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Reader Comments (9)

Posted: May 26th 2008 4:23PM (Unverified) said

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It does look a hell of a lot more efficient than the old C&C method, pressing right on the dpad like 10 times to get to the more important structures got old fast. Makes me wonder why nobody thought of this years ago. Let's just hope that this wheel allows you to set waypoints on the fly too. Going back to base for the units you just built doesn't seem much better than going back there to build them
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Posted: May 26th 2008 4:24PM (Unverified) said

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Also how can't I comment on Xav's posts the first time? I always have to copy my message and then try to post it again. Quite inconvenient :(
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Posted: May 26th 2008 4:43PM cchance said

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just awesome hands down this is a great move and making RTS's more accessible on the console, that and a nice 1080p 42" plasma
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Posted: May 26th 2008 4:56PM (Unverified) said

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OH here is a thought???

How about a FREAKING MOUSE AND KEYBOARD FOR MY 360????

And NO IT WON'T MAKE IT A PC!!!
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Posted: May 26th 2008 5:50PM (Unverified) said

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It's a console...that's the entire point of a console. To play games from the comfort of your recliner on your tv. Unless you happen to have a chair with a built in mousepad it's going to be awkward.
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Posted: May 26th 2008 9:01PM (Unverified) said

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This vid just give me great hope that C&C:RA3 is going to be the best RTS ever made. Plus I might not have to get it for my ever so fast VISTA powered Dell.

As for the keyboard n mouse thing... it would be nice but it aint gonna happen
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Posted: May 27th 2008 1:41AM (Unverified) said

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It's not like this system hasn't been implemented before though. Although it has a couple more levels in it, it's the same system as the ratchet and clank weapons selector... on the PS2 =\
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Posted: May 27th 2008 3:01AM annoynimous said

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mouse and keyboard support coming soon as well, gonna feel weird with these innovations but hey, it feels even more comfortable with mouse now that everything is simplified woot! can't wait....
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Posted: May 27th 2008 5:27AM BaroqueW said

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It looks pretty much like the system they use for the first Trauma Center on the Wii. It is damn efficient I have to say. It will be a treat to play C&C with that!
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