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Reader Comments (28)

Posted: Apr 17th 2008 5:22AM (Unverified) said

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Looks pretty tight but really I have stayed up all night to register for the Rockstar Social club. whats up with that? Do they enable it when they wake up cause I'm running out of energy here.
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Posted: Apr 17th 2008 5:29AM (Unverified) said

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I'm sure Goldrush will be greatly popular but the 36 new medic achievements are what worry me the most :( Some look incredibly hard. - http://shacknews.com/onearticle.x/52249

Valve police better be on the lookout because there's going to be serious stat padding coming their way.

I for one am going to work for my Übersaw.
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Posted: Apr 17th 2008 2:10PM PoisonedAl said

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"# FYI I Am A Medic" made me lol.
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Posted: Apr 17th 2008 7:03PM (Unverified) said

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36. Bedside Manner: Be healing a teammate as he achieves an achievement of his own.

It is possible for this achievement to be impossible to receive.

One day there will be a lonely man with no Übersaw.

=(
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Posted: Apr 17th 2008 5:32AM (Unverified) said

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Also...there's going to be a barrage of comments from console TF2ers crying because of thier lack of new content...

I was once one of you, just accept that Valve is not prepared to develop at their current PC level on consoles and move on. Buying the PC version is well worth it for all this new content, a bigger community, more bug fixing and good service.
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Posted: Apr 17th 2008 7:33AM foxhound said

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THE ORANGE BOX is definitely one of those games that *should've* been purchased for the PC, no matter what console you have. It's a better deal/price, and the added content & updates are readily DL'd.

Though -- to avoid stroking any kind of ego here, I do like that UT3 is mod'ready on PS3(I wish TF2 was as well). X360 owners should get that sort of treatment too... but given how tight-assed Microsoft is about that sort; it's doubtful. :\
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Posted: Apr 17th 2008 5:33AM (Unverified) said

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I dunno if I like all this stuff. It just seems a little bit unlike Valve. I really didn't like unlockable weapons in Battlefield. While it did give a destination, it just didn't feel as even. Dangerous...


Cyb.1up.com
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Posted: Apr 17th 2008 6:49AM Jakey777 said

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As good as it will be, they really need a change of style.This map looks exactly the same as 2Fort,Gravelpit,Dustbowl and Badlands and outside of Granary.
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Posted: Apr 17th 2008 9:53AM Ricky Bango said

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Agreed, I was hoping for at least some new textures here. All this brown and red is getting a little blah. Oh well, I'm sure it will be fun enough to forgive.
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Posted: Apr 17th 2008 10:13AM einhanderkiller said

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I'm pretty sure the art style is what makes the gameplay so awesome. I think they said during their GDC presentation that the colors help give the classes their distinctive outlines.
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Posted: Apr 17th 2008 7:53AM overflow said

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That map is huge! it feels much more bigger than dustbowl. And i have to say i love the layout the small passages the wide areas and all looks really good. Good choices are made but of course cant tell till we play this map. Theory looks different on paper. As for StatsPadding once at the beta time i connected to a friends pc and we were just foolin around and fe found that the game has actually bots but with no ai and we had cheats on and we wrecked the bots a bit but all that was transfered into my stats which i aferwards noticed. Now i have 123 backstabs and 25000 damage with sentry and i cant reset my stats because the reset button diddnt work at first and then they removed it. And now they say they dont reset stats anymore.
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Posted: Apr 17th 2008 8:22AM (Unverified) said

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Those medic achievements are gonna unleash a swarm of TF2 griefers only trying to accomplish set objectives...ie, punching out 5 people with a heavy while ubered.

I still welcome them.
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Posted: Apr 17th 2008 9:09AM Jerk Face said

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w00t!
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Posted: Apr 17th 2008 10:00AM Pojomofo said

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console versions plz!!
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Posted: Apr 17th 2008 10:10AM Berzerk said

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This map totally looks like a multi-stage level, much like dustbowl.

Actually, considering there are tracks through the first dustbowl area, I wouldn't be surprised if it gets a payload version.

That and I wanna see a CP 2Fort!
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Posted: Apr 17th 2008 10:37AM (Unverified) said

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WHERES MY MEET THE SCOUT VIDEO VALVE?

YOU SAID THERE WOULD BE A MEET THE SCOUT VIDEO

YOU...YOU...
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Posted: Apr 17th 2008 11:21AM (Unverified) said

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It's premiering Friday on Gametrailers.

http://www.gametrailers.com/player/32875.html
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Posted: Apr 17th 2008 1:08PM jumpshot said

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Still not soon enough! :P

"3 days from now? But that's tomorrow!"
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Posted: Apr 17th 2008 11:14AM (Unverified) said

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so um yea.......

if I dont hear about these updates coing to the console versions soon, I will be getting the PC version, Its getting rather old on the PS3 with everyone "Skywalking" and taking advantage of the glitches........sure its funny for a while but then it just gets boring......
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Posted: Apr 17th 2008 11:56AM phsr said

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When the patch gets released, I know I'll start plating a lot more TF2 than I have been lately. Damn courses and finals!
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Posted: Apr 17th 2008 12:29PM shimrra74 said

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This map looks huge.
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Posted: Apr 17th 2008 1:11PM jumpshot said

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I never play medic, but I'll start now for sure! Ubersaw ftw!
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Posted: Apr 17th 2008 1:19PM (Unverified) said

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What the hell? This is new? It looks exactly the same as every other damn map!
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Posted: Apr 17th 2008 1:30PM abhillz said

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It's completely different gameplay and layout douche. You are right the 'look'/'feel' of TF2 maps has very little variation though.
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Posted: Apr 17th 2008 1:21PM billy5000 said

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Wow that level is big. Can't wait to give it a try!
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Posted: Apr 17th 2008 3:30PM (Unverified) said

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Damn, how long do we have to move that cart?!!
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Posted: Apr 17th 2008 6:28PM (Unverified) said

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it's funny because this looks like every other map i seen on the game. i actually though they were old screenshots of some of the in game maps.
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Posted: Apr 17th 2008 7:49PM ThornedVenom said

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Who wants to be my Steam friend for TF2? =D
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