Codemasters takes over Sega Racing Studio
After turning its back on its Sega Racing Studio, Sega has handed the British developer over to Codemasters, which will integrate the company into its existing Codemasters Studios. Sega cut the studio loose earlier this month following lackluster sales of Sega Rally Revo, the developer's one and only release.
Codemasters, however, see the studio as a worthwhile addition to bolster its ongoing development of racing games by bringing on more than 40 new employees with at least one published racer to their credit. However, it looks like Codies' may be returning for seconds, and after the dust settles there may be more acquisitions in the company's future. As chief exec Rod Cousens puts it, "there will be more to come as we are not content to stand still."
Codemasters, however, see the studio as a worthwhile addition to bolster its ongoing development of racing games by bringing on more than 40 new employees with at least one published racer to their credit. However, it looks like Codies' may be returning for seconds, and after the dust settles there may be more acquisitions in the company's future. As chief exec Rod Cousens puts it, "there will be more to come as we are not content to stand still."












Reader Comments (Page 1 of 1)
FrankTheCrank @ Apr 25th 2008 10:06AM
YES!!!!!!
This is awesome news. Codemasters have been putting out exceptionally good code on the consoles. And for them to take over some of the greatest racers in gaming history is just INSANELY AWESOME.
Now PLEASE, PLEASE, PLEASE, Codemasters make a Daytona, Super GT or Indy 500 game. What about a Virtua Racing 2008...Please use those classic IP's to make some kick ass games!!
that's all.
FOXHOUND @ Apr 25th 2008 10:09AM
That's actually not a bad idea at all... get Codemasters to dev' and SEGA to publish them all. We're long overdue for a new DAYTONA USA, VIRTUA RACING, or even a possible return of SEGA GT.
Hopefully the added "talent" won't go to waste.
Haon @ Apr 25th 2008 10:34AM
Virrrrtua RACING! One of the few good 32x games.
Rob @ Apr 25th 2008 10:10AM
Oh hell yes.
Sega Rally Revo was one of the best games ever.
Dirt was one of the best games ever.
Colin McRae Rally in general owns.
This is so sweet
Fox318 @ Apr 25th 2008 11:05AM
Lets hope the studio can put out more then one game.
Ghaleon @ Apr 25th 2008 11:32AM
I would have bought SEGA Rally if it ran at 60fps. Why did '90s arcade games run at a crisp FPS and no one even tries anymore? (besides GT5, and I'll take arcade-style, thanks)
LiqwidZero @ Apr 25th 2008 1:09PM
Because game companies don't use pre-rendered characters and sprites as often anymore.
Burnt Meatloaf @ Apr 25th 2008 7:14PM
1) Many developers don't respect the hardware's limitations.
2) Many developers are getting used to PC development tools, which do not often use framerate throttling and vsync correctly, or at all.
3) Many developers don't know their limitations, which is why it took SEGA two years to release Revo in the first place.
Hardware, sprites, and 3D have nothing to do with it.
negora @ Apr 25th 2008 12:42PM
These news don't mean that Codemasters is going to develop games for SEGA, using its IPs.
FrankTheCrank @ Apr 25th 2008 2:05PM
Yeah, I misread, I think.
The headline says that Codemasters takes over SRS. But then reads that Sega handed over the developers. There really isn't any concrete deal there between Sega and Codemasters, especially with Sega's IP's.
Wishful thinking I guess.
I hope Sega would license their IP's to a good dev team. This IP's deserve to be brought back from the dead.
Mutant @ Apr 25th 2008 5:10PM
This could be good. With more resources Codemasters could put out more of their great games. Already looking forward to Dirt 2.