Ah, that would explain why Worth Playing labeled Two Worlds a "sub-par RPG with a sub-par storyline, sub-par gameplay, sub-par sounds, and very sub-par multiplayer." Reality Pump further notes that one of the game's major failings was being stuffed with ideas. "With the original idea, we were all so excited to be working on an RPG, that we tried to fit in every idea we had, even the ones that came late in the process. Ultimately, this hurt the end product in that it had parts that were underdeveloped."
Will the expansion-turned-sequel, Two Worlds: The Temptation be better? "It's better in every aspect, and we know that many reading this have their doubts. All I can say is give us a chance to prove it." Fair enough -- as long as you don't mind us comparing it to Oblivion.