It looks like help may be on the way for those of you who are still experiencing some freezing problems with Grand Theft Auto IV on PS3. One user on the official PlayStation forums said he received an email from Take-Two stating the issue was "with the launch edition of the PS3 and this game" and that "the game was checked over and passed as 100% compatible with the current version of the PS3."
As for the fix, the alleged Take-Two staffer reportedly wrote that "Sony are aware of this difference and are looking into producing a new firmware just for the earlier version of the PS3." Wow, a whole new firmware update? For one game? We hope the swelled head doesn't affect Niko's balance when he's bludgeoning and murdering hookers.
Reader Comments (58)
Posted: May 13th 2008 12:49PM (Unverified) said
Much quicker with the news today Joystiq, what gives?
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Posted: May 13th 2008 1:10PM (Unverified) said
Heck yeah for one game. This "one game" just so happens to be the bees knees.
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Posted: May 13th 2008 1:32PM FernandoRocker said
I prefer the news like before, every 30 mins.
=(
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=(
Posted: May 13th 2008 2:01PM (Unverified) said
no kidding eh? The K! always has the news first, but I like the nasty commenters here better.
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Posted: May 13th 2008 12:51PM (Unverified) said
the reason you don't redesign your console three times in one year.. 18-1..
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Posted: May 13th 2008 12:54PM (Unverified) said
Sony has the 60 20 80 40 gigs. That's it.
How many revisions of the 360 are there? Core Pro Elite Halo Arcade, plus the actual hardware revisions....
hardware revisions are usually a GOOD thing, and certainly the 360 can throw no stones in that arena.
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How many revisions of the 360 are there? Core Pro Elite Halo Arcade, plus the actual hardware revisions....
hardware revisions are usually a GOOD thing, and certainly the 360 can throw no stones in that arena.
Posted: May 13th 2008 12:55PM (Unverified) said
I guess you don't understand what REDESIGN means... look it up!
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Posted: May 13th 2008 1:02PM (Unverified) said
jsn
BOTH the PSX and PS2 had 20+ revisions a piece. You do not know what you are talking about. The only difference this generation is that Sony announces the revisions because of a difference in HDD.
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BOTH the PSX and PS2 had 20+ revisions a piece. You do not know what you are talking about. The only difference this generation is that Sony announces the revisions because of a difference in HDD.
Posted: May 13th 2008 1:09PM SoCoolCurt said
Verb 1. redesign - design anew, make a new design for
how are all those Falcon and Jasper chips and HDMI do-dads not redesigns? they werent in there before, now they are = redesign.
the Wii is the only console out that hasnt had any redesigns yet that i know of. PS3, 360, DS, and PSP have all been redesigned in one way or another.
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how are all those Falcon and Jasper chips and HDMI do-dads not redesigns? they werent in there before, now they are = redesign.
the Wii is the only console out that hasnt had any redesigns yet that i know of. PS3, 360, DS, and PSP have all been redesigned in one way or another.
Posted: May 13th 2008 1:23PM (Unverified) said
it's funny to me when someone says something stupid then tries to make it sound like somone else is the stupid one. Yes, jsn, we know what "redesign" means. Do you?
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Posted: May 13th 2008 12:52PM (Unverified) said
What do people with no internet access do? I don't fall in that category but I feel bad for those who do =(
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Posted: May 13th 2008 12:53PM LiqwidZero said
You mooch off someone else's internet. I let my friends do that all the time.
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Posted: May 13th 2008 12:55PM (Unverified) said
No friends no internet then huh? Poor guys. But that's nice of you. I had my friend bring over his 360 recently to get the last system update and a few game updates.
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Posted: May 13th 2008 1:17PM SoCoolCurt said
well i live in the boondocks and neither Verizon nor Comcast (or anyone for that matter) will run the cables out to my small neighborhood. so we are all stuck with this slow ass satellite internet. its faster than dial-up, but after moving for a time and having Comcast internet, satellite internet is slow as hell. im just lucky i found a satellite ISP without a download threshold. the only game ive found that i can play online on my PS3 is Resistance since apparently everything else needs more bandwidth than i have (damn you Warhawk. basically a waste of $60 now.)
my friend has like a 12GB a month limit. i can knock that out in like 3 days lol. he ran it to 56GB the first month he had it, and when you pass the limit, they cut your speed to next to nothing.
believe it or not, some people still dont have the option for standard broadband.
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my friend has like a 12GB a month limit. i can knock that out in like 3 days lol. he ran it to 56GB the first month he had it, and when you pass the limit, they cut your speed to next to nothing.
believe it or not, some people still dont have the option for standard broadband.
Posted: May 13th 2008 3:17PM (Unverified) said
syrik zero,
well, another option can be to go to a library or something and download the update on a USB drive...
http://www.us.playstation.com/PS3/About/SystemUpdate/pc_update.html#update_PC
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well, another option can be to go to a library or something and download the update on a USB drive...
http://www.us.playstation.com/PS3/About/SystemUpdate/pc_update.html#update_PC
Posted: May 15th 2008 2:07PM (Unverified) said
I know some don't have the option, I have friends here with that same issue. Do you happen to live in NZ? I have friends that with those limits that cut you off and leave you with next to nothing too. And thanks Noshino but it wasn't for me. Just an open question =)
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Posted: May 13th 2008 12:52PM (Unverified) said
I don't know that I believe there's any significant hardware difference between "launch" PS3s and "current" PS3s that would cause the software issues they're seeing.
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Posted: May 13th 2008 1:02PM koehler83 said
Does nobody remember the EXACT SAME THING happening with Assassin's Creed?
Firmware 2.01 implemented 6 days after the launch of Assassin's Creed. -- "System stability during use of some PLAYSTATION 3 format software has been improved."
This is a real problem.. and apparently history is going to keep repeating until Sony divulges this information to developers and start providing PROPER SDKs with all hardware revisions.
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Firmware 2.01 implemented 6 days after the launch of Assassin's Creed. -- "System stability during use of some PLAYSTATION 3 format software has been improved."
This is a real problem.. and apparently history is going to keep repeating until Sony divulges this information to developers and start providing PROPER SDKs with all hardware revisions.
Posted: May 13th 2008 2:09PM spin cycle said
That was a similar thing. Except Assassin's Creed worked fine before 2.0. So it was more like Sony broke something and then fixed it in short order.
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Posted: May 13th 2008 2:12PM ludwigk said
It's not so much the SDK as the actual device firmware. The devs follow the SDK, but it doesn't always work because Sony's firmware is buggy and needs to be fixed. This is old news if you've ever developed a title for Sony.
GTA IV is fortunate enough to be a AAA+++ title, such that Sony actually CARES. Their official stance is usually "that feature doesn't work? deal with it", or "ok. you found a bug in our code. now get your engineers to fix it, since your game needs it to work." which is just one part of where their reputation of being hostile towards developers comes from. Its because they REALLY REALLY are HUGE dicks sometimes, particularly when their console is flying high.
Sony fixing their own bugs? If the PS3 sees PS2-like success, you can be sure that'll stop happening.
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GTA IV is fortunate enough to be a AAA+++ title, such that Sony actually CARES. Their official stance is usually "that feature doesn't work? deal with it", or "ok. you found a bug in our code. now get your engineers to fix it, since your game needs it to work." which is just one part of where their reputation of being hostile towards developers comes from. Its because they REALLY REALLY are HUGE dicks sometimes, particularly when their console is flying high.
Sony fixing their own bugs? If the PS3 sees PS2-like success, you can be sure that'll stop happening.
Posted: May 13th 2008 2:24PM spin cycle said
This isn't confined to Sony. It isn't confined to even gaming. Did you miss the story about the 25 year old bug in BSD this week?
Ask a developer what it was like making their programs work on Windows ME some time.
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Ask a developer what it was like making their programs work on Windows ME some time.
Posted: May 13th 2008 3:34PM Gamerzworld said
Sony isn't the only company at fault for not testing all revisions, Microsoft also has had a problem with some games only working correctly on some revisions and not the others. Bully: Scholarship Edition comes to mind.
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Posted: May 13th 2008 1:05PM (Unverified) said
When I saw the picture, I immediately thought "Sweet! Is BurgerKing is releasing more crappy games like they did before?" Unfortunately, the article has nothing to do with BurgerKing.
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Posted: May 13th 2008 1:07PM Jimmyjames said
I'm glad no one is going into the "PS3 suckz-360 Rulz" b.s. That argument is as old and invalid as Betty Boop.
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Posted: May 13th 2008 1:22PM flyingcolors said
That's because we're all here together, making fun of YOU
TYPICAL JIM
YOU ARE SO STUPID
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TYPICAL JIM
YOU ARE SO STUPID
Posted: May 13th 2008 1:22PM SoCoolCurt said
yea but you see, unfortunately, that would make sense, so of course that didnt happen.
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Posted: May 13th 2008 1:29PM Arturis said
Not if they were testing on the newer PS3s - its quite possible that no one thought to try it on an older launch PS3 - and really, without being aware there was a difference, why would they have? Its generally kind of assumed that if you develop for a PS3 the code should run the same on all PS3s, and in this case, it didn't. There really isn't any need to point any fingers at anyone, just get things patched and move on.
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Posted: May 13th 2008 2:21PM ludwigk said
They are guaranteed to have used dev kits in their testing process, which do not perfectly mimic production hardware, but also test kits, which are supposed to perfectly mimic production hardware. Unless Sony recalled and replaced test kits (which they might do), then the test kits should all 2-3 months older than the original PS3s, and identical in performance to 1st revision hardware. But this is not the developer's responsibility. The point of a console platform is to have uniform hardware and behavior without hardware-specific testing!
This should have been caught by Sony when it was submitted for approval, as they have 1-2 months of testing that is specifically to catch platform-specific issues.
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This should have been caught by Sony when it was submitted for approval, as they have 1-2 months of testing that is specifically to catch platform-specific issues.
Posted: May 13th 2008 1:20PM pavs said
Wait are they saying the old PS3s have problems?
I have an almost launch 60GB and it had no problem, but i dunno haven't played in a week (finals) so something could have happened.
PS3 is a needy system, if you leave it alone for too long, it'll get lonely and will start having relations with my Xbox or even worst, PS2. Oh god, I cant be in the same room with them anymore.
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I have an almost launch 60GB and it had no problem, but i dunno haven't played in a week (finals) so something could have happened.
PS3 is a needy system, if you leave it alone for too long, it'll get lonely and will start having relations with my Xbox or even worst, PS2. Oh god, I cant be in the same room with them anymore.
Posted: May 13th 2008 4:10PM (Unverified) said
Can't resist... sure, an unattended PS3 will commence to have relations with a 360 or Wii if it's nearby. However, the PS3 is the "pitcher". :)
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Posted: May 13th 2008 1:21PM (Unverified) said
hmmm, i have the 60GB PS3 and my copy works fine. i hope this "fix" ain't gonna screw up my game.
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Posted: May 13th 2008 1:24PM SoCoolCurt said
yea same here. i havent played a whole whole lot yet cause of finals but i have clocked around 8 hours already and no problems so far.
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Posted: May 13th 2008 1:38PM (Unverified) said
Same here which is why I cancel past the 1.01 patch. Don't fix what ain't broke for you.
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Posted: May 13th 2008 1:32PM Vidikron said
Why is any news item about the PS3 blown way out of proportion? Just yesterday we had a new item about the Bogart Burnout Paradise update being re-issued on Live due to the previous version having issues on the 360 and there were only 12 comments. This problem with the PS3 version of GTA IV only affects a small number of people, but each time it's mentioned we get a bunch of fanboy posts. Almost every PS3 news item is like this. Too many fucktards here.
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Posted: May 13th 2008 1:58PM (Unverified) said
It's just like the Howard Stern haters in Private Parts. People who DON'T LIKE Sony pay MORE attention than people who do like Sony.
I don't get it either.
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I don't get it either.
Posted: May 13th 2008 1:38PM spin cycle said
This doesn't seem terribly likely to me. First of all, GTA IV isn't 100% compatible with anything. All code has bugs. GTA IV is proving this by crashing 360s along with PS3s.
This is just speculation. Even getting info from Take Two means little, as not everyone at a company knows what is going on with the programmers.
And although I had problems with GTA IV, I had the lockup on launch twice in the early days, deleting a few movies off my HDD fixed it each time, and it hasn't recurred since day 2, and I've put in a lot of play since. From what I can tell, the problem just ceases to be a big issue after a while.
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This is just speculation. Even getting info from Take Two means little, as not everyone at a company knows what is going on with the programmers.
And although I had problems with GTA IV, I had the lockup on launch twice in the early days, deleting a few movies off my HDD fixed it each time, and it hasn't recurred since day 2, and I've put in a lot of play since. From what I can tell, the problem just ceases to be a big issue after a while.
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