THQ 'axing' 200 employees to leave, pretty please
The culling may have already started after rumors last week that members of THQ's Rainbow and Sandblast studios were laid off. To prevent people from losing their jobs in the future, CFO Colin Slade says that THQ is instituting a four-stage greenlight process to ensure better quality (and apparently better sales) from the publisher's titles.
[Via GameDaily]
Add your comments
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br> tags.



















(Page 1) Reader Comments
Reply
Reply
Reply
Reply
Juice Games in particular.
Reply
Reply
Reply
Reply
As someone with common sense said,retraining them could fix that.
Or not,IDK.
Yay for the system.
Reply