Sega announces Platinum Games partnership, first three games
At a private event last night, a very excited (and cautious) Sega told us about their new partnership with Platinum Games, the creative team comprised of former members of Capcom's Clover studio. Sega of America pres Simon Jeffrey introduced them like this: "These guys are some of the most talented, some of the most respected guys in the entire gaming business. Their portfolio is incredible, they're revered, they're almost worshiped in some parts of the gaming community and we're very truly honored to be working with them."
The first three games should come as little surprise to anyone reading Joystiq the last couple days: Bayonetta, by Hideki Kamiya, creator of Devil May Cry, Okami, and Viewtiful Joe; Infinite Line, by Hifumi Kouno at Nudemaker, creator of Steel Battalion and, before that, the Clock Tower series; and MadWorld, a mad-cap feast of ultraviolence for -- you guessed it! -- the Wii by first time director Shigenori Nishikawa.
After wrangling the press into a restaurant overlooking San Francisco Bay, adorned with Sega and Platinum Games ice sculptures and milling with enthusiasm for the partnership, Jeffrey explained Sega's standing in the world of video game publishers (read: they're getting better) before introducing Tatsuya Minami, president and CEO of Platinum Games. "A lot of people have said the development companies in Japan haven't been doing well lately," Minami said. "But we are different. We would like people in the world to once again play high-quality Japanese games. And to realize this dream we've been looking for a good partner." Cue: Sega.
Minami-san praised Sega's "courage" in allowing them to make "these unique and exciting" titles. Of particular interest to Platinum was Sega's "well-known and worldwide brand" -- not dissimilar from Capcom's come to think of it. With offices around the world, Sega provides significant resources to Platinum, making them "the perfect partner" for the superstar studio. They began the presentation of the three games, but not before teasing, "There is a fourth title we can't announce just yet. The director on this title is Shinji Mikami."
Once the presentations were through, and interviews were winding down, and beer had been drunk, Sega PR reps flirted through the crowd, letting them know there was one more surprise. No, not that Shinji Mikami game (that's what we were hoping too!); rather, some fireworks launched from a barge in the Bay, to commemorate one of the company's most promising announcements in years.
The first three games should come as little surprise to anyone reading Joystiq the last couple days: Bayonetta, by Hideki Kamiya, creator of Devil May Cry, Okami, and Viewtiful Joe; Infinite Line, by Hifumi Kouno at Nudemaker, creator of Steel Battalion and, before that, the Clock Tower series; and MadWorld, a mad-cap feast of ultraviolence for -- you guessed it! -- the Wii by first time director Shigenori Nishikawa.
Gallery: Platinum Games / Sega announcement
After wrangling the press into a restaurant overlooking San Francisco Bay, adorned with Sega and Platinum Games ice sculptures and milling with enthusiasm for the partnership, Jeffrey explained Sega's standing in the world of video game publishers (read: they're getting better) before introducing Tatsuya Minami, president and CEO of Platinum Games. "A lot of people have said the development companies in Japan haven't been doing well lately," Minami said. "But we are different. We would like people in the world to once again play high-quality Japanese games. And to realize this dream we've been looking for a good partner." Cue: Sega.
Minami-san praised Sega's "courage" in allowing them to make "these unique and exciting" titles. Of particular interest to Platinum was Sega's "well-known and worldwide brand" -- not dissimilar from Capcom's come to think of it. With offices around the world, Sega provides significant resources to Platinum, making them "the perfect partner" for the superstar studio. They began the presentation of the three games, but not before teasing, "There is a fourth title we can't announce just yet. The director on this title is Shinji Mikami."
Once the presentations were through, and interviews were winding down, and beer had been drunk, Sega PR reps flirted through the crowd, letting them know there was one more surprise. No, not that Shinji Mikami game (that's what we were hoping too!); rather, some fireworks launched from a barge in the Bay, to commemorate one of the company's most promising announcements in years.











Reader Comments (Page 1 of 1)
Chris @ May 15th 2008 11:14AM
wow... sega and the spirit of clover.. maybe this is what sega needs to get good again?
Bleu @ May 15th 2008 11:41AM
I support Sega in whatever they do.
Nigeria @ May 15th 2008 12:08PM
I admire Bleu's indefatigability.
We can all learn a lot from this man.
samfish @ May 15th 2008 11:15AM
Woo hoo! Since Clover was the best studio in the history of history, I'll be buying all of these day one!
StrangeBum @ May 15th 2008 12:53PM
+1
I would give more if only I could because that's one of the most accurate statements made....ever...
Worst Review Ever @ May 15th 2008 11:17AM
I was just thinking that my Wii could use a little more "ultra violent".
Noshino @ May 15th 2008 11:17AM
well, the 3 are going to be great, but if Kamiya is going to be responsible for Bayonetta, then...goddamn, that game is going to be the shit
J.Goodwin @ May 15th 2008 11:42AM
SEGA's been turning out great games lately, it's just the shitty Sonic games that are really the problem at the moment.
A lot of their good stuff has been western developed on a per title basis, so maybe this publishing deal will work out well too.
ScottG13 @ May 15th 2008 11:53AM
Props for Sega. Don't screw it up.
StrangeBum @ May 15th 2008 12:50PM
Hell yeah!!
As Chris above said, this could be the thing to help Sega become a respectable company again. I loved Clover Studios so much, those guys were truly amazing.
I am really glad to see them turning around so well, I remember when I first heard that they formed Platinum Games I was wary at first, if only by the name of the company. But if Sega picked them up, then I'm sure they can get the financial backing they may need to do great things.
Clover was the best of the best and I wish great luck to Platinum now.
iag25 @ May 15th 2008 1:30PM
*crosses fingers for madworld =)