Banjo-Kazooie 3 screens flood the net
When we said that Microsoft was springing some serious pre-Gamer's Day leaks, we meant it. While NeoGAF members were getting the skinny on Viva Piñata and Scene It? sequels, they also tracked down a backpack-ful of new screens for Banjo-Kazooie 3, Rare's adorable action platformer. We've put the whole mess of them below for your enjoyment.
The Joystiq hive mind is split on BK as a series, but even the doubters among us have to admit that these screenshots look ... well, they look magical, OK? There, we said it. They look like magical fun. Are you happy now?
The Joystiq hive mind is split on BK as a series, but even the doubters among us have to admit that these screenshots look ... well, they look magical, OK? There, we said it. They look like magical fun. Are you happy now?











Reader Comments (Page 1 of 2)
Esat Dedezade @ May 12th 2008 8:22AM
The memories....
Ryan LN @ May 12th 2008 2:29PM
I'm just hoping that the memories don't get shat upon by another hamfisted effort on behalf of our friends at Rare. I swear, on the N64 they could almost do no wrong, with Goldeneye, Jet Force Gemini, Blast Corps, Conker, Banjo- even weak ol' Diddy Kong Racing was fun. But ever since them my ardor for their stuff has been cooled by Starfox Adventures, Perfect Dark Zero, Grabbed by the Ghoulies, and Kameo. It used to be that if I saw something with the golden R on it, it was automatically a must buy. Nowadays... we'll just wait and see. The screens are nice, and I do remain hopeful, but I'm taking this all with a large helping of skeptical sauce.
NoHitHair @ May 12th 2008 3:02PM
Wait... What's this "Rare" company? I have distant memories of Perfect Dark and Conker's Bad Fur Day floating around in my head but I could've sworn those games were made by a company that wasn't a collection of worthless hacks held together vainly by Microsoft's failed purchasing venture.
Ryan LN @ May 12th 2008 3:27PM
Now I wouldn't go so far as to call them worthless hacks. Kameo was not a horrible game; I would even place it in the neighborhood of "good"- it just wasn't *great*. GBTG was pretty much a waste of everyone's time, while I have a personal vendetta against Star Fox Adventures- but to be fair I'm not sure how much of that is the fault of Rare and how much of that is the fault of Nintendo for meddling. All I know is that it has been a long, LONG time since they've come up with anything that has really been worthy of a pedigree that they worked long and hard to establish. Here's hoping.
Tiptup300 @ May 12th 2008 3:38PM
I see a LOT of vehicles. This is not good.
Co @ May 12th 2008 6:57PM
You guys fail to see the talent-sucking disease that is Microsoft. There isn't one Rare game on a Microsoft console that can hold a candlestick in the wind to even Star Fox Adventures. (How do people knock that game? They obviously haven't played it...)
Nintendo bred so much creativity and funding towards Rare, and Rare was probably the only company that knew Nintendo's hardware better than Factor 5.
Ryan LN @ May 14th 2008 2:33PM
Oh, I haven't played Star Fox Adventures? What, did you have some sort of covert electronic surveillance in my home in the early part of this decade? I just think it's so convenient for people to dismiss another's points of view with the "he obviously hasn't played it" brush off when the fact is people just have differences of opinion. Yes, I *have* played Star Fox Adventures (SFA), and with exception of Killer Instinct, I have played to completion and owned every Rare game between Donkey Kong Country through Perfect Dark Zero. With all the fanfare and hype surrounding the release of SFA, you would have thought that it would have been a mix between Zelda, Star Fox, and a big fat orgasm- but instead all we got was a huge ball of "meh"-it offered nothing new to any genre that hadn't been done before or done better, and was a jack of several trades but master of none. Granted, it had pretty decent graphics for the time, but again there was certainly nothing about the game that justified the eight eons in took to for them to finish it.
While I can't say I know any of the good folks who work at Rare, nonetheless I've frequented their website for years and I *like* them- their philosophy about games, their senses of humor, the cryptic hide-the-ball they play with the media and the gaming public. They seem like guys you could have a beer with. Be that as it may, they have just failed to show me anything "special" in the last six plus years. Feel free to disagree all you want, but one of the best predictors of future behavior is past results. I will probably be sucked in and no doubt buy Banjo 3 when it comes in, but if I squander $59.99 on a mediocre title it will be my fault for not learning after the 4th time.
T @ May 12th 2008 8:25AM
While the environments look great....why does Banjo have corners?
acefondu @ May 12th 2008 8:50AM
I agree with you, I like the backgrounds but Banjo is unnecessarily stupid looking.
xFenixKnightx @ May 12th 2008 8:58AM
LEAVE BANJO ALONE!
http://www.flickr.com/photos/12175406@N08/1896258636/
Cahlito @ May 12th 2008 9:30AM
i was thinking the same thing. Ahhh the memories of hours spent beating the orignal Banjo Kazooie. Anyone remember that Halloween level?
flameofdoom666 @ May 12th 2008 10:03AM
Yep! Mad Monster Mansion- amazingggg.
I loved Banjo Kazooie and Banjo Tooie- and the same team is doing this one. I will buy it without hesitation. I love me some Rare!
People who say they are not a good company is on crack.
xFenixKnightx @ May 12th 2008 11:08AM
Hey T
Ck this teaser trailer, hes BEEN having these croners lol!
http://www.youtube.com/watch?v=ePgIGmYv-sY
xFenixKnightx @ May 12th 2008 11:12AM
*corners
J.Goodwin @ May 12th 2008 11:26AM
Because Banjo had corners on the N64. It's the same reason that his world is made out of blocks.
This is pretty amazing stuff artistically, IMHO. If you didn't play Kameo, I invite you to go back and check it out. It's biggest flaw was that no one could particularly figure out what kind of game it was (it's a character action RPG, btw, kind of a hybrid of Zelda and Mario with a large Kirby influence).
Hopefully reviewers will already understand what a Banjo game is, and this won't be a problem. They haven't released a truly bad game on 360 yet. Their launch titles were still in that launch title mindset, so you kind of have to judge them on that level.
I'm not at all surprised about a new Pinata game, since I think Microsoft always intended this to be an annual franchise, if not series. I think they wanted Kameo to be that way as well, but it didn't work out.
xFenixKnightx @ May 12th 2008 8:27AM
The memories indeed. This is great news! I hope this doesn't get delayed or anything and hopefully it comes out around Nov, or Dec.
Zarim @ May 12th 2008 8:36AM
I will regrettably be withholding my excitement. The originals rocked, but lately Rare can't seem to make a good game.
flameofdoom666 @ May 12th 2008 10:04AM
I disagree. Their games are great.
They might not be as amazing as they once were, but "cannot make a good game" is very irrational and untrue.
Johndude @ May 12th 2008 10:31AM
Agreed
Especially if they give banjo a voice, thats nearly as bad as giving Sonic a voice
I want the grunting banjo of old and having to read everything, thatd be awesome
Tim The Enchanter @ May 12th 2008 10:48AM
They just need to get their groove back, much like Stella did. They're making good games, but not GREAT games like they used to. I want a good Perfect Dark and Killer Instinct!
tmacairjordan87 @ May 12th 2008 2:33PM
Rare hasn't made a game truly worth mentioning since the original conker's bad fur day on the N64's deathbed.
voodoo_craig @ May 12th 2008 8:37AM
Okay, now I'm very excited!
TheHuntIsOn @ May 12th 2008 8:44AM
I find it hard to get excited by Rare games these days. Gotta say this one looks beautiful. And magical. But it still says Rare.
Portach.king @ May 12th 2008 8:53AM
Well from a quick glance the level design looks like it keeping spirit with the original title, which seems good, though the revised character design has yet to win me over (having said that, they weren't the most appealing character designs in the first place ;) )
From the looks of things this will be Microsoft's big game for tomorrow. I'm genuinely surprised, do they expect this to be this years Super Mario Galaxy? If they do, I just hope that Rare have altered the tone a little from the original titles. It tried to hard to go for the broad humour (talk toilets, belching Hippos etc.) whereas games like Mario work so well because they have confidence in their style and charm. If Banjo 3 nails that too (along with the originals level of gameplay) they may have a real winner on their hands.
FOXHOUND @ May 12th 2008 9:09AM
Battletoads Saga for XBLA, plz. :\
Misfit Toy @ May 12th 2008 9:20AM
Does it get any better than a bear and a bird in his backpack Justin? Haha...I said bird in his backpack. Haha.
"Is that a bird in your backpack or are you just happy to see me? Whoa...geez...it is a bird!"
colinbell @ May 12th 2008 9:20AM
Expect another third rate flop from a once great developer. What were the last few titles from rare? PDZ, Kameo, Viva Pinata. Its sad really, but understandable when you realise that the core team of developers of Goldeneye is not longer part of Rare.
joshua @ May 12th 2008 9:30AM
Viva Pinata was awesome, the fact that it didn't sell is a travesty in the gaming world. As for
flameofdoom666 @ May 12th 2008 10:07AM
Yes, PDZ wasnt as good as the original- but it was not BAD. Also, Kameo was amazing for what it tried to do- why don't you play and beat it-. Its great.
colinbell @ May 12th 2008 10:23AM
Well I concede you may be right about Viva Pinata - pretty innovative game. Lets see - these guys were the kings of the console market in the pre-PS2/XBOX era.
samfish @ May 12th 2008 9:27AM
I don't like that Banjo still looks like a hillbilly rapist and I'm kind of 'meh' on the overall visual style, but I'm still excited.
This is Rare's last chance to prove that they're still a great developer, though. If they screw this up by making it anything less that perfect, I think people will permanently write them off.
xFenixKnightx @ May 12th 2008 9:58AM
No doubt though, if it were a Nintendo game instead of MS you would be ALL over it.
samfish @ May 12th 2008 10:06AM
Uh...since I've said it to you personally in the past, what part of "I will very probably buy a 360 just for Banjo" do you not understand?
And yes, I would be all over it if it were Nintendo. Nintendo has nothing to prove at this point when it comes to making quality games.
It's Rare, though, so some doubt is understandable.
flameofdoom666 @ May 12th 2008 10:09AM
Samfish- I am a Nintendio Fanboy at heart- and Rare still makes Nintendo-esque games. I boug ht a 360- and Kameo is fantastic. Try it out- you will love it! Its a throwback to their N64 days as far as I am concerned. I loved it.
Its hard for a platformer company to get by these days- that is their real problem.
Vcize @ May 12th 2008 10:15AM
"Nintendo has nothing to prove at this point when it comes to making quality games."
Eh, says you. Personally when I find 10+ year old 2-generation ago versions of their biggest franchises to be better games even in today's world (MK64, SM64, OoT) than the current adaptations of those series that is a problem too me.
I realize however, that I am in the minority. And perhaps that is just a symptom of how ahead of the game they were in those genres back then, but it would be nice if they could at least catch up to where they were 10 years ago.
samfish @ May 12th 2008 10:17AM
I've played Kameo and I like it.
...it's just not worth buying a system for. I would, however, pick it up if/when I get a 360.
I've always maintained that I'd buy a 360 based on two things: Banjo 3 and whatever Platinum Games is doing.
And speaking of!
http://kotaku.com/5008698/sega-and-platinum-games-join-forces
So if Rare doesn't fuck Banjo 3 up and Platinum puts one of those games on the 360, I reckon I'll be buying one!
TheHuntIsOn @ May 12th 2008 10:31AM
Yes Fenix, because what Rare put on the Gamecube was nothing but brilliant.
They've evidently had their time. A shame though that both Rare and Free Radical are now both terrible.
xFenixKnightx @ May 12th 2008 10:41AM
"what part of "I will very probably buy a 360 just for Banjo" do you not understand?"
Who in the hell cares if you buy one or not?!! The point I was making is that if it were a Nintendo game you first post would of went something like this.
"Those screens look amazing and I cant wait to get my hands on this."
Nuff said.
*Starts looking for old Banjo footage on youtube to reminisce some more
samfish @ May 12th 2008 11:25AM
""Those screens look amazing and I cant wait to get my hands on this.""
Gee, do you think that might have something to do with my having a Wii and thus have a reason to be more eager for it?
What the Hell is wrong with you? I said I don't like the visual style. Stop being a tool and trying to play some absurd fanboy card on me. I don't know why the Hell you're under the impression I never say bad things about Nintendo. I've criticized them plenty of times in the past.
xFenixKnightx @ May 12th 2008 12:04PM
*sigh
Fine samfish you win.
why not the LS2LS7? @ May 12th 2008 12:23PM
You're mistaken. Kameo is awful.
JakubK666 (Ninja Defence Force) @ May 12th 2008 1:42PM
You're awful.
Tiptup300 @ May 13th 2008 12:40AM
We still buy Sonic Team games don't we?
Obie @ May 12th 2008 9:37AM
It looks very nice, lets hope Rare got rid of their stupid item collecting gimmick.
Batzarro(A.K.A Rap-Rock Cameo) @ May 12th 2008 9:54AM
Sweet mother of detail! I think Rare is making a turnaround and finally showing everyone they still got it. This seems to have a focus on vehicles, too. Hmm...
ThePremierAssassin @ May 12th 2008 10:14AM
Tears of Happiness over here...
And to Nintendo fanboys who don't own a 360 get one NOW! You know you want this game badly. I had an N64 and I loved both Banjo games to death.
Those environments = WIN
Banjo though needs more working on...lol.
Nmaster @ May 12th 2008 10:17AM
I have only one question...
CAN I GET THAT GAWD DAMN KEY THIS TIME!?!?
PojoMofo @ May 12th 2008 10:28AM
Rare = f'ing joke at this point, good business decision there MS, you spend an OBSCENE amount of money for these clowns, and you get a bear that looks like a cardboard box with hair...
Cyro @ May 12th 2008 10:35AM
lol! Thats what I was thinking. I hated Viva Piñata. I guess they just don't have it in them anymore. :(
lfs @ May 12th 2008 10:37AM
looks shit