Ubisoft has finally announced its first contribution to Nintendo's forthcoming WiiWare service, and it's a remake of 2005 PC shooter Protöthea. Supposedly, there are a lot of additions, but whatever Argentine developers Sabarasa (Mazes of Fate) and Digital Builders added, it hasn't made the game interesting.
It's not just the laggard enemies and humdrum soundtrack that have us yawning -- even the heads-up display is enough to put SHMUP fans to sleep. But that's alright, as the last thing we needed was more must-buy WiiWare games.
Protöthea is scheduled to debut with WiiWare's launch on May 12th alongside (more interesting) shooters Star Soldier R and Gyrostarr. Ubisoft will be asking 1,000 Wii Points for the game. Bring a pillow and blanky past the break for another Protöthea video and a list of new features for the remake.
New additions for the Wii remake:
- Ship is maneuvered with nunchuk analog stick, shots directed with remote
- 100% 3D engine instead of 2D/3D mix
- Ten missions instead of seven
- Four wolds instead of two
- 50 enemies instead of 40
- Two new power-ups, the destructor and absorb, added over the original's phantom and UFO items
- Power-up for slowing down time
- New ground weapon