| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (36)

Posted: Apr 16th 2008 4:11PM (Unverified) said

  • 2 hearts
  • Report
A nice weekly feature Joystiq. This should allow for better exposure for some facinating level designs.
Reply

Posted: Apr 16th 2008 4:30PM cesaria said

  • 3 hearts
  • Report
Wait...what? You saying something nice on a Nintendo related article? Surely, this is one of the four horsemen.
Reply

Posted: Apr 16th 2008 4:42PM (Unverified) said

  • 2 hearts
  • Report
Pigs are flying by my office window as I type.
Reply

Posted: Apr 16th 2008 4:53PM (Unverified) said

  • 2.5 hearts
  • Report
Next thing we know Fernando will own a PS3.
Reply

Posted: Apr 16th 2008 5:59PM (Unverified) said

  • 2 hearts
  • Report
Hahaha. Signed into the wrong account Shiggy?
Reply

Posted: Apr 16th 2008 6:20PM (Unverified) said

  • 2 hearts
  • Report
I LOVE shock value. Do something at the right moment...and viola!
Reply

Posted: Apr 16th 2008 6:22PM ThornedVenom said

  • 2 hearts
  • Report
Reply

Posted: Apr 16th 2008 4:19PM Pojomofo said

  • 2 hearts
  • Report
Very Nice!

Now one is going to be expected for Wii fanboy, PS fanboy, Massively, etc...
Reply

Posted: Apr 16th 2008 4:27PM DonaldMick said

  • 2 hearts
  • Report
There wouldn't be enough word. You can see how squashed together the Joystiq stage is.
Reply

Posted: Apr 16th 2008 4:28PM DonaldMick said

  • 2 hearts
  • Report
Word should be "room".

And I need to GTFO of work.
Reply

Posted: Apr 16th 2008 4:28PM (Unverified) said

  • 2 hearts
  • Report
Now if I could only get the online to work during peak hours . . .

C'mon Ninty, you're better than this.

Sorry, still irked and still not fixed.
Reply

Posted: Apr 16th 2008 5:01PM samfish said

  • 2 hearts
  • Report
I've been playing every night this week around 6-8ish and it's finally been working well for me.

With Friends has mostly always worked well, but lately With Anyone has been regularly and quickly connecting, too.
Reply

Posted: Apr 16th 2008 7:27PM (Unverified) said

  • 2 hearts
  • Report
I've had friends working fine (I just don't have enough, it would seem), but I still get kicked out regularly any time a 4th player joins.
Reply

Posted: Apr 16th 2008 4:36PM (Unverified) said

  • 2 hearts
  • Report
Brawl got old so fast. Honestly, I got sick of brawl 6 years ago if you get my drift. It was nice for nostalgia for a week, and now that the nostalgia is gone there's little left in terms of gameplay to fill that gap. And the stage making function seems nice and it's actually well implemented, but it reveals how pointless the levels are to gameplay...the more creative you get, the worse the level becomes.

The best levels in the game DO NOTHING and ARE NEARLY FLAT. Which means 90% of the new maps are horrible (especially the unlockable ones) as well as 100% of the maps made by users. Doesn't matter what you do with the level, it still becomes a battle of hit-box vs hit-box rock paper scissors at close range. It still becomes an Ike C stick fest on 1 vs 1 vs 1 vs 1 timed match and a "stay away while everyone else dies" on a stock match.
I think the Mario Kart series could use a level editor more than brawl. In that game, it's all about you VS the level.
Reply

Posted: Apr 16th 2008 4:41PM Macroy said

  • 3 hearts
  • Report
No items, Fox only, Final Destination.
Reply

Posted: Apr 16th 2008 4:45PM Jerk Face said

  • 1 heart
  • Report
@ Jfk Aok

Couldn't agree with you more, buddy. That's why I traded my Wii in for a 360.

Best decision evar? I think so.
Reply

Posted: Apr 16th 2008 4:54PM cesaria said

  • 2 hearts
  • Report
The question is, home skillet, do you play alone or with a group of people? This game works so much better with friends than online. Endless fun? I think so.
Reply

Posted: Apr 16th 2008 4:54PM (Unverified) said

  • 2 hearts
  • Report
I dunno about the Fox character only thing but yeah, that's kinda what I was getting at. Final Destination + No Items = the best of Melee or the best of Brawl? Doesn't matter. I took the hype-goggles off a week into play and...well...blah. Especially the controls. No improvement...IDENTICAL to melee. Not responsive, c stick still doesn't work, game memorizes your input and will be "back logged" for SECONDS trying to catch up to the buffer...making certain slower characters without great recovery moves useless....ugh.
All the crap they added to brawl was for not and a lot of it is balance breaking. The new characters are nice but they're all the same thing over and over again.. except two tech moves Snake has.
And the characters STILL aren't even close to being balanced. That they improved but certainly did not fix at all.
Reply

Posted: Apr 16th 2008 5:00PM (Unverified) said

  • 1 heart
  • Report
@ Cesario

It's a great party game. No doubt about that...but so was the 64 version and Melee. Is it REALLY better than it used to be...or is it just new? Is having a level editor and 25 or so new (and crappy) maps make the game better? I dunno. I agree more with the "final destination is the only good map" crowd than the "more is always better" crowd.
To me Brawl = let down. What made it good is that they waited 7 years to rerelease melee with a buttload of crappy new stuff that got old for me in a week. If it was 2 years, and people actually remembered melee, there might be more agreeing with me now.


Reply

Posted: Apr 16th 2008 5:03PM samfish said

  • 3 hearts
  • Report
"Doesn't matter what you do with the level, it still becomes a battle of hit-box vs hit-box rock paper scissors at close range. It still becomes an Ike C stick fest on 1 vs 1 vs 1 vs 1 timed match and a "stay away while everyone else dies" on a stock match."

No offense, but it sounds to me like you just...y'know...suck at the game.
Reply

Posted: Apr 16th 2008 5:16PM (Unverified) said

  • 2 hearts
  • Report
I didn't know the act of revealing the glaringly obvious exploits to winning games was a definition to sucking at the game.

Ike's C stick lame attacks are not only much much faster and deadlier than any other heavy hitters regular attacks but also they tend to hit from behind for no reason and have the longest range of any player on the field. Meaning, you play random matches online...you WILL play AT LEAST one Ike AT ALL TIMES. And, if he/she is partially competent, he will at least get second every game. You can hit someone to 75% and Ike can easily just jump in the fray and get the point. You did the work and the overpowered character gets the point.
There is no point in confrontation in stock matches...you get NO reward for killing something. If you kill someone and take 4% damage...you just killed someone for everyone else and they lost 0% damage.

Both games needed to change in some way to fix these obvious issues. That didn't happen.
Reply

Posted: Apr 16th 2008 5:32PM D3m0sthenes said

  • 2 hearts
  • Report
Regarding the Ike thing, yes he is cheap and probably one of the most used characters, but most vets wouldn't use him. So when I end up playing him, he isn't that hard, just dodge roll into him, pop him in the air and smack him away. When he uses that dash attack, roll right into him. It's not that difficult.

Samfish is probably right, you can't be that good if you think Ike is THAT big of a problem.
Reply

Posted: Apr 16th 2008 5:53PM Mr Khan said

  • 2 hearts
  • Report
"No offense, but it sounds to me like you just...y'know...suck at the game."

(thinks of our last match)

I dunno, sounds like the pot is talking to the kettle ;)

Although if you've been practicing, you could pull ahead, i'm back to Fire Emblem now
Reply

Posted: Apr 17th 2008 12:01AM Shmil said

  • 2 hearts
  • Report
Unbalance characters?!?
I think samfish put it best. All of the smash games have been very well balanced and improved over the franchise's history. There are actual techniques for the game, just because you don't know of them/ use them doesn't mean the game is unbalanced.
Reply

Posted: Apr 16th 2008 4:44PM (Unverified) said

  • 2 hearts
  • Report
Also, if you're looking for more custom maps you can head on over to IGN where they allow you to upload yours.

http://supersmashbros.ign.com/
Reply

Posted: Apr 16th 2008 4:51PM VectorCatch said

  • 2 hearts
  • Report
I have a Wii, but don't have Brawl. Can these levels be transferred to other Wii's or can you only use it on "your" Wii?
Reply

Posted: Apr 16th 2008 5:09PM (Unverified) said

  • 2 hearts
  • Report
I believe they can only reside on an SD card to be loaded from that. They've got instructions somewhere up on that site.

So technically they can run on any Wii.
Reply

Posted: Apr 16th 2008 7:43PM neal young said

  • 2 hearts
  • Report
Or you could to to http://www.allisbrawl.com for a better Smash site that's actually run by the Smash community instead of a bunch of people IGN pays and who will be sacked in 6 months when their page no longer draws like it used to.
Reply

Posted: Apr 16th 2008 7:11PM (Unverified) said

  • 2 hearts
  • Report
Yeah, www.allisbrawl.com is amazing! :)
Reply

Posted: Apr 16th 2008 4:52PM VectorCatch said

  • 2 hearts
  • Report
Nevermind, just read the article, obviously you can.
Reply

Posted: Apr 16th 2008 4:52PM (Unverified) said

  • 2 hearts
  • Report
Neat. Custom maps are probably one of the greatest and most overlooked new features of Brawl.
Reply

Posted: Apr 17th 2008 8:03AM foxhound said

  • 2 hearts
  • Report
I would've gladly told Nintendo to further enhance the map editor over putting those ridiculous timed demos, chronicle sheet of game timelines, and sticker book. Hell, even get rid of the trophy room. The game's about brawling afterall.

...and goddamnit, get rid of the friend code crap(this goes for you too, KONAMI. The MGO sign up is horrendously bad right now). Every user has a Wii code, that's damn fine enough right there. If it wasn't for VC, I think I wouldn't bother turning on the system anymore the way we're so friggin' online-challenged to the point of retardation on Nintendo systems.
Reply

Posted: Apr 16th 2008 6:07PM Mr Khan said

  • 2 hearts
  • Report
It's a neat feature, i agree, just one that doesn't appeal to my interests

Never really got into the custom stage scene, just never devoted the time to it, and haven't found one that i really liked as a stage, aside from the novelty
Reply

Posted: Apr 16th 2008 6:31PM Arteen said

  • 2 hearts
  • Report
Meh. I don't like novelty stages. I prefer fun, simple, balanced asymmetric custom stages. I've probably spent more time in VS mode on my own handful of custom stages than on any of the regular stages. Some of the regular stages are just atrocious (e.g. Mario Bros, 75m, Flat Land 2, New Pork City), and so many others just have unfun gimmicks.
Reply

Posted: Apr 16th 2008 7:44PM (Unverified) said

  • 2 hearts
  • Report
I wish they just added characters and stages to melee. They didn't have to fuck up the gameplay.
Reply

Posted: Apr 16th 2008 8:18PM (Unverified) said

  • 2 hearts
  • Report
random,but samfish what is your brawl code?
mine is 4253 3154 6904 if ya wanna add.
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Engadget

TUAW

Massively

WoW