SuperStardust HD devs planning split-screen multiplayer update
Our affection for SuperStardust HD just got a shot in the arm with news that Finnish dev Housemarque is putting the finishing touches on a multiplayer-focused update to the twin-stick PSN shooter. Following the already available "solo" add-on, this new "team pack" update will introduce several additions, from split-screen versus and co-op modes, to a skill balancer, ship editor, trophies, and a "true" 5.1 orchestral soundtrack.
MTV's Stephen Totilo recently grilled Housemarque co-founder Ilari Kuittinen on the update, who commented that "a majority" of the development time spent on the update was focused on the new versus mode, which will feature "our 'sub' game modes and plenty of options so each gamer can tune the mode to suite their tastes." Even more interesting, Kuittinen adds that the team has been "experimenting with a game mode we call "Twin gun" mode (not disclosing specifics at the moment, maybe you can guess?) and how to make music generated levels, etc." It sounds like someone has spending a lot of time with Audiosurf, an addiction to which we can certainly relate.
[Via PS3 Fanboy]
MTV's Stephen Totilo recently grilled Housemarque co-founder Ilari Kuittinen on the update, who commented that "a majority" of the development time spent on the update was focused on the new versus mode, which will feature "our 'sub' game modes and plenty of options so each gamer can tune the mode to suite their tastes." Even more interesting, Kuittinen adds that the team has been "experimenting with a game mode we call "Twin gun" mode (not disclosing specifics at the moment, maybe you can guess?) and how to make music generated levels, etc." It sounds like someone has spending a lot of time with Audiosurf, an addiction to which we can certainly relate.
[Via PS3 Fanboy]












Reader Comments (Page 1 of 1)
kbomb1upc @ May 2nd 2008 9:32AM
Blast Factor >Everday Shooter >SuperStardust
PojoMofo @ May 2nd 2008 9:41AM
BLASTPHOMY!!!!!!!!!!!!!!!!!!!!!!
Everyday shooter is sweet, but Blaster factor is HIGHLY overrated in my book.
but I guess opinions are like assholes...
Vidikron (FU) @ May 2nd 2008 10:08AM
I personally really like Blast Factor, especially after the Advanced Research add-on, but Super Stardust is better IMO. In fact, I think SSHD is the best dual analog shooter period. I never could get into Everyday shooter though.
Kodros @ May 2nd 2008 11:25AM
I hate how you can't shoot at every angle in Everyday Shooter. I think it's only every 45 degrees.
Jody Anthony (cookingrebels.com) @ May 2nd 2008 9:53AM
best game on the ps3. i have put more time into it than any other game.
TheHuntIsOn @ May 2nd 2008 9:56AM
Really? I'd rather play the original Stardust. Better soundtrack.
Vidikron (FU) @ May 2nd 2008 10:09AM
@TheHuntIsOn
At least with SSHD you can use your own soundtrack.
Sir Fidlious Wong (Zeon Defense Force) @ May 2nd 2008 10:00AM
It's good to see improvements to this title. It really is a gem.
StarFoxA @ May 2nd 2008 11:04AM
Looks a lot like Geometry Wars.
Nate @ May 2nd 2008 11:21AM
Except with actual 3D objects with textures and lighting and running at 1920x1080 at 60FPS
The game is really good. Yes, it's pretty much like other dual analogs, but the fact that you're basically fighting on the surface of a sphere and enemies can come down from the third dimension makes for a very interesting - and hard - game.
Supports custom soundtracks, too. Pretty sweet.
Thr3e2wenty8 @ May 2nd 2008 11:26AM
SSHD is great. (not my vote for best of the PS3, but a great addition for those who want a taste of old school with high end look) I do however have a problem with the co-op mode. Eventually there is so much debris on screen it is impossible to share the screen and manuver 2 ships.
Can't wait for the update.
Tranando @ May 2nd 2008 2:29PM
Sweet game, a must have for every PS3 owner. Blows away Geometry Wars and Everyday Shooter by a mile..
Martez @ May 2nd 2008 2:46PM
Love this game. Can't wait for a split screen update- hopefully that includes online two-player as well.