Kid Icarus on Wii indirectly revealed by IGN
When fans debate which of their plentiful wells Nintendo will be returning to for their next big title, Kid Icarus is always a popular suspicion. Now, IGN's Matt Casamassina has basically confirmed that it's on the way to Wii. On episode 7 of the IGN Nintendo Voice Chat podcast Casamassina says, "Of course [Nintendo is] going to have some E3 surprises. You know, Kid Icarus, for crying out loud, how many times do we have to say Kid Icarus? Kid Icarus is coming for crying out loud." When a co-host asks if he wants to reveal the developer he responds "I think we've confirmed it a billion times but no, I'm not going to say it officially."
Adding more fuel to the fire on this week's show Casamassina said "Kid Icarus, that's another one that I'm really anticipating just because I love the franchise and I'm sure that the developer will make a really pretty game." It looks like we'll have to wait for July to hear anything official from Nintendo but, if Casamassina is to be believed (we've asked him for further clarification), a Wii version of Kid Icarus seems to be all but a done deal.
[Thanks to Jeff for the heads up.]
Adding more fuel to the fire on this week's show Casamassina said "Kid Icarus, that's another one that I'm really anticipating just because I love the franchise and I'm sure that the developer will make a really pretty game." It looks like we'll have to wait for July to hear anything official from Nintendo but, if Casamassina is to be believed (we've asked him for further clarification), a Wii version of Kid Icarus seems to be all but a done deal.
[Thanks to Jeff for the heads up.]











Reader Comments (Page 1 of 3)
PojoMofo @ May 8th 2008 12:31PM
Fernando E-gasm in 3..2..1..
4MyFriends @ May 8th 2008 12:33PM
Troll trying to bait Fernando in 3..2..1..
Go White Sox and Go other Team @ May 8th 2008 1:02PM
I hardly consider that a troll comment. I thought it was funny, and you know something, he's probably right. Which makes it even more humorous.
JakubK666 (Ninja Defence Force) @ May 8th 2008 2:09PM
From what I've seen, there's going to be a whole lot of e-gasms today.
Smoke_Dawg_187 @ May 8th 2008 12:31PM
Hopefully this game will be good.
baby sea tuna @ May 8th 2008 1:02PM
Only if they drastically improve on the original.
PhrawzT @ May 8th 2008 2:35PM
I got the original NES game right when it came out and I thought it was a great game. I can't wait to see an updated one.
Hashbrown Hunter @ May 8th 2008 3:14PM
I'm really hoping this new Kid Icarus is like how Metroid was upgraded to modern times. I also hope it's equally as impressive.
deaftly @ May 8th 2008 12:32PM
Gonna be interesting to see what kind of game they make this since its been since the days we had to use a horse and carriage as transportation since the last time we played a kid icarus game. 3 since's in 1 sentence!
Go White Sox and Go other Team @ May 8th 2008 12:40PM
I never played the Kid Icarus game for the NES, well maybe a little. I do not remember either way. Can you or someone tell me what the excitement is all about? What was it about the NES game that you like so much? I am curious for your answers.
Kudos to Nintendo for resurfacing a franchise from so long ago. I am sure that it will meet with Nintendo fans approval. Nintendo should look at some of the other long lost franchises from the NES and bring them to the Wii. If they don't, then they are seriously running the risk of alienating some of thier faithful fans.
Curtis the Claw:XBL - supapaypamawio @ May 8th 2008 12:52PM
Honestly in my opinion the original Kid Icarus kind of sucked...you basically jumped up from platform to platform, kind of like mario only vertical. Then you would shoot arrows at all the bad guys, but the arrows would only go a small distance before disappearing. I've been playing it on my NES a bit lately and it is pretty challenging. Either way I'm pretty excited about this after Pit's bad ass return in Brawl.
deaftly @ May 8th 2008 1:06PM
Personally I always hated Kid Icarus on the nes
xFenixKnightx @ May 8th 2008 1:12PM
Same here deaftly. I somewhat remember that game and I dont see why people are pissing all over themselves for it. Maybe because its a Nintendo character? Oh goodness! lol It's going to be a complete ramake, we dont know how its going to play, calm the fudge down.
Curtis the Claw:XBL - supapaypamawio @ May 8th 2008 1:37PM
It really was just pretty mediocre, I mean really, there is a reason they haven't put out another one in 10+ years.
samfish @ May 8th 2008 1:56PM
I liked it. I think it's one of the handful of old games that are still enjoyable today. It's hard, it plays well for an NES game and it's just fun. It makes you want to keep on trying to beat the level again, like any old school game should, because you just KNOW that if you had dodged any enemy instead of shooting at it, you could have beaten the level.
Its a 20 year old game (came out in 86, I think?), so it shows it's age...and it's not a timeless classic in the way Mega Man or Super Mario Bros is...but most NES games, even the good ones, aren't.
If you take it for what it is, it's just a fun game.
343 Guilty Fart @ May 8th 2008 3:41PM
Kid Icarus was the first game I ever bought for the NES. Those were the days...
Fernando Rocker @ May 8th 2008 12:36PM
Oh, please be true...
Altouhg, I'm more interested in Star Fox, hopefully developed by Factor 5. They said that they are more interesting in the IR Pointer than motion controls, and I agree.
You control the Arwing with the analog stick, and the camera/aim with the IR Pointer (like Metroid Prime 3), shot with A and bombs with B.
Z button can be used to do the barrel roll. And d-pad up to boost, and d-pad down to brake.
It would be perfect.
=p
Fernando Rocker @ May 8th 2008 12:37PM
By the way, I'm very good with Pit in SSBB. =)
Sir Fidlious Wong (Justin T. McElroy Memorial Burn of the Day Award) @ May 8th 2008 12:47PM
I think is Starfix Command wasn't soo broken, you'd have a point. Or play the railshooter levels on Ratchet & Clank Future where suddenly simply flying and shooting became a massively complex thing to handle. Thankfully Insomniac avoided disaster there by reducing the number of possible enemies or things going on so that players could keep up. But remembering the last level of Starfox 64, I could easily imagine being drastically overwhelmed fairly quickly.
Fernando Rocker @ May 8th 2008 12:50PM
Every movement I listed is currently done in the same way. The only difference I mentioned is the IR Pointer for aim, the pointer is quicker, more precise and easier than the analog to aim.
PojoMofo @ May 8th 2008 12:52PM
MP3 is the only game I have played for more than an hour, and I will say that it is the best controlling and best use of the wiimote IMO. More games should use that control interface.
FOXHOUND @ May 8th 2008 1:00PM
Secondedededed on the whole STARFOX sequel, preferrably like the 64 version. And kill Slippy. Please. I mean, in the worst way possible. Maybe even like the way Frieza did Krillin. That was hilariously bad.
Fernando Rocker @ May 8th 2008 1:02PM
Just one more thing... please, include the phrase: "Do a barrel roll"
=p
Donald @ May 8th 2008 1:20PM
Thankfully, barrel rolls are the new spoony bards.
Curtis the Claw:XBL - supapaypamawio @ May 8th 2008 1:45PM
I'm pretty sure I can play through Starfox 64 and say all of the lines right with them. Seriously, that game has the most memorable lines ever. Such greats as...
"Do a barrel roll"
"Never give up. Trust your instincts."
"Annoying bird! I am the great Leon!"
"Hey, Einstein! I'm on your side!"
"Andross' enemy is my enemy!"
"Cocky lil freak!"
"That rewards as good as mine"
BPM [SSBB: 5026 4120 1186] @ May 8th 2008 5:21PM
Press B for Bombs!
DizzyBoyDizzy @ May 10th 2008 12:18PM
were you jsut wishing out your ass or did youi here that somewhere, about the starfox factor 5 thing
DiddlyKong @ May 8th 2008 12:36PM
He's been saying this for a long time. The developer is Factor 5. I think he's all talk.
Andrex (NDF - Host) @ May 8th 2008 5:07PM
Just like Halo DS?
tmacairjordan87 @ May 8th 2008 12:36PM
I guess I can let them get away with this since it's been what..15 years since the last one? Good job Nintendo that's *almost* a new IP.
Fernando Rocker @ May 8th 2008 12:45PM
What's wrong with the current franchises? What's wrong with Mario, Zelda, Metroid, etc.?
There are millions of people who like those characters, and I enjoy games with those characters.
Nintendo created nice and appealing characters that will last for life. Yes, every Nintendo frachise WILL be on their next console, and also in Nintendo console in 20 or 30 years.
Those characters are iconic. Why do you think you can find infinite amounst of fan made stuff? Cakes, clothes, paints, draws? Why do think a lot of stores sell Nintendo shirts, figures, kechains, wallets, heck, even underwear? Because people like those characters.
Do you think the guy from Uncharted or Resistance guy will be remembered in the future? Of course not.
Besides, Kid Icarus is coming, and also Disaster: Day of Crisis is coming in June. And even if YOU don't like them, Nintendo created new franchises with Wii Sports, Wii Fit, Wii Music, etc.
tmacairjordan87 @ May 8th 2008 12:51PM
What's wrong with them is that they're stale. Extremely stale. They know they can get tools like you to buy each one every time with little to no difference to them which is why you guys will never see a new IP at this rate that's not for people who have an attention span of 5 seconds with video games.
Now like I said, I have no problem with this even though this tells me they're doing everything possible to avoid creating a new IP by reaching really far back to resurrect franchises they haven't beaten to death.....yet.
Vidikron (FU) @ May 8th 2008 12:53PM
I'm tired of their characters personally.
Sir Fidlious Wong (Justin T. McElroy Memorial Burn of the Day Award) @ May 8th 2008 12:56PM
C'mon Fernando. You gotta quit jumping at the traps.
Also, to asnwer your question, would Nintendo characters BE a memorable or sought after if Nintendo didn't whore em out everywhere? Would people be talking about Pitt if he wasn't in SSBB? Got an answer for you, no. Trust me, I checked for Pitt fanart on devart before the announcement was made and I found 3 pieces. Search devart now...
Will people remember Nathan Hale or Nathan Drake ten years from now? Well, depends if those franchises are still around. You can't exactly deny the prominance of characters like Lara Croft, Kain, or Sweet Tooth still being around today. And for many, they are getting into gaming NOW.
With some of this stuff, you have to ask yourself, are you excited about the characters because they are good characters (Mario, Earthworm Jim) or because you grew up with them (Pitt)? Now keep in mind, a whole new generation of gamers have grown up on Playstation and Xbox. Yesterday's Contra characters are todays Nathan Hale.
Phranctoast @ May 8th 2008 12:57PM
Kid Icarus is more Nostalgic than Iconic.
It also maybe rather unfair to compare franchises from 15 years ago to ones created two years ago, and speak about longevity.
samfish @ May 8th 2008 1:02PM
"They know they can get tools like you to buy each one every time with little to no difference to them which is why you guys will never see a new IP at this rate that's not for people who have an attention span of 5 seconds with video games."
I try not to laugh at you too hard when you say stupid shit like this.
But please...do tell how MGS4, GTA4, Ratchet & Clank 7, Halo 3, God of War 3, GT5, FFXIII, Doom 4 or any other god damn sequel are fundamentally any different from a sequel Nintendo makes?
If you're tired of Nintendo's games, you should be tried of the above mentioned by now, too. They don't/won't do anything fundamentally new or different. It'll be the same basic game with new features.
What is that called, usually? Oh, right! A SEQUEL.
Fernando Rocker @ May 8th 2008 1:05PM
I was going to say the same thing, samfish... but it's impossible to discuss with those guys.
They probably will tell you than the games are very different and new because HD graphics.
PS. You also forgot Killzone 2.
tmacairjordan87 @ May 8th 2008 1:09PM
The gameplay in GTA 4 and MGS 4 have been overhauled completely. GTA has untold amounts of new stuff including working multiplayer (well for 360 owners). Mario is the same shit since 64, go to worlds collect stars save princess. Zelda, go to dungeons, get the same damn tools all the time, usually getting the triforce.
And yes I am tired of most of those franchises as well. All of them get called out for being repetitive by people but not nintendo franchises because fanboys like you and fernando are practically married to them. You can still like them but jesus stop sucking them off long enough to see that they're largely the same game every time.
samfish @ May 8th 2008 1:14PM
"The gameplay in GTA 4 and MGS 4 have been overhauled completely."
Oh SHIT! HAHAHAHAHA! They have NOT! Are you insane?! What the Hell is your definition of "overhauled completely"
Does GTA have shit controls and piss poor actual gameplay still qualify as 'overhauled completely'? Is MGS4's optional FPS mode 'overhauled completely'?
You're a completely blind fucking hypocrite, buddy.
Fernando Rocker @ May 8th 2008 1:18PM
"Mario is the same shit since 64, go to worlds collect stars save princess."
So GTA is not the same "Go to this point of the map, do the mission, repeat"?
Really... impossible to discuss with you guys. If Nintendo release a game: more of the same. If Sony releases a sequel: innovative.
tmacairjordan87 @ May 8th 2008 1:18PM
You're a fucking moron. Before you say another word look up the MGS 4 gameplay trailer from last november or w/e on gametrailers. There's many gameplay elements that lean it more towards an action game than stealth like the others.
The driving controls aren't that good in GTA 4, but it's more realistic. You can't go flying around corners with the handbrake only anymore. The on foot combat is a million times better with the cover system and shooting. Now if you can't figure out how to use them correctly that's another problem.
Vegnagun bwf @ May 8th 2008 1:28PM
Killzone doesn't need a sequel.
samfish @ May 8th 2008 1:41PM
I've seen plenty of gameplay from MGS4. It's fundamentally the same damn thing. It's the very definition of a sequel.
You're a hypocrite because, as Fernando kind of said, if a game you like has new elements, it's "innovative" and "completely different". If it's a game you don't like, though, such as your irrational hatred for Nintendo games, it's "the same shit, different pile".
If you don't like a game because it starts to feel stale, FINE. That's entirely up to your judgment. I, unlike you, though, don't hold series to a different standard when it comes to sequels. If I didn't think the GTA games were shit in general, I'd probably love GTA4. I did the exact same crap in San Andreas. Similarly, I'm under NO illusions that Twilight Princess or Mario Galaxy are fundamentally different from their predecessors (Metroid, being a trilogy, is another story).
But you know what? They're FUN. Why it's so hard for you to grasp that you liking the 4th GTA game in 7 years is no different than Fernando or I enjoying the 3rd Mario game in 12 years is something I fear I'll never understand.
A sequel is a sequel and we'd BOTH be hard pressed to come up with sequels that ACTUALLY were "fundamentally different".
STOP letting your biases tell you that the sequels you like are any different in that aspect from sequels you DON'T like.
Markez (MKWii 4339-2878-5120) @ May 8th 2008 1:49PM
To say the gameplay in GTA has been overhauled completely is downright asinine.
Outside of Pikmin, which rules, I really can't put my finger on many new IPs for Nintendo.
Curtis the Claw:XBL - supapaypamawio @ May 8th 2008 2:07PM
I agree with sam, everyone is always complaining about the amount of Mario games and how they are all the same. Why is it so bad for Mario to have so many games, but ok for there to be so many GTA games? They are both very high rated games and in my opinion haven't got old yet. When you start to think about it, GTA games come out a lot more then Mario games. The first GTA game came out in 1997, since then we've seen GTA 2, GTA London, GTA 3, GTA Vice City, GTA San Andreas, GTA Liberty City Stories, GTA Vice City Stories, and GTA 4. The gameplay in these games hasn't changed much at all, and that isn't a bad thing. So why is it so bad if Mario gameplay doesn't make huge drastic changes?
Curtis the Claw:XBL - supapaypamawio @ May 8th 2008 2:10PM
Oh, there are also all the GBC ports as well as the GBA game.
John Z @ May 8th 2008 2:13PM
@samfish
"A sequel is a sequel and we'd BOTH be hard pressed to come up with sequels that ACTUALLY were "fundamentally different"."
The two examples that come to mind, really, are Super Mario Bros. 2 (US) and The Adventure of Link. Shifting over to non-Nintendo, a case could be made for Final Fantasy X/X-2 to XI/XII (the shift from the turn-based/ATB battles to field-based real-time battles), or Castlevania III to Symphony of the Night.
It's rare that a sequel changes things up tremendously, because the old aphorism of "if it ain't broke, don't fix it" is actually kinda true. It's even rarer that a drastically-revamped sequel is actually successful.
That said, I don't personally see anything wrong with supposedly "whored-out" franchises still being successful, like Mario or Sonic. The characters have captured the hearts of longtime gamers because the older games were quality products, and as such we tend to have high hopes and higher expectations for them. That both series have had some pretty bad missteps of late (STH on 360/PS3, and good Mario games being released only one to a generation) can be forgiven by some folks (NOT EVERYONE), but with the expectation that the developers learn from their mistakes. They do tend to take the bad review scores personally.
Back on topic: zomg Kid Icarus. I liked the NES game (even if it was harder than hell-- I literally never could beat the third fortress, always got eggplanted two rooms from the boss) and if they can bring that kind of gameplay to a 3D waggle-capable environment, then all the better.
Vidikron (FU) @ May 8th 2008 2:13PM
I think the "problem" with Nintendo is two fold. First, they may not put out Mario games at the same rate as, for example, Sony releases R&C games... but the time span is much longer. They've been releasing those games now for a couple of decades. Just makes them feel a bit long in the tooth.
The other issue is they way they put those characters in so many games. Mario This, Mario That, and Mario Here Too. And a lot of the time the games are simply average or flat out crappy. But since they have those freaking mascots they like hot cakes and the fanboys defend them endlessly... and quite honestly, I think they get scored higher than they should be too. Reviewers aren't immune to nostalgia and fanboyism. I'm not saying that doesn't happen to other games (for example, I don't think GTA IV deserves all those 10s), but since Nintendo whore's out their mascots in so many different games I think they tend to benefit from that more than other companies.
tmacairjordan87 @ May 8th 2008 2:14PM
Well if you want to count game boy games and spinoffs (which is what gta london was) then there's about 7 GTA games to about 4 trillion mario games. Yes gta 4 is similar to the previous ones but there is a lot more to do. These mario games are literally the same thing to me. I didn't do anything extra in sunshine than in 64. I've done tons of extra shit already in gta 4 than the other games.
Curtis the Claw:XBL - supapaypamawio @ May 8th 2008 2:22PM
I don't think you can really put the GTA gameboy games and GTA London in the same league as things like Mario Tennis and Mario Kart. The GTA games are all part of the same series and all have the same gameplay, The difference between Vice City stories and GTA IV is a lot smaller than the huge differences between Mario Kart and Mario Sunshine.