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Reader Comments (30)

Posted: Apr 22nd 2008 3:04AM jorojoserojas said

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That's cool. The only reason that Burnout Paradise WASN'T my first PS3 game was the blasted custom-soundtrack feature. Now I wish I got that version instead. I believe it was the PS3 that had the slightly superior version?
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Posted: Apr 22nd 2008 3:50AM (Unverified) said

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I take that back. Per Gamerankings.com:

Burnout Paradise

Publisher: Electronic Arts

Number of P/Reviews: 126

PlayStation 3 87.6%

Number of P/Reviews: 148

Xbox 360 88.9%
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Posted: Apr 22nd 2008 7:21AM Uraeus said

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The PS3 version has slightly higher quality textures, but unless you glue your face to the TV you probably wouldn't notice. The PS3 do put your face on the driving license if you have the PSEye though :)
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Posted: Apr 22nd 2008 11:08AM Streeks1984 said

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FUCK EA!
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Posted: Apr 22nd 2008 3:46AM (Unverified) said

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yes
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Posted: Apr 22nd 2008 3:53AM R Planteer said

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??? You mean the ps3 doesnt have integrated custom soundtrack.....thingie, like the 360 does?
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Posted: Apr 22nd 2008 3:58AM jorojoserojas said

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Not sure if you were being sarcastic, but I'll answer anyway. The PS3 does not (at the moment) have a quick XMb to use in-game. Custom soundtracks are not in every PS3 game.
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Posted: Apr 22nd 2008 6:52AM (Unverified) said

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This would be the only way for the PS3 to get custom soundtracks since Microsoft patented custom soundtracks in a XMB.
http://www.google.com/patents?id=mx93AAAAEBAJ&dq=gaming+soundtrack
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Posted: Apr 22nd 2008 10:24AM (Unverified) said

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Tyler,

No, the PS3 doesn't have an standard custom soundtrack feature, instead, reportedly, Sony has given the choice to the devs to add the custom soundtrack feature, hence why some games have it
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Posted: Apr 22nd 2008 4:11AM Premature ejaculation man said

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What a revolutionary feature ;p
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Posted: Apr 22nd 2008 4:46AM ZaxCG2 said

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Big reason why I heart Xbox 360 betters.
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Posted: Apr 22nd 2008 5:51AM (Unverified) said

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That's great news about sountracks but what about soundtracks?
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Posted: Apr 22nd 2008 8:38AM foxhound said

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"Don't you worry about blank, let me worry about blank."
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Posted: Apr 22nd 2008 9:10AM (Unverified) said

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"Blank? Blank? You’re not looking at the big picture!"
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Posted: Apr 22nd 2008 9:00AM (Unverified) said

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Obligatory "Just like in 2005" Fernando comment =)
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Posted: Apr 22nd 2008 9:12AM Premature ejaculation man said

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Go back a few more years. 2005 standardised it across all games (for 360). 2001 implemented it like this. ;p
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Posted: Apr 22nd 2008 11:03AM (Unverified) said

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Please, one fernando is enough.
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Posted: Apr 22nd 2008 9:21AM (Unverified) said

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There are no better textures on the PS3 version of Burnout. Instead the difference you see has to do with AA. The 360 has AA which makes the texture slightly blurry but smoother while the PS3 does not have AA which makes the textures slightly sharper but the scene is also more jaggy. In either case you would be hard pressed to tell the difference between the two which make Burnout one of the best cross platform games on the market
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Posted: Apr 22nd 2008 10:27AM (Unverified) said

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Custom Soundtracks and the Guide Button on XBox 360 are NOT the same thing. Custom soundtracks means the game countrols your music ( .MP3's off your hard drive ) just the same as it would control the in-game music. Custom Soundtracks is what the original XBox used in many of the XBox titles. Xbox 360's Guide Button ( music selection, chat, etc. ) is part of the operating system. The game won't control the music being played on the Guide Button. The in-game X-Media Bar functionality the is coming to PS3 this year is expected to include access to your music on your hard drive ( similar to the Guide Button ). Custom Soundtracks have to be coded by the developers to be included in the game. XMB is part of the operating system.
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Posted: Apr 22nd 2008 10:56AM (Unverified) said

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i agree with everything you say, but I also want to say that when you have the music streaming from your HDD the game knows to turn it down during cutscenes so you can hear them.
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Posted: Apr 22nd 2008 12:15PM DoctaDJones said

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The PS3 custom soundtrack is better than the XBox equivalent for that reason.
On PS3 you can change tracks with the trigger (just like the regular soundtrack), whereas on the Xbox you have to bring up the dashboard (pausing the game) to jump to the next track.

I don't know why the Xbox version doesn't control the custom tracks in game. I have to imagine that it has the technology to turn the volume down on any audio even if it's being streamed from the dashboard. And I'm guessing the Microsoft provides a simple API for games to control the tracks (play,pause,next track,etc); but maybe not.
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Posted: Apr 22nd 2008 4:12PM ZapBranigan said

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If you have the 360 remote you can advance your playlist without pausing the game. The reason you can't do that with the controller (in most games) is because you have to use those buttons for something else, like gameplay.

The custom soundtracks are probably one of my favorite features of the 360.
The best game soundtrack I've ever heard? Mine.
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Posted: Apr 22nd 2008 10:52AM RKN said

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This is what happens when you have developers that actually care about the PS3 and do not treat it as an afterthought in terms of cross-platform games.

Thanks Criterion for actually caring about us hated PS3 owners and fanboys instead of unloading a mediocre port on us like so many other developers. : )
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Posted: Apr 22nd 2008 11:53AM (Unverified) said

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Get a 360 instead or as well then? :shrugs:
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Posted: Apr 22nd 2008 11:39AM arrrgh said

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HOLY SHIT!!! I CANT WAIT TO HAVE CUSTOM SOUNDTRACKS IN-GAME!!! :o

Oh, riiight I've been doing that on 360 since I got it...for...yknow..EVERY GAME..
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Posted: Apr 22nd 2008 12:25PM dabamf said

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At least we have controllers that rumble...I mean...that's cutting edge technology :oP
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Posted: Apr 22nd 2008 3:55PM hey buddy said

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I don't think you understand what's being added here - Not really the same as what you're talking about. This integrates your music into the game the same way the game's existing music is by the developer - meaning you can skip tracks with the triggers, and the music ducks when sound effects and crashes happen...

Read the article like some people have been doing since the 360 came out!
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Posted: Apr 22nd 2008 12:24PM dabamf said

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Another feature worth having??? Split-screen multiplayer!
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Posted: Apr 22nd 2008 1:45PM leobebes said

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Everytime I see one of these "PS3 gets custom sound tracks, PS3 gets friends lists, PS3 gets private chat, PS3 gets movie downloads, PS3 gets In game XMB" and then see fanboys getting all wet in excitement I just want to say why haven't you got an xbox 360 the past three years?!

I understand if you own both and want to have the same experience on your PS3, but if you have been a PS3 owner only and rag on the 360 constantly while wishing for 360 features it just makes you look like an ass.
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Posted: Apr 24th 2008 10:49AM twister said

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Who the heck cares, I got my PS3 version and I absolutely love it. That's the machine I own. That's the machine I buy for. I could care less if there is a slight difference in textures or all the rest of the hogwash. I will NEVER purchase a machine from Microsoft that has a reputation of breaking down. My best friend was on his 4th replacement in a 5 month period, and sold his and got a PS3, and it has worked flawlessly for 8 months now. Plus, he has quite a nice blu-ray collection for his high-def tv, no add-ons for that, hehe.
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