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Reader Comments (28)

Posted: Apr 22nd 2008 6:36PM Halwende said

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For some (really) basic HDTV calibration you could use the THX video tests on the Star Wars DVD's (in the language menu, click the THX logo)

Another tip is download a test picture (Google images), open it on your Xbox and adjust your TV

http://images.pcworld.com/howto/graphics/139156-THX6_b.jpg

Also experiment with the Xbox display setting - flick between "standard" / "extended" etc, I used the intro FMV and first 10 seconds of gameplay in Gears of War as a "black benchmark" because it uses a wide range of darks & light
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Posted: Apr 22nd 2008 6:42PM Notme2 said

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wow they didnt really answer anything...except the dreamcast question. They should have told him how to get to the easy mode...since you dont actually "select" you have to die 3 times on the 1st level.
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Posted: Apr 22nd 2008 9:01PM (Unverified) said

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Point is I don't want the easy mode. I want at least hard mode; very hard would be even better.
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Posted: Apr 22nd 2008 6:46PM OptimumEDGE said

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I've been hearing rumors an HD (Blu-ray) calibration disk from AVIA is due out soon.

As for what's available right now, you can checkout http://www.lagom.nl/lcd-test/ & http://www.tvblink.com/

=)
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Posted: Apr 22nd 2008 6:59PM (Unverified) said

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My guess regarding master tracks would be basically: they'd have to pay the original artist performance royalties. If they re-record the tracks they just use studio musicians who get paid a one time salary for their performance.
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Posted: Apr 23rd 2008 1:05AM Demon G Sides said

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Or more likely, the people who are making the game play the song.
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Posted: Apr 23rd 2008 1:52AM ThatFuzzyBastard said

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Re: Master tracks

It could also be a problem of finding the original masters. For a Rock Band song, they need the original vocal, guitar, bass, drums, and other effects all on separate tracks (so they can be taken out when you miss a note). And for a lot of songs, those masters are just plain lost. Sometimes many songs on an album will have all the individual tracks availalbe, but another one won't be (that's why we didn't get the last song on Boston's first album).

Oh, and guys? I think M. Cooper was asking about the FPS Black, not Ninja Gaiden Black.
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Posted: Apr 23rd 2008 11:35AM (Unverified) said

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I'm pretty sure that in the "Black" question, "NG2" = "Ninja Gaiden 2".
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Posted: Apr 22nd 2008 7:03PM Cal said

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Just do a google search for HDTV calibration images, display them on your 360 and start tuning
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Posted: Apr 22nd 2008 7:05PM xenocidic said

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Blasphemy. GTA IV is GOTY '08
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Posted: Apr 22nd 2008 7:12PM murph17 said

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Chu Chu Rocket 4 XBLA ASAP OK THX.
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Posted: Apr 23rd 2008 9:12AM Peacefuloutrage said

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Hell freakin' yes!!! With the puzzle editor and XBL multiplayer.
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Posted: Apr 22nd 2008 7:17PM (Unverified) said

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Actually for the Master Tracks, sometimes they are unable to use them because they simply do not exist anymore. Either damaged, stolen or lost.

So in order to get a master track often times the only way is to get it re-recorded by a cover band. If the master tracks of a band that has broken up, or someone has died in then obviously this is the only way to go.

You can read about more of it hear with an interview with Rock Bands audio director.

http://multiplayerblog.mtv.com/2007/11/05/rock-band-audio-director-on-master-tapes-bumping-into-guitar-hero-iii-and-dlc-part-2-of-2/
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Posted: Apr 22nd 2008 7:47PM whatthegeek said

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I used to work in music, and the official rock band word on missing master tracks sounds like a cover up to me. I very rarely heard of master tracks going missing with the exception of the rare instance where the place they were stored caught fire or suffered from some other natural disaster.

I suspect the actual reason comes down to money, and licensing agreements. I suspect we haven't seen full albums in rock band yet because the record labels have been trying to get a little more money out of harmonix. Not because the master tracks for the bands they want to use have gone mysteriously missing.
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Posted: Apr 22nd 2008 8:43PM (Unverified) said

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yeah, isn't this why they got the sex pistols to re-record for GHIII?
it makes complete sense.
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Posted: Apr 22nd 2008 7:18PM (Unverified) said

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Horrible grammar FTL I know. :) I'm at work so i had to type fast!
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Posted: Apr 22nd 2008 7:33PM Dragsy said

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Master tracks are required for the GH songs so they can cut and splice the guitar track (so it doesn't play when you fudge a note for example). They have to use covers if master tracks aren't available (too expensive, already mixed/no way to seperate the guitar track, or if they simply don't exist) or I guess if the master track would be too expensive.
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Posted: Apr 22nd 2008 7:41PM whatthegeek said

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let me try and shed a little light on the rock band / gh dlc issue.

The short answer here is that covers are cheaper.

The long answer? Well, regardless of who recorded the track, the copyright holder (record label in most cases) requires a royalty be paid for each instance of a track you sell - usually pennies on the dollar - rarely more than fifteen cents/instance. That royalty fee goes up when you are licensing the master track as recorded by the original artist - usually putting it somewhere in the thirty cents per instance neighborhood. So, what mtv games, activision, harmonix, and konami have all settled on doing is spending the money to license the song itself, and paying a cover band a one time fee (if I had to guess, around 3k) to perform the track as a "work for hire" recording. That way, instead of paying ongoing royalties on the performance of the track by the original artist, they're only paying royalties on the track itself, and the performance is covered by the one time "work for hire" fee.

I used to work in music - I'm not just talking out of my ass.
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Posted: Apr 22nd 2008 8:03PM (Unverified) said

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Jet Set Radio on my 360 would be a creme dream.
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Posted: Apr 22nd 2008 8:40PM (Unverified) said

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Hey guys, sorry to rain on your parade, but the Dreamcast used Sega's proprietary GD-ROM format, which contained 1GB of data. In other words it's not a CD/DVD, and can't be read by the 360. Would be awesome if they could be though.
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Posted: Apr 22nd 2008 8:41PM (Unverified) said

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mmmm is there some plan to bring back "spiffy" that i am not aware of, because i am totally up for it.
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Posted: Apr 22nd 2008 8:51PM Delgadoh said

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Hey guys, I am finishing up a Digital Media Law class this semester and I can probably help clear up a little bit of confusion on the first question.

It is a little more complicated that what I'm about to tell you, but essentially when you register for a Copyright, it isn't just cut and dry one copyright and you're done. If you wrote the song, that is a whole different copyright you would file than if you recorded the song. Pretty much that is what GH and RB have to fiddle with - the differences in the two. If the song is a cover, then they obtained the rights to use the song from the writer. If it is the full fledged song, they obtained both the rights, along with performance and display rights.
A good example is how most shitty pop music performed by these girls who can't sing (and even ones who can) isn't actually written by the "artists" themselves. I can guarantee you that 98% of Billboards top 100 were written and recorded by two entirely separate entities.

Also there is a difference between performance and display, and whether or not it is digital, but that goes into much more detail then I think the answer requires.
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Posted: Apr 22nd 2008 9:05PM Delgadoh said

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Sorry, didn't totally finish up my explanation.

So, with the two differences: the copyright for the writing of the song is what you call compulsory licensing, because the artist has no say in who buys the copyright. Thus, anyone can license the rights to the writing of a song through (3) different agencies.
The copyright for the performance of a song is different - the artist has a say in it. With the first GH game, no one knew if it was a good use of their song and many were reluctant to license their performance rights - thus, many covers were in GH I. Now if you look at the subsequent games, more artists learned that the exposure they got was well worth the licensing, so more original recordings were used.

There are obviously some other reasons that come into play, but generally yeah...
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Posted: Apr 22nd 2008 9:17PM (Unverified) said

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By the way I would buy Soul Calibur 1 as an Xbox Live Arcade game, hop to Namco! (But don't try to back fill Yoda into it.)
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Posted: Apr 23rd 2008 5:40AM (Unverified) said

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I use DVE (Digital Video Essentials) for calibration of my telly and projector.
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Posted: Apr 23rd 2008 9:12AM Peacefuloutrage said

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@Trevor

I bought a Datel Xport. Even though the files are named with hex, it does back up your old HDD. You can even import you old xbox games saves from a memory card. It used to be more popluar because people would "share" game saves until one of the system updates stopped all of that, but if you want to back up your own files, you should be fine.
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Posted: Apr 23rd 2008 4:20PM (Unverified) said

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Also regarding the Dreamcast question. The Dreamcast used GD-ROMs and not CD-Roms or DvD-Roms. So Runing old DC games in the 360 is a no no.
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Posted: Apr 23rd 2008 2:32PM TurboFool said

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Anyone else remember the pre-Xbox rumors that Microsoft had worked out a deal with Sega to build Dreamcast-game compatibility into the Xbox?
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