Rumor: Beyond Good & Evil 2 in pre-production
Beyond Good & Evil has become the stuff of industry folklore at this point. A great game that just released at the wrong time and suffered terribly at retail for it. Even if this sequel rumor is true, it would still be years away from seeing release (sad face), but at least we'd eventually get to hang with Jade, Pey'J and Segundo once again.
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(Page 1) Reader Comments
If you havent played the game, do yourself a HUGE favor and get it on Steam. Probably one of the greatest (and underrated) games I have ever played in my life. truly a gem.
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I found the last copy of BG&E at my local gamestop.
You could also try picking up a GCN version since you have a wii as well right?
As for the gamepad for your PC, may want to look into the 360 wireless adapter. I have one and it works great for me on mine. $20 and I already had the gamepads.
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You have been warned.
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1.Change Jade's outfit. Who the fuck wants a strong female character not being sexualized? I don't care about her, all I care about is her boobies. Because when I think of next generation, I think of tits. So enlarge her tits to an almost impossible size(think anime boobs) have them jiggle every time she walks(perhaps get Itagaki on this game). Also have her wear lots of latex and maybe carry a whip instead of a staff. Because staffs aren't sexy enough, unless they are being inserted somewhere(you know what I'm talking about).
2. Change Jade's back story. Instead of working in an orphanage, she's a prostitute working the streets, trying to avenge the death of her fellow hoes who were killed by crooked cops (see gritty does=better!!!). And instead of the pig being her uncle, have him be her pimp, and Jade has to do "side missions" (if ya know what I mean) in order to get money before her pimp beats the shit out of her.
3. Also, change the fucking plot. Instead of having her taking pictures of a conspiracy within the government. Instead have her take pictures of filthy politicians getting it on at local S&M clubs and then blackmail them for money.
So what we should do is have Frank Miller write this game. Because with a much more grittier and "realistic" character design and plot, this game would obviously sell much more better.
PRESS 'B' TO HUMP! 'A' TO GIVE A BLOWJOB! 'X' TO MAKE JADE STRIP HER PANTIES OFF AND THROW THEM ACROSS THE ROOM!
fucking lol man...fucking lol
you're a genius shag!
Made me LMAO at work, got co-workers looking at me strangely right now.
I never finished BG&E. Never had a chance too. I did enjoy it when I was playing it though. Worth playing for sure. Jade is sexy in her own way, not oversexed like Lara Croft. That makes her more awesome.
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JeuxVideo Magazine has an exclusive interview with Rayman's creator, Michel Ancel, who declared that Beyond Good and Evil 2 was under pre-production stage. Which was considered the best game of the year in 2003, despite it's commercial failure. "I'm working on BG&E 2. It has been in pre-production for about a year, a small team and me were working on research during that time. Though right now we're still in planning stage and we still haven't gotten an agreement on Ubisoft's part.", these were Ancel words during the interview. He also said that there are around 10 persons working on the project.
"The old characters are back, continuing their story: there's going to be lots of stages, many emotions with game play and the characters. This time we'll see the future of the planet, reporting on the animals..." Promising? we don't know yet. We're still waiting Ubisoft's word on this. Maybe we will hear an announcement on UbiDays?
(Can I has a cookie?)
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it should be like this:
It's a follow up to the game Beyond Good and Evil which was considered the best game of the year in 2003, despite it's commercial failure.
'In an interview conducted with JeuxVideo Magazine, Michel Ancel (father of Rayman) declared that Beyond Good & Evil 2 is actually in the preproduction phase. Considered to be among the best games of the year 2003, Beyond Good & Evil sadly didn't experience the expected level of commercial success. "I'm working on Beyond Good & Evil 2. We have been in preproduction for a year, and we have conducted research work with a small team. But for the moment, it is in a difficult stage. Ubisoft has not yet given approval" said Ancel in the course of the interview. Behind closed doors, he announced that about ten to twelve people have worked on the project.
"We want to be consistent with the first: a large variety of types of gameplay, lots of emotions in the gameplay and the associated characters. This time we enter the future of the planet, the rapport with animals..." Tantalizing, isn't it? One hopes in any case that the French publisher gives the green light. What better place for such an announcement would there be than the UbiDays event?'
No one uses the word Joystick or any form of it in French, BTW. It's more typically "manette."
I loved the gameplay and the game has some of the best music ever in a video game.
Ugh.
Does anyone know if it's backwards compatible with the 360 yet?
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Seriously critics need to know that pushing critic’s darlings causes distaste for a game, rather than support. Do know how often I hear, why didn’t you play Psychonauts?! Why did you play Beyond Good and Evil? I’ll tell you why no one bought them, the games look stupid. I like Psychonauts’ art style but it gives a terrible first impression, and as for BGoE all it is this promotional image are of a green lip chick and a pig. The game has something to do with a photographer or something causing unrest against a government. I rather have “go kill the bad guy and save the princess” as a premise over that. This game didn’t sell because the game doesn’t appeal to average game player except for people that have to play the game long enough to figure out it is good (critics) and the 1% of gamers that read all reviews on the internet and then go out a buy games critics recommend.
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You wanna know why you got whited out?
1. Unlike james here, you're a fucking retard who's every word manages to insult my intelligence.
2. You worded your argument wrong by saying the character designes were stupid, which is wrong since they were appealing and fit the setting very nicely. I do agree with James that the game didn't appeal to gamers because of the way they look. But that doesn't mean they were stupid. The problem is is that in 2003, the gaming world was fucking GTA crazy. Everything had to be GTA like. If a game seemed kiddy, it was considered stupid and doomed to fail unless it was Mario. So 2003 was a period in time where a bunch of 12 year old retards went around buying these shitty "mature" titles simply because of the violence. Luckily this has kinda changed as now games that are like BG&E, are more likely to do well.
2. I guess your opinion differs from mine, but saying the designs were perfect for the game doesn't make your opinion a fact.
2) You know I am really starting to see were this generation gap is divided. You think that as a kid we thought Final Fantasy, Metal Gear, Mario, Bubble Bobble and all the other games were stupid? Hell yes we did! Hell I was alive were you would hear "Final Fantasy...wtf was that? Spoony Bard? That is so dumb. Why would a plumber have a pet monkey? Why are you sneaking around, I want to shoot some people!"
Thing was since we loved gaming so much we could not be picky or choses. We rented and played each game that came out and then keeped or returned anyone we did not like based on PLAYING THE FUCKING GAME! There was no Game Trailers, GameSpot Sell Outs or super stars shoving adverts and tits down your throat, so you had to actually judge the game by the game itself.
Damn kids...and then we wonder why everything sucks today with the homogenization of the market...
If all you want is "go kill the bad guy and get the princess" then you are killing video games.
In an interview granted at a JeuxVideo Magazine conference, Michel Ancel (creator of Rayman) declared that Beyond Good & Evil 2 is actually in the pre-production phase. Considering how it was the best game of 2003, Beyond Good & Evil unfortunately was not the commercial success it was expected to be. "I'm working on Beyond Good & Evil 2. We've been in pre-production for a year, and we've conducted a lot of research with a small group of people. But for now, it's at the outline stage; Ubisoft has not yet agreed to anything," said Ancel clearly during the interview. Afterward, he announced that 10 to 12 people are working on the project.
"We want to be in the first continuity: a wide variety of gaming stages, many emotions in the gameplay and endearing characters. This time we tackle the future of the planet, the welfare of the animals [...]" Tempting, isn't it? In any case, we hope the French editor gets the green light. And why not make an announcement at the UbiDays event?
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