Midnight Club: LA racing to Xbox 360, PS3, PSP on September 9
While little is known about what to expect from the portable racer, the console versions promise to let players rev their officially licensed rides in a variety of LA-themed environments, with "no load times, no tracks, and no rules." Rockstar San Diego adds that players will be able to dress up their cars inside and out with an array of licensed paraphernalia, from rims and spoilers to interior gauges and tires, giving those of us with an eye for bling an outlet to flex our garish sense of style.
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(Page 1) Reader Comments
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I hate racing games with people shown in the cars. I hate that soooo much, I want cars but no people.
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Unless it's a game aiming for true simulation(GT5, DiRT, etc.) , I could care less about it or not. It's not like it interferes with the driving from first person view or anything.
Though a middle-finger taunt button would be hilarious to use in MC:LA when passing people or cops.
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The controls looked responsive, the city was gorgeous, and the in-game menu seemed really impressive. The game wasn't even close to finished at that point, so I'm sure it's gotten even better.
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... Hey, nice cars.
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..er, never mind. Just, er, checking my post history.
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Hover car ftw!
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On another note, I shall not be touching this game. I didn't enjoy the Xb games.
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What??? The same game on PSP is called Midnight Club LA REMIX? Why remix? Anything special on it?
I was hoping R* would save the Remix moniker for a later re-release of MCLA for consoles with more content like they did last time.
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