Uh-Ohkami: Capcom botches Okami Wii box art, inadvertently advertises IGN
As is the unfortunate case with the Wii Okami box art -- NeoGAF user Bob Digi discovered that right above a permanent "sticker" promoting the game's high score in Play magazine (an unsightly blemish in its own right) sits a fairly clear IGN watermark, the result of the artwork's background being photoshopped from an image on IGN's Okami PS2 site. Then again, perhaps the game underwent some serious changes in its Nintendo transition, and now features protagonist Amaterasu traveling throughout feudal Japan, devouring the logos of major gaming news sites.
[Thanks, Riven.]
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(Page 1) Reader Comments
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I am curious but I'm not going to ask.
...though, to be honest, I don't see anything...
...but it's fail anyway.
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It's a shame. I preferred this to the original box art.
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After all, if you mean supporting a developer who didn't MAKE the game moving it to a new console and ending up with worse controls than the original but charging full price for a 2+ year old game just because it's on Wii, this is behavior to be supported how?
If you mean the sales of this game would leave Capcom with the choice to let Clover resurrect themselves for a sequel, this ship too has sailed to no end and there is no way the original creators will work on the sequel since all have moved on.
If you mean supporting ports of games in the past so they could enjoy a new life on the console, once again I ask where the good idea behind this is because if Okami Wii becomes a success, who's to say certain companies (you know which ones) wouldn't attempt their own plug and plays since this one did so well. And more importantly, we've been seeing this behavior in the past and hating on it, but now it's cool because it's Okami?
I mean, buy it if you want it, but don't say you're throwing your support behind it because all you're doing there is giving EA, Ubisoft, and Activision ideas to raid their back catalogs rather than developing the fresh original wii specific content the system should have been getting from day 1.
Purely because I want those games to get played by as many people as possible. Even if it is too late to help the devs...
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That's all, of course, completely anecdotal and should be taken with a shaker of salt, but it hopefully bodes well.
A lot of game now considered classics didn't sell great at first (Grim Fandango, System Shock 2, Psychonauts, etc..) but I keep running into loads of people who've played them. I think it takes these kind of games a really long while to build up a reputation... and unfortunately, by that time its often too late to pick them up.
Games like these need a long tail... or re-releases.
"... Capcom's waggle-infused port..."
Rock on. I'm glad I don't have to pay for any of it... but that's probably why the quality is where it's at.
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This is a game blog. Last time I checked fun and lightheartidness were still allowed here?
I for one liked that particular sentence.
If you don't like the journalism then why are you here?
I've heard this game was actually really good on the Wii, and since I, like many others, have missed it on the PS2, I'll probably pick it up at some point.
I like this. This is nice.
*To waiter*
Can I get an another orded of non-biased comments with an extra dish of anti-troll sauce?
Hold the flame bait. Thanks :)
Flamebait is free, whining is extra.
Journalism? this is a blog, if you want to brag about Journalism, you should visit 1up, Gamespot, or IGN instead...
"Partly sarcastic. I've been coming less frequently - it's mainly because things like that influence people to be trolls more than contribute intelligently."
There are trolls on every single site that offers the option to post your comments, 1up, Gamespot, Kotaku, IGN, Destructoid, you name it, they have their own share of trolls, but hell, why worry anyway? just like in every other site, Joystiq has about 10 people for every one troll that completly and shamelessly destroy his/her comment...
"I've heard this game was actually really good on the Wii, and since I, like many others, have missed it on the PS2, I'll probably pick it up at some point."
Where in this article do they state that Okami Wii is a bad game?
IGN
"The nunchuk-mapped dodge move, for instance, feels much worse..."
http://wii.ign.com/articles/865/865958p3.html
1up
"Now, too many of those same actions take more tries than they should; drawing simple horizontal lines can cause headaches..."
http://www.1up.com/do/reviewPage?cId=3167381&p=44
Gamespot
"Standard reflectors, on the other hand, may cause you frustration at first, because you can't string attacks together simply by incessantly flinging your remote forward and back...."
http://www.gamespot.com/wii/action/okami/review.html
See? they all agree that side from the Celestial Brush, the controls for the Wii are clumsy, and that that is where the PS2 version beats the Wii one handsdown...
That's exactly what Griffin meant by "waggle-infused port of the PS2 under-appreciated gem"...
Actually, its kind of Ironic that you are bitching about uninformed trolls, yet you just came and bitch about what Griffin said...
"just like in every other site, Joystiq has about 10 people for every one troll that completly and shamelessly destroy his/her comment..."
Where the heck have you been, dude? As of late, Joystiq has been overrun by tools and trolls. In fact, for every one smart post there are about 10 trolls who have to fuck the comment thread up.
Waggle-Induced port is inciting flamewars.... HOW?!?! How can you POSSIBLY even claim this game isn't a simple port when the developers have stated they left the game, purposely, largely unaltered? When the ONLY advantage this game has over the original is a widescreen mode and largely lauded unresponsive controls related to waggle wanding, where does the comment fall short?
And hate to break it to you but there is no such thing as unbiased news. But if you're expecting as such from a blog, I pity you. I really do. This whole "internet" concept must confuse the fuck out of you.
I never meant to imply the article said the game was bad - but just had a problem with "waggle infused" - there's a better way to state that it uses the Wii mote without encouraging the trolls to come out.
Really? I was rather fond of this sentence:
"As is the unfortunate case with the Wii Okami box art -- NeoGAF user Bob Digi discovered that right above a permanent "sticker" promoting the game's high score in Play magazine (an unsightly blemish in its own right) sits a fairly clear IGN watermark, the result of the artwork's background being photoshopped from an image on IGN's Okami PS2 site."
Look at it! Just look at it! It's a freakin' masterwork. It has proper punctuation, parenthesis, correct use of dashes and capitalization and it's LONG, too! Any other sentence would have been deemed a run-on sentence, thus being roundly and rightly criticized as a piece of crap.
But this...THIS! Such craft! Such skill! I would print this out and hang it on my wall, but that would not do sufficient justice to such a likable sentence.
No, instead I shall project it onto the sky like the bat symbol for all to see so that they, too, might marvel at such flawless word-smithery.
It's cool to formulate your own opinion - I respect people that do. I can't stand the small minded ones who repeat a lot of the garbage that they read.
/rant - apologies. I'll drop it.
Yes, yes, yes, YES!
I am totally adding that phrase to my vocabulary Unless you have copyright protection on it.
In which case may I please add it to my vocabulary?
I can guarantee you that whoever was responsible for this is fired yesterday. I know I would be if I did such slackass mistakes at my job.
Rule #1 is dont grab important artwork off the internet.
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They were just lazy with this. -_-;
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Nearly two years late, but still rushed, but somehow delayed again, zero gaming additions, none of the original team, an under-resourced American team put to picking through lost hard-drives, failure to implement the parchment effect that represents the original artistic vision, from what I'm hearing a mixed bag on motion controls, disk read errors and now this, stolen effort free artwork.
I think Capcom has done as much as they possibly can to ensure the Wii port of this game will fail, as if to make some insane internal case that if a great game can't sell on Wii then they should cut all resources to Wii development. Judging from the Bionic Commando fiascos, I'd say this sounds like their intention. Remember, they did mention this was another one of their 'Wii tests'.
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(tip: I'm not blind.)
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