
Several hours later, since I was still playing, I realized that maybe I wasn't so bored after all. The simple directive of get more stuff sucked me in as soon as I had a free hand with the game, and before I even had time to think, I was obsessed with building up my little kingdom. Without my even realizing it, My Life as a King had gone from boring to fun.
While we have a full review of the WiiWare title coming later, initial impressions of the simulation are that it's a lot like MySims, but better. My Life as a King manages to be even cuter, but with a gloss that's unmistakably Square Enix, and the characters are engaging. Even the random chatter with the townspeople is somewhat interesting. There's no awkward building; once you have the ability to construct something with your power, up it goes as directed. While it means the buildings are somewhat lacking in variety, it's quicker and frees up more time to do the important things, like hunt down the darn moogle who makes your blueprints for new buildings.

Here at the beginning, there isn't a great deal to do, other than marvel that there are only single parents here (several single moms and one single dad in my kingdom), and wonder where that damned Mogtillo gets off to when I need him, but the game days are short. Later, I'm sure managing everything will become a challenge of time.
Check back with us later for a full review, in which we'll also take a look at the already-available downloadable content!
