Yawn: Ubisoft bringing Protöthea to WiiWare
With so many proposed WiiWare titles crossing Nintendo's gold-lined desk, you might think that the company would be interested in picking the best and brightest to release alongside its upcoming online service on May 12. And you'd be right, if by best and brightest, you meant old and uninspired, two terms that are well suited to describe Protöthea, the latest launch game confirmed for WiiWare, and the first from Ubisoft.
If the game's name sounds familiar, that may be because the top-down shooter is actually a port of a nearly three year old PC title, and judging from the above video Protöthea feels antiquated even by those standards. The game will include newfangled controls care of the Wii remote and nunchuck, as well as a number of other additions being introduced by the developers at Sabarasa and Digital Builders, but with Protöthea sharing download space with more interesting shooters like Star Soldier R and Gyrostarr, we can't help but wonder what the point is.
[Via Wii Fanboy]





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Reader Comments (Page 1 of 1)
Fernando Rocker @ May 6th 2008 10:47PM
Looks very boring, and expensive at 1000 Wii Points.
Gyrostarr looks a lot better, and it's only 700 Wii Points.
Same with Animales de la Muerte (Animals from Death)... I mean, animal zombies from a mexinca zoo? Nice!
Gyrostarr:
http://wii.ign.com/articles/868/868645p1.html
Animales de la Muerte:
http://wii.ign.com/articles/869/869222p1.html
High Voltage Software is creating better games for the WiiWare, with just 50MB of space. A lot better than the crap third party shovelware games.
OhJustSomeRandomGuy @ May 6th 2008 11:08PM
Protöthea is perhaps the most plodding shoot 'em up I have ever seen. I'm getting really disappointed in Ubisoft shotgun approach to the game industry.
"Is it taken? No? We'll publish it!"
The in-house dev teams aren't any more hit and miss than the ones at other companies, but the stuff they decide to publish from other companies is by and large utter crap.
Gyrostarr looks OK, but I'm pretty unimpressed. I have both Tempest and Space Giraffe for my 360 already, so I don't see much more need for another tube-based shooter.
Animales de Muerte just looked boring to me, sorry. The premise didn't strike me as interesting, either. Any time you have to resort to monkeys and animals being a comedic element, you've run out of real comedy ideas.
ThornedVenom (Harley Quinn Defense Force) @ May 7th 2008 1:57AM
I think those games look great, especially compared to some of the Wii titles out there.
bender @ May 7th 2008 5:08PM
When I saw the first 15 seconds of Animales de la Muerte I thought it was going to be some kiddy title, but I LOLed when the elephants head got torn with a chainsawed(real word?). Thanks for showing them Fernando.
bender @ May 7th 2008 5:10PM
Grammer errors be damned.
Yourself @ May 6th 2008 11:00PM
Agreed that Gyrostarr looks cool, but Star Soldier R? What a letdown. I was hoping for a real Star Soldier game, that series kicks ass. Instead we get the time mode that I've played all of once in SSS. Sweet.
Pimliconite @ May 6th 2008 11:18PM
The controls seem much more interesting than SSR or Gyrostar (looks like the Geometry Wars Galaxies controls). The other two examples look like they could be on any platform, but this one seems to actually take advantage of the platform. Why the hand-flapping about this title?
But yeah, not a lot happening in that video. Maybe it picks up later.
mr nimblewick @ May 6th 2008 11:24PM
What would a wii-related launch be like without some crappy ubisoft games taking up space?
Kujel @ May 6th 2008 11:35PM
*Yawn*
D_Average @ May 6th 2008 11:36PM
Who cares about this trash, Wii Ware is still going to explode b/c of four important words; "Animals de la Muerte!!"
Blue_Falcon @ May 7th 2008 12:35AM
I think the last minute hyping is enough to show Ubi's not really focusing on this title, even if they completely re-did elements of it (or so the IGN preview said)
I'll still wait for general press reactions, but I still have plenty of other WiiWare games to look at if this ends up sucking.
Aprime @ May 7th 2008 1:18AM
Reminds me of Tyrian, but shittier.
ThornedVenom (Harley Quinn Defense Force) @ May 7th 2008 1:47AM
I'm sorry, but this game looks like an absolute bore. Some of the other Wiiware games are actually looking much more fun than full-priced Wii games: what sincerely makes these big publishers think that this piece of under-shovelware is going to stand a chance?
The Wii may be underpowered, granted, but goddammit, it's been over a year already: if you want that golden jackpot, learn how to design smartly instead of complaining that the console is either A) a toy, B) just a mass-market Wiisports party machine or C) only viable for 1st-party titles.
PiemanPieman @ May 7th 2008 5:58AM
This is somewhat unrelated, but I really hate the internet right now, and that includes a good many of you.
sjenky @ May 7th 2008 6:11AM
Wait, Are you guys doing Nega-Previews now? I think you forgot to mention that in the title.
C'mon, it looks pretty cool..
Consolcwby @ May 7th 2008 6:31AM
I've actually played worse than this, although it does seem rather uninspired... Why doesn't someone come up with a Wii game that's more fun and original? O_o Baffles me how devs do NOT want to make money off the Wii...
Sansai @ Jun 2nd 2008 11:24AM
Anyone think that this is very similiar to capcom's Twin Bee game?
Cyberxion @ Jun 2nd 2008 1:31PM
Yeah I sort of agree, except Konami made Twinbee, not Capcom.