
Of course, previous experience isn't a necessary ingredient in success (fun fact: World of Warcraft is Blizzard's first MMO!) and after rattling off the forces Microsoft could marshal in its pursuit of bringing an MMO to the Xbox – financial resources, first-party console support, a robust online component, a proven developer, a stellar license – Kim agreed. "All those reasons are why we started the project." But MUO still failed to make it to market, recalling Microsoft's many previous attempts to successfully deliver and sustain an MMO: Asheron's Call 2, Mythica, the console-targeted True Fantasy Online, and Vanguard (read more here). At what point will the company give up, consider its lesson learned? "I would never say we're done," Kim said confidently.
So why does Kim think a company with Microsoft's significant resources continues to fail to bring an MMO to market? "It's a hits-driven business ... it's all about quality, all about hits." But he's not ready to give up yet. He says Microsoft has "learned the lesson" that it takes a lot of people to create and serve an MMO (good lesson!) and that he's reminded of how little success its had in the MMO space. In other words: MMO-icrosoft hopefuls shouldn't fret. The corporate behemoth will undoubtedly try again. How many lessons could there possible be left to learn?



















(Page 1) Reader Comments
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I feel like someone will say after this, "but it does come out of Wiis!"
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I was sad when they canceled it.
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Everyone would have basically been the same 3 characters with a handful of people player as characters that even the most loyal Marvel fan would have trouble recognizing. Folks like Groot and Hornet would get drowned out in a game full of a million Wolverines (which I suppose would be fairly accurate, given the fact that Wolverine is seemngly in just about every Marvel book being published)
Oh well.
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I'll get my coat.
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Please give a limited license to Capcom to allow them to re-release the Marvel Vs. games. Now plz. Thx.
Sincerely,
DangerMouse
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A. The Xbox 360 team
B. Gamers in general
What a dumb a-hole
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I'm sure you've got your finger on the pulse of the gaming community, what the hell could a corporate vice president of Microsoft Game Studios POSSIBLY know about the xbox 360 and gamers compared to you and your "feelings".
Im sure your aware but there are plenty of Vice Presidents out there in the gaming industry that could care less about the actual games. Kim is a product manager type, more concerned with the bottom line that the games themselves. Kim came up the ranks from within microsoft. What he cares about it making the Micrsoft Games studio profitable. Im sorry that my "feelings" as a gamer are out of touch with the pulse of the industry considering I actualy play games and spend my time reading blogs about games, I must be fucking clueless.
I'm sure you're correct that there are many VP's that don't have a clue. I don't personally know Kim, neither, I suspect, do you.
Anyways, I've had to deal with employees thinking they know more then me (the owne) this week, so just a subject that struck me wrong. Sorry for coming off like an ass..it was uncalled for.
And it'll have crossplatform servers, too.
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