| Mail |
You might also like: WoW.com, Massively, and more

Reader Comments (67)

Posted: May 24th 2008 12:02PM (Unverified) said

  • 1 heart
  • Report
wait! gridlock is a remake of gridlock! NO WAY!!!


btw, i'm being sarcastic
Reply

Posted: May 24th 2008 12:05PM (Unverified) said

  • 2 hearts
  • Report
http://forums.gametrailers.com/showthread.php?t=366685

I dont think this is what this post refers to, but good stuff none the less. Page down for some nice scans
Reply

Posted: May 24th 2008 12:10PM cchance said

  • 1 heart
  • Report
i was so looking forward to online XP and perks...

not to mention hopefully a lot more weapons, maps and modes as the first one was way too limited when put up against call of duty 4
Reply

Posted: May 24th 2008 12:15PM (Unverified) said

  • 2 hearts
  • Report
I can see the man lust in his eyes.
Reply

Posted: May 24th 2008 12:18PM (Unverified) said

  • 2 hearts
  • Report
I cant find the damn scans of the X360 mag. Anyone have them?
Reply

Posted: May 24th 2008 12:20PM SuperDunner said

  • 2 hearts
  • Report
damn you copyright laws!
Reply

Posted: May 24th 2008 12:26PM (Unverified) said

  • 2 hearts
  • Report
http://forums.gametrailers.com/showthread.php?t=409620

Poor quality camera phone pics but better than nothing.
Reply

Posted: May 24th 2008 12:19PM Triforceowner said

  • 2 hearts
  • Report
I love fishing when my enemies are downed, hint, hint.
Reply

Posted: May 24th 2008 4:12PM (Unverified) said

  • 2 hearts
  • Report
i hear the fish love a hot cup of tea.
Reply

Posted: May 24th 2008 12:26PM MDK2002 said

  • 2 hearts
  • Report
well it looks like i started something with that UFC comment when the gamerscore blog first showed the multiple melee hits on a downed opponent.

Now where is my royalty check at?
(J/K)

UFC term claimed by MDK x2002x
Reply

Posted: May 24th 2008 12:27PM Triforceowner said

  • 2 hearts
  • Report
I hope that if you are taken as a meat shield you are considered dead and can respawn. It won't matter in matches without respawning, but sitting their watching someone use you as a shield when you could be, I don't know, playing the game could get boring.
Reply

Posted: May 24th 2008 2:24PM (Unverified) said

  • 2 hearts
  • Report
i'm sure on the last gow2 post they said that once you've been taken as a shield your put in the respawn queue, or the death cam so better than being dragged around
Reply

Posted: May 29th 2008 5:46PM (Unverified) said

  • 2 hearts
  • Report
When you are used as a meatshield in multiplayer games where you can respawn you are instantly considered dead (as if you were stomped or chainsawed) and will respawn as such.

This was revealed in this month's EGM, as well as pictures of the new weapons and side by side comparisons of the new Gridlock to show what's changed (nothing much, it just looks better... not like the new Lockdown in Halo3, where they ruined it).
Reply

Posted: May 24th 2008 12:31PM (Unverified) said

  • 2 hearts
  • Report
"# There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming."

Freaking sweet, I always thought that's what set the first Gears apart from a majority of other multiplayer shooters.

As long as they bring back Execution, everyone on my friends list will be happy. One of my favorite game-types ever!
Reply

Posted: May 24th 2008 1:39PM Vcize said

  • 2 hearts
  • Report
Indeed. Execution > *

I imagine that all the new stuff (except maybe wingman which sounds sweet) will end up like Annex as something that people break out every once in a while to mess around with. Execution should remain the go-to gametype that people spend 90% of their time on.

Unless these new weapon specific executions screw it up by not leaving you a quick way to execute a downed opponent without entering some lengthy curb-stomp-like animation.
Reply

Posted: May 24th 2008 12:32PM Smacksmackums said

  • 2 hearts
  • Report
Yes, those fishing moves when an enemy is downed are sure fantastic.

You forgot the one where you drive up to your grandfather's cabin on the lake and take the canoe and a few rods and lures out though.
Reply

Posted: May 27th 2008 2:38PM (Unverified) said

  • 2 hearts
  • Report
halo 3 matchmaking system? that was what the first one was missing this is going to be sweeet
Reply

Posted: May 24th 2008 1:00PM (Unverified) said

  • 2 hearts
  • Report
Oh god, not Halo 3 style matchmaking... Why can't I just choose my own map? and get suited with good people and bad people?
Reply

Posted: May 24th 2008 1:10PM (Unverified) said

  • 2 hearts
  • Report
While i enjoyed that this way is better. Host shall be random so no more running into some "host whore" who does nothing but host and shotgun like mad.

You'll actually have a party system unlike gears 1 so no more having trouble playing with your friends.. I think this ways better.
Reply

Posted: May 24th 2008 1:19PM Triforceowner said

  • 2 hearts
  • Report
I don't see why they can't just meet half-way. Use a party system, but let the party leader choose the match. That way you get to play what you want to play and there are still parties. To fix the host issue, don't let people host. Let them start a match lobby, once they begin the game the host is selected by who has the best connection in the lobby.

And if it is matchmaking, than just let players chose the map and game type they want to be matched into. Why can't I pick a matchmaking list in halo that is called Shotty Snipers. Instead I must pick Team Slayer and wait for Shotty Snipers to come up only to have it vetoed.
Reply

Posted: May 24th 2008 1:26PM (Unverified) said

  • 2 hearts
  • Report
I'm sure there will be a Custom Games option like CoD4 and Halo.
Matchmaking is just the way to go on consoles.
Reply

Posted: May 24th 2008 1:17PM (Unverified) said

  • 2 hearts
  • Report
the best thing is defenitly the halo style matchmaking system. that's soooooo much better than looking through a list of servers.
Reply

Posted: May 24th 2008 1:22PM Vcize said

  • 2 hearts
  • Report
Holy wow.

I am a bit worried about weapon specific executions on the B button though. So now there's no way to just melee someone when they're down as you run by to finish them off? You have to either shoot them (wtf do you do if you have a boomshot or torque or something out?) or go into some long execution maneuver? That sounds really lame.

Other than that, awesome though. Wingman mode sounds sweeeettttt. 2v2v2v2v2.
Reply

Posted: May 25th 2008 12:01AM (Unverified) said

  • 2 hearts
  • Report
yah, i never thought about that, hopefully the weapon specific executions will be quick, that would be the best way to do it......you down someone with the snipe, run up to him and golf his head off real fast...........that would be pretty sweet.......but it will only work out if they're fast executions......
Reply

Posted: May 29th 2008 5:47PM (Unverified) said

  • 2 hearts
  • Report
There will still be an instant melee kill, that has not changed.

This is straight out of EGM:

X = Curb stomp (1-2 seconds, like GOW1)

Y = Execution. Riskiest as they can take up to three seconds to perform, but are both race and weapon specific. For instance, a COG will beat in the Locusts' face while a Locust will rip off a COG's arm and beat him to death with it.

A = Grab.

B = Melee (1/2 second)
Shotgun = golf club
Longshot = skull crush with rifle butt
--
Now what they didn't mention in this article (and apparently the magazine) is that you can also do things /while downed/.

R trigger = Call for help. Puts a "man down" icon on your teammates' screens to let them know where you are and that you're in trouble.

Tap A = CRAWL. You will slowly crawl to allow you to avoid the old multiple downings that occur from snipers (and jerks) to allow you a chance to get away. You can't shoot or will still bleed out. You will also leave a trail of blood that your enemies can follow to you.

If you were downed with a frag grenade in hand (not just on you) R Trigger instead allows you to martyr yourself, taking out anyone stupid enough to get close to you.
Reply

Posted: May 24th 2008 2:04PM (Unverified) said

  • 2 hearts
  • Report
Sounds ok. Some of that stuff seems like it'll have balacing issues though. All I want to know is if it will have host advantage or not. It's what's gonna decide weather I buy or rent the game.
Reply

Posted: May 24th 2008 2:08PM Vcize said

  • 2 hearts
  • Report
They said in a recent interview that they were aware that it was a big problem and it was near the top of their list of priorities.

Hopefully that means they'll work out a fix for it, even introducing some artificial lag for the host would work. Although, given that multiplayer was sort of a last minute addition to Gears 1 maybe they'll spend more time streamlining the net code this time and ping won't be as much of a factor.
Reply

Posted: May 24th 2008 2:30PM (Unverified) said

  • 2 hearts
  • Report
I'm not that big a fan of "over-the-shooters" but maybe the new Gears will change my opinion. The first Gears was okay...
Reply

Posted: May 24th 2008 2:36PM (Unverified) said

  • 2 hearts
  • Report
This is awesome, the only thing I didnt like that much is the limiting 5v5 size.
Reply

Posted: May 24th 2008 4:38PM Vcize said

  • 2 hearts
  • Report
Gears would be terrible with more players. I'm already worried that 5v5 will be too much.
Reply

Posted: May 24th 2008 5:23PM (Unverified) said

  • 1 heart
  • Report
With the limits of the UE3 engine and the 360 5v5 is probably all they could push out of the engine/system.

People will just keep telling themselves that it's a "balancing issue" and that it would never work well in Gears.
Reply

Posted: May 24th 2008 8:03PM (Unverified) said

  • 2 hearts
  • Report
the first gears worked well with limited numbers of people... thats just the style of the game. If you're looking for a madhouse match with a million people running around, look somewhere other than the gears franchise.
Reply

Posted: May 24th 2008 8:28PM Vcize said

  • 2 hearts
  • Report
Sharpie, doesn't Unreal have more than 5v5? So what the heck are you talking about. The engine, etc are all extremely similar to Gears.

Have you ever played the game's multiplayer? It's not meant to be mindless chaos. It's meant to be intimate enough that through communicating with your team you keep track of where the entire other team is such that cover can be used effectively, and to make flanking a difficult but extremely rewarding maneuver.

A 12 player shotgun battle while 2 guys lob boomshots and HoD's into the pile would just be retarded. It's not like CoD where most battles take place between people that are 70 feet apart.
Reply

Posted: May 24th 2008 9:55PM Deschain said

  • 2 hearts
  • Report
@ Sharpie

You are obviously a ps3 fan-boy, all your posts have been pro-ps3 and against the 360. No one in their right mind would say GoW will come to the ps3 period. It’s published by Microsoft, get over it. Secondly you are talking about the 360 not being capable of more than 5v5 (for Gears)??? Get the f*** out. Gears of War is a small squad based shooter; any more than 5 v 5 would be going too far from its style. So whether or not the 360 can handle it means nothing, even though I know it can. I mean hello, the unreal engine is used on unreal tournament 3, and do you think it will be 5v5 on the 360? Hell no it won’t. As for it being 65% done; it’s been in development (as far as I know) for about a year. So 35% till November is not that big a reach assuming they keep up their pace. On a final note, Sharpie, the majority of multiplatform games get far higher ratings on the 360 than on the ps3, go look it up for yourself, it's a fact.
Reply

Posted: May 24th 2008 2:57PM (Unverified) said

  • 2 hearts
  • Report
Chainsaw Duels:
- Whoever does the quickest amount of "B" button tapping will be victorious.



...alright, guys. Get to work making turbo controllers...
Reply

Posted: May 24th 2008 3:01PM (Unverified) said

  • 2 hearts
  • Report
Yes, Gears of War 2 will have a Halo-style matchmaking system.


That sucks.I liked to chose the match but oh well.

Eveything sounds fantastic but again I will be too busy playing the ***** out of the single player mode to play online also that I wanted to play Left 4 Dead too.

Reply

Posted: May 25th 2008 12:49PM (Unverified) said

  • 2 hearts
  • Report
- "Meatflag" game mode: A CTF-style mode where the "flag" is actually an AI-controlled player who'll wander the map and attempt to kill anyone who gets near. To "capture" him, you'll have to first down.

Now that sounds good. I really hope the AI "meatflag" is hard to take down..forcing players to work together to get him.
Reply

Posted: May 24th 2008 4:21PM CraigularB said

  • 2 hearts
  • Report
Development is 65% complete and it's supposed to be released this November? Leads to skepticism of the amount complete or, more likely, the release date. Do they have time to finish the last 35% of development, test, and ship to manufacturing to make November?
Reply

Posted: May 24th 2008 4:46PM the awesome said

  • 2 hearts
  • Report
Oh, they'll easily make November. They'll just grab another idea from Halo and have the last third of the game be going backwards through earlier levels.
Reply

Posted: May 24th 2008 5:30PM (Unverified) said

  • 1 heart
  • Report
That is a great point and a great reply by the awesome. He is probably right I'm sure many corners will be cut and like Halo 3 they will do something cheap like backtracking or just cut things short.

I am going to be waiting for the PC version which will be better on every level and probably include all the things the 360 wasn't capable of doing. I might even try the PS3 version once it's released just before Gears 3 on PS3.
Reply

Posted: May 24th 2008 8:07PM (Unverified) said

  • 2 hearts
  • Report
sharpie, I think I speak on everyones behalf when I say....you're an idiot.
Reply

Posted: May 24th 2008 8:30PM Vcize said

  • 2 hearts
  • Report
@Sharpie

AHhahahahahahaahahahahahahahhaahahaha.

Good one man.

Oh wait, you were serious? Ahahahahahahaha.
Reply

Posted: May 24th 2008 5:02PM (Unverified) said

  • 2 hearts
  • Report
WTF nothing about Shotguns does that mean they got rid of them if so that would suck.
Reply

Posted: May 24th 2008 7:12PM (Unverified) said

  • 2 hearts
  • Report
Didn't Cliff Say He Wasn't Putting In Matchmaking? I Personally Prefer Optimatch It Worked Well For Gow1
Reply

Posted: May 24th 2008 9:30PM Jayslacks said

  • 2 hearts
  • Report
Are you out of your mind? It sucked so bad! And I don't want to get started on the Host-shotgun bullshit!
Reply

Posted: May 24th 2008 5:58PM Deck said

  • 2 hearts
  • Report
I still want my info on four-player co-op. That's the main things for me!
Reply

Posted: May 24th 2008 6:10PM Anticrawl said

  • 2 hearts
  • Report
That is if there is four-player co-op.
Reply

Posted: May 24th 2008 7:16PM (Unverified) said

  • 2 hearts
  • Report
Exactly--4-player co-op would make this game absolutely amazing--no news...really?
Reply

Posted: May 24th 2008 6:07PM ZenGaijin said

  • 2 hearts
  • Report
Ugh, everything about this game makes it seem more and more awesome. This is bad for me as I still play Gears daily and its nearly 2 years after its release.
Reply

Posted: May 24th 2008 8:22PM Vcize said

  • 2 hearts
  • Report
Yep, I've gone two days straight without Gears and I'm about to have convulsions here.

Few games have kept me this addicted to them this long after release. Gears is still by far my most played game to this day. By far.
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

PAX 2010: Stepto's Law of Xbox Live ban protests

Posted on Sep 7th 2010 8:00PM

Now Playing: September 6-12, 2010

Posted on Sep 7th 2010 5:39PM

R.U.S.E. review: Real time, realer boredom

Posted on Sep 7th 2010 3:00PM

Engadget

WoW

Massively

Big Download

Autoblog

Urlesque

Games.com Blog

UGO.com