because, you have not had any problems. Obviously you represent the world and it's huge population so anything that will go wrong, we'll trust you since it will fall solely upon your shoulders and any products you do have issues with will OBVIOUSLY have a 100% defect rate. We're lucky to have you, really, we are.
Or, we could quit this "doesn't happen to me so it ain't an issue" bullshit and acknowledge when problems arise. I mean, seriously, Nintendo themselves have acknowledged this issue. The "I'm free of this so called defect" no longer holds and ounce of water.
Just like at the Wii's launch, when there were reports of remote straps breaking. It wasn't necessarily shoddy workmanship, it was people being careless and reckless with their Wii-remotes. Did Nintendo still offer to replace any and all of the original straps? And did it make national news? Yeah. But both times, it's not a case of: "OH NO! This could happen to anyone, anywhere!" it's: "You know who you are if this is going to affect you."
Dipshit.
So I took matters into my own hands. See 2nd comment.
Once again, THIS IS NOT CAUSED BY A DIRTY DRIVE CAUSED BY SMOKE OR DUST. Confirmed by Nintendo representative.
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This rumor is stupid.
If that were the case, then it would make perfect sense why that would also be affected by the dual layer issue.
I'm just tossing out ideas though.
that was also my point, but it's whatever. the rumor is baseless but most are these days.
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The game runs fine, most of the game is OK, but when playing online, somewhere during the 4th race of a session, I get a disc read error. Very consistently the 4th race online.
Very odd.
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If you look at the shadow, the other car is floating.
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lol j/k
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Ah well.
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Just as there's no excuse of the 360's RROD, disk reading errors, screen errors,.......
Liquid, quit being such a trolling piece of shit. Yes, this is pretty shitty like I stated in my reply. But, my point is we haven't seen any major hardware problems with the PS3, YET. If we don't, good job Sony.
Keep your shit clean, that's all you have to do.
Don't act like Sony is all problem free either. Every company has some sort of issue. From banks to cars, it happens.
Anyway, i agree. However, that's all guna change. When i start my own business, it's going to be flawless, and i'm going to buy out Nintendo, Microsoft, Sony, EA, Activision Blizzard, Ubisoft, and someone else who will be really big by the time this all comes together. Then i will destroy all the companies, and start my own. I'll call it....Kojima Stuidos, 2!
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Hah... wishful thinking. Even if the issue is being overblown on the internet, we already know that the Wii's DVD drive likely has a weak laser from the SSBB reports. There's no reason at all to think that a poor DVD drive won't exhibit disc read error at some point on single layer discs. It's just that the dual layer discs are more likely to reveal the problem.
I think it was Kotaku (forgive me for referencing what's likely a rival) had an article about how these kinds of issues get "blown up" when a big title launches.
Think of it this way, some people rarely ever use their Wii. So a big name title (Brawl, Mario Kart) comes out that everybody goes and buys. Suddenly those Wiis that were rarely getting used are all booting up frequently.
The liklihood that some existing issue gets noticed increases. Perhaps the laser was faulty. But due to a lack of playt time the owner never noticed. Now they're playing Brawl and Mario Kart an hour a day or so and suddenly the laser issue that's always been there shows itself.
The problem may have always been there, but it's only with the excessive use in the past few weeks (Brawl and Kart almost a month apart) that's finally forcing it forward.
I do not think you are right. I own 16 Wii games, and have used my console for 350+ hours or so. It is not that people don't use their console- it is the disc.
The Wii has amazing games, don't kid yourself into thinking it doesnt.
I'm not saying it's the case for ALL Wiis. My launch day Wii crapped out after only a week. What I'm saying is that the rate of failures may spike during a AAA release because everybody's rushing to play the new game.
And since it's a AAA title (and not Carnival Games 2) the release is already widely covered and thus it's more likely that issues will be noticed/reported.
360's had the same issue around Halo 3's release. There were tons of RRoD reports, and everybody thought that MS had broken the release of their biggest game.
It turned out the issue wasn't Halo 3, but rather a number of faulty systems that just hadn't been used that much finally giving out. It just so happened that everybody was playing Halo 3 at the time.
I didn't mean to imply that was definately the case here, just saying that its one possibility.