- GameDaily (90/100) is willing to overlook some of the bad for the heftier good, writing: "Ninja Gaiden II isn't perfect, but it's an incredible attempt. Lame English dialogue, a somewhat limp story and awkward camera angles aren't nearly enough to derail the splendid gameplay and eye-popping visuals."
- IGN (87/100) enjoyed NGII, but was left wanting something more than what's been previously offered in the series: "Even with a technical hiccup here or there, Ninja Gaiden II is a sight to behold and a great deal of fun to master. And yet, the game doesn't feel as special as Ninja Gaiden did. Let's face it, Ninja Gaiden Black left us a bit spoiled as far as the complete package goes. In terms of straight action and stylish, deep gameplay, Ninja Gaiden II succeeds on nearly every front. What it lacks is the fat -- that extra something on the meat to give it flavor."
- Eurogamer (70/100) was more upset by the technical shortcomings pointed out in most of the game's reviews, and was particularly disappointed with the game's at-times frustrating difficulty: "It's beautiful, cinematic and full of fantastically detailed enemies, gorgeous animations and incredibly fast, exciting combat. But while it's good, it's not quite great. It's marred by technical problems and Team Ninja's previously perfect balancing act just isn't in evidence in major sections."
Metareview -- Ninja Gaiden II (Xbox 360)
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Though you won't be able to get your hands on Ninja Gaiden II until next week, the reviews for Tomonobu Itagaki's latest ninjastic action game couldn't be contained so easily. They leapt out of their embargoes, sliced a path straight onto the internet, and didn't stop until they reached you here, at this metareview. Oh, but these reviews won't stick around long; they're stopping just long enough for you to quickly peruse some excerpts before tossing a smoke bomb on the ground, leaping onto a nearby rooftop, and silently disappearing.
Reader Comments (91)
Posted: May 28th 2008 12:34AM BananaBoat said
I love Eurogamer's review that includes the basic theory that if the reviewer sucks at the game, then it must be terrible (or in the case of a 70/100, I guess just "average). If Ninja Gaiden II is only an "average" game (especially in it's sparsely populated Genre that is basically God of War, Devil May Cry, and Ninja Gaiden) then I hope to only play average games in the future.
I know I haven't played it yet, but even if they just give me the exact same experience as they did on the 360...it's got the new weapons, new combo's, and new graphics that will (at the very least) make it as good (for me) as Ninja Gaiden was. I respect his right to form his own opinion...but....basing it on his lack of ability to play the game? Meh
Is it everything that I dreamed it would be? No. The graphics aren't pushing the hardware to the absolute breaking point like they were with the original Gaiden on the 360 (which is basically what I imagined the sequel would do), but a 70? No sir. I'm more inclined to believe an 85 or a 90.
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I know I haven't played it yet, but even if they just give me the exact same experience as they did on the 360...it's got the new weapons, new combo's, and new graphics that will (at the very least) make it as good (for me) as Ninja Gaiden was. I respect his right to form his own opinion...but....basing it on his lack of ability to play the game? Meh
Is it everything that I dreamed it would be? No. The graphics aren't pushing the hardware to the absolute breaking point like they were with the original Gaiden on the 360 (which is basically what I imagined the sequel would do), but a 70? No sir. I'm more inclined to believe an 85 or a 90.
Posted: May 28th 2008 1:21AM BananaBoat said
Left out a comma between Gaiden and "on the 360".
Amazing how the lack of a comma can make you look like a tit that thinks the Ninja Gaiden was an Xbox 360 game.
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Amazing how the lack of a comma can make you look like a tit that thinks the Ninja Gaiden was an Xbox 360 game.
Posted: May 28th 2008 2:27AM SoCoolCurt said
well i agree with Bananaboat. i havent played NGII and probably wont (not a 360 owner) but you cant give a Ninja Gaiden game a bad score because the reviewer wasnt good at it since there are plenty of people out there that will be good at it.
i personally dont care for the series because it is a little too difficult for my taste. i can play it and progress fine, but its so damn hard most of the time it becomes more like work to me than fun.
the game will probably get widely mixed reviews because of this very reason and judging from Ninja Gaiden's history of difficulty, that really isnt fair.
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i personally dont care for the series because it is a little too difficult for my taste. i can play it and progress fine, but its so damn hard most of the time it becomes more like work to me than fun.
the game will probably get widely mixed reviews because of this very reason and judging from Ninja Gaiden's history of difficulty, that really isnt fair.
Posted: May 28th 2008 4:53AM ZenGaijin said
But isn't a cop out argument to assume that just because the score isn't where you want it to be its because of the reviewers lack of skill at the game?
From what I've seen of NG2 it was all looking to be more of the same. Without any substantial improvements to the formula it becomes harder to validate a higher score. I think thats been the problems with all the action games as of late from DMC4 to GoW. They've all played it safe or haven't strayed far enough from what established them in the first place.
It's fine not to agree with a review but to assume that a score has anything to do with a players skill or lack their of is demeaning to their intelligence.
Besides you were going to pick up NG2 regardless of the scores based on what you said. So what does it matter what one person thinks of it?
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From what I've seen of NG2 it was all looking to be more of the same. Without any substantial improvements to the formula it becomes harder to validate a higher score. I think thats been the problems with all the action games as of late from DMC4 to GoW. They've all played it safe or haven't strayed far enough from what established them in the first place.
It's fine not to agree with a review but to assume that a score has anything to do with a players skill or lack their of is demeaning to their intelligence.
Besides you were going to pick up NG2 regardless of the scores based on what you said. So what does it matter what one person thinks of it?
Posted: May 28th 2008 5:30AM (Unverified) said
I do love how everyone popped out of the woodwork to defend a game based purely on namesake and not actually playing the title.
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Posted: May 28th 2008 3:32PM BananaBoat said
I only defended it so far as saying that it's ridiculous to give a game a low score, based solely on the fact that you aren't good at the game. Yes, I realize he also didn't like the camera, but do those two things add up to a loss of 30 points?
I'm a little amazed that a Eurogamer Defense Force actually exists. Either that, or there are alot of Ninja Gaiden haters around O_O
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I'm a little amazed that a Eurogamer Defense Force actually exists. Either that, or there are alot of Ninja Gaiden haters around O_O
Posted: May 28th 2008 3:46PM BananaBoat said
I'm a little confused right now. Look at metacritic, and you'll see that the lowest score is from 1up (it reports that 1up gave it a 67/100) but when you read the 1up review, it clearly has "B-" plastered right on the front page. Where I come from...a B*anything* is anything between 80% and 89%. Is metacritic not reporting 1up's scores properly?
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Posted: May 27th 2008 6:36PM (Unverified) said
the 'junior' team would have done a better job, lets job there's a ninja gaiden 2 sigma
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Posted: May 27th 2008 8:38PM modifiedbears said
I'm going to "job" there's a Ninja Gaiden 2 Black instead.
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Posted: May 30th 2008 1:24AM (Unverified) said
I'm with the "how can you knock a game for being too hard" crowd. Really? Are we to the point where we as hardcore gamers are encouraging easy games?
I could write a ten page paper on how this is a direct result of the casual gaming revolution, but in all honesty, I think games have been getting way to easy over the past decade, and it's nice to have a game like Ninja Gaiden or it's sequel to remind me that Video Games can still be challenging.
Contra was hard as fuck, and it had shit for a story even though it was made 20 years ago, but does that mean it doesn't deserve to be considered a classic?
I'd much rather pay $60 for a game that is going to challenge me and force me to learn to play it than pay $60 for some shit shooter that creates auto save checkpoints every ten minutes and allows me to run and hide for 10 seconds after getting shot 5 times to mystically restore my health to full strength again. Not to mention the amazingly drawn out 5 hour long campaign *cough* COD4 *cough* that allows me to really get my money's worth by then doing same fucking thing over and over again in the amazing online multi player modes. (run around, pull R trigger, respawn, repeat...)
Or perhaps I'd rather dump $60 into a different action game, maybe one of those awesome ones that requires me to really be challenged my pressing giant buttons that pop up on the screen in sequence, or maybe one of those games that can be beat by simply pressing the A button 5000 times.
The idea that someone would even begin to complain about a game being "too hard" is just ridiculous. This would be like calling films like Memento, Fight Club or The Sixth Sense bad movies because not everyone will get them after watching them only once.
We as a society for some reason cannot live without instant gratification these days, and for some reason or another the thought of actually having to take the time from our busy days to LEARN HOW TO PLAY A GAME is a bad thing now. If a game doesn't play EXACTLY LIKE every other game in the genre, that's a bad thing. Somehow in an industry that always preaches innovation, companies get knocked for there games not "being as good as _________". It's pure hypocrisy.
That's okay though. Hearing that NGII is too hard for someone who gets paid to play video games and write about them only makes me that much more eager to accept it's challenge.
And for those reviewers that find the game too hard, don't fear. God of War III should be out by this time next year, and you can give the game 10/10 rave reviews for it's innovative feature that tells you how to beat the game by flashing giant 12 inch images of buttons onto the screen.
God forbid you have to go back to the stone ages and read a moves list.
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I could write a ten page paper on how this is a direct result of the casual gaming revolution, but in all honesty, I think games have been getting way to easy over the past decade, and it's nice to have a game like Ninja Gaiden or it's sequel to remind me that Video Games can still be challenging.
Contra was hard as fuck, and it had shit for a story even though it was made 20 years ago, but does that mean it doesn't deserve to be considered a classic?
I'd much rather pay $60 for a game that is going to challenge me and force me to learn to play it than pay $60 for some shit shooter that creates auto save checkpoints every ten minutes and allows me to run and hide for 10 seconds after getting shot 5 times to mystically restore my health to full strength again. Not to mention the amazingly drawn out 5 hour long campaign *cough* COD4 *cough* that allows me to really get my money's worth by then doing same fucking thing over and over again in the amazing online multi player modes. (run around, pull R trigger, respawn, repeat...)
Or perhaps I'd rather dump $60 into a different action game, maybe one of those awesome ones that requires me to really be challenged my pressing giant buttons that pop up on the screen in sequence, or maybe one of those games that can be beat by simply pressing the A button 5000 times.
The idea that someone would even begin to complain about a game being "too hard" is just ridiculous. This would be like calling films like Memento, Fight Club or The Sixth Sense bad movies because not everyone will get them after watching them only once.
We as a society for some reason cannot live without instant gratification these days, and for some reason or another the thought of actually having to take the time from our busy days to LEARN HOW TO PLAY A GAME is a bad thing now. If a game doesn't play EXACTLY LIKE every other game in the genre, that's a bad thing. Somehow in an industry that always preaches innovation, companies get knocked for there games not "being as good as _________". It's pure hypocrisy.
That's okay though. Hearing that NGII is too hard for someone who gets paid to play video games and write about them only makes me that much more eager to accept it's challenge.
And for those reviewers that find the game too hard, don't fear. God of War III should be out by this time next year, and you can give the game 10/10 rave reviews for it's innovative feature that tells you how to beat the game by flashing giant 12 inch images of buttons onto the screen.
God forbid you have to go back to the stone ages and read a moves list.
Posted: May 27th 2008 6:40PM (Unverified) said
Nice overall...definitely not a Haze fiasco....
I'll be picking it up along w/ GRID. I'm tired of the same old racing franchises. The last edition of NFS was't that great and Burnout Paradise had some flaws in my opinion.
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I'll be picking it up along w/ GRID. I'm tired of the same old racing franchises. The last edition of NFS was't that great and Burnout Paradise had some flaws in my opinion.
Posted: May 27th 2008 7:54PM (Unverified) said
I wouldn't go THAT far. This game will actually be entertaining as they always are. Heavenly Sword is one of those games you buy or rent and you just want it to be good but in the back of your mind you're like meh. True story yeah. Look at the sales charts :)
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Posted: May 27th 2008 8:01PM SheppyReturns said
Will I be shot if I said I loved the hell out of Heavenly Sword and still enjoy it to this day? It did a lot of things well, including putting you into the perspective of god.
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Posted: May 27th 2008 8:07PM (Unverified) said
I also loved heavenly sword, minus the motion parts.
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Posted: May 27th 2008 9:44PM HighFiveJesus said
if people are allowed to love lost oddyssy, people are allowed to love heavenly sword.
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Posted: May 27th 2008 10:38PM spin cycle said
Heavenly Sword was a lot of fun, just short. If you could get it for $35, it'd be at least a 9, cause then you'd be getting your money's worth.
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Posted: May 27th 2008 10:52PM SheppyReturns said
I've played through heavenly sword 5 times... I think I got my moneys worth at $60.
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Posted: May 28th 2008 12:55AM (Unverified) said
GRID - LMAO
Heavenly Sword has the best facial animations I have ever seen in a video game ...
As for Ninja Gaiden II - Well I was interested but I have had enough hack n slash with DMC 4 this year ... I will just get MGS 4 - a game with an actual purpose
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Heavenly Sword has the best facial animations I have ever seen in a video game ...
As for Ninja Gaiden II - Well I was interested but I have had enough hack n slash with DMC 4 this year ... I will just get MGS 4 - a game with an actual purpose
Posted: May 28th 2008 8:41AM xGeneral DEATHxDEETH82 said
Wong:
I totally love Heavenly Sword, too...I'm a late adopter to the franchise (got it on half.com for $30), but I definitely think it's worth it...the insane fighting mixed in with some of the slick button-press sequences...who WOULDN'T want to slide down giant ropes toward a tower, hopping from one to the next?!
Bad-ass, I tell you...too short, but still Bad-ass.
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I totally love Heavenly Sword, too...I'm a late adopter to the franchise (got it on half.com for $30), but I definitely think it's worth it...the insane fighting mixed in with some of the slick button-press sequences...who WOULDN'T want to slide down giant ropes toward a tower, hopping from one to the next?!
Bad-ass, I tell you...too short, but still Bad-ass.
Posted: May 27th 2008 7:59PM (Unverified) said
Technical issues Team Ninja? I'm a graphics whore and will be buying Grid instead... TN has been really disappointing this generation, which is odd considering they were in the top tier last generation when it came to graphics...
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Posted: May 27th 2008 6:51PM (Unverified) said
Surprisingly low, INTERESTING.
Also, "aren't stick around long." Ludwig would NEVER..
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Also, "aren't stick around long." Ludwig would NEVER..
Posted: May 27th 2008 6:54PM (Unverified) said
Anything over a 9 for this is kinda overrating it cause it really is NG 1.5. I call it one of the most shallow franchises for a reason. It's got no story or characters worth mentioning. The combat is largely the same but with more blood. The enemies lack any kind of personality or something to show they're not just another body to slash through.
Heh I found it hilarious when Itagaki called DMC a shallow game with good presentation. If he hadn't said DMC I would have thought he was describing his own game!
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Heh I found it hilarious when Itagaki called DMC a shallow game with good presentation. If he hadn't said DMC I would have thought he was describing his own game!
Posted: May 27th 2008 7:01PM (Unverified) said
"Anything over a 9 for this is kinda overrating it"
Holy crap, dude, you've played it?
I mean, I agree with you, but I'm not gonna make claims about how a game should be rated when I haven't even put a decent amount of time into the game.
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Holy crap, dude, you've played it?
I mean, I agree with you, but I'm not gonna make claims about how a game should be rated when I haven't even put a decent amount of time into the game.
Posted: May 27th 2008 7:03PM (Unverified) said
Well played. I'm still gonna buy it, just 'cuz it's not the second coming of OoT doesn't mean it's a bad game.
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Posted: May 27th 2008 7:06PM (Unverified) said
I'll consider gameflying it once I find a reason too. There really was nothing memorable about the first one that makes me want more. Maybe it'll have good achievements at least :\
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Posted: May 27th 2008 7:08PM (Unverified) said
Mr Khan
I only have room for one mindless hack n slash franchise with boring characters, no story, bad camera, and generic enemies and I reserve that slot for Dynasty Warriors.
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I only have room for one mindless hack n slash franchise with boring characters, no story, bad camera, and generic enemies and I reserve that slot for Dynasty Warriors.
Posted: May 27th 2008 7:10PM SheppyReturns said
Here's the thing about gaming....
A revolution is often many great ideas, not a single goddam one of them pulled off right. So it goes unnoticed until the next game takes these ideas and stuffs them into their own design. A revolution is a red herring. Sure, it's different and the potential is there, but what you have can hardly be considered a good thing.
A Evolution is the foundation of gaming. Taking something that worked and improving on it. The constant evolution of design is the core of the experience. Sure, Ninja Gaiden II may not be all new, but if it improves upon the core formula, that's still an improvement.
Besides, you you were really interested in all new, never done before, designs, you'd only play Indy games and flick off consoles in general.
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A revolution is often many great ideas, not a single goddam one of them pulled off right. So it goes unnoticed until the next game takes these ideas and stuffs them into their own design. A revolution is a red herring. Sure, it's different and the potential is there, but what you have can hardly be considered a good thing.
A Evolution is the foundation of gaming. Taking something that worked and improving on it. The constant evolution of design is the core of the experience. Sure, Ninja Gaiden II may not be all new, but if it improves upon the core formula, that's still an improvement.
Besides, you you were really interested in all new, never done before, designs, you'd only play Indy games and flick off consoles in general.
Posted: May 27th 2008 7:15PM (Unverified) said
I see what you're saying Fidious but let me clarify. I don't expect pure innovation all the time but I sure don't expect to play the exact same thing.
God of war gameplay wise is about 99% the same, but it has a really good story and interesting characters to focus on. It takes some of the same old feeling away. Same with the MGS series and well, most of the great franchises today.
Ninja Gaiden really has nothing to focus on other than the gameplay and all of the video reviews, gameplay trailers, and screenshots I've seen shows that they took the first one's gameplay and added about 50 swimming pools of blood. I even recognized a lot of combos and moves from the first game.
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God of war gameplay wise is about 99% the same, but it has a really good story and interesting characters to focus on. It takes some of the same old feeling away. Same with the MGS series and well, most of the great franchises today.
Ninja Gaiden really has nothing to focus on other than the gameplay and all of the video reviews, gameplay trailers, and screenshots I've seen shows that they took the first one's gameplay and added about 50 swimming pools of blood. I even recognized a lot of combos and moves from the first game.
Posted: May 27th 2008 7:21PM (Unverified) said
If the gameplay is going to literally be the same thing then yes, I expect it to be really strong in many other areas. Otherwise I'm just spending full price to play the previous game but with different areas.
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Posted: May 27th 2008 7:23PM SheppyReturns said
But is it the same thing? From what I've seen, Ninja gaiden II offers a ton more variety and isn't quite so obsessed with immasculating it's audience.
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Posted: May 27th 2008 8:13PM (Unverified) said
And believe it or not, those are good scores!
5/10 is still average, right? Or is all the hard work I've poured into my Maths A-Level in vain?
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5/10 is still average, right? Or is all the hard work I've poured into my Maths A-Level in vain?
Posted: May 28th 2008 1:07AM Notme2 said
I loved GoW 1 and 2 but im sorry NOTHING changed from 1 to the other. hell stuff like COD and rainbow six do it all the time and nobody bitches but a new good game in a much needed genre and everyone is bitching about it. Hell how many games change from one to other. To be honest gameplay wise not much about NG needed to change. the game was the smoothest ive ever played in the genre. if you died its because you sucked not because of sloppy controls like in other games. anyone who buy sports titles year to year should be banned from this blog!!
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Posted: May 28th 2008 3:22AM (Unverified) said
People are only calling it Ninja Gaiden 1.5 to spite Itagaki and his comments towards Sigma, but they're convinced that it *must* be true since equally uninformed and spiteful people are making the same comments.
I'd really like to meet the person that started the whole "version 1.5" craze and punch him in the face. Although virtually of course, since I'm a total weak ass. What we don't need are more companies ruining the perfect game mechanics from the original in a desperate attempt to avoid the dreaded 1.5 moniker.
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I'd really like to meet the person that started the whole "version 1.5" craze and punch him in the face. Although virtually of course, since I'm a total weak ass. What we don't need are more companies ruining the perfect game mechanics from the original in a desperate attempt to avoid the dreaded 1.5 moniker.
Posted: May 30th 2008 1:39AM (Unverified) said
tmac-
you must have never played black or sigma is you can even begin to place dynasty warriors of all games into the game genre as Ninja Gaiden.
Dynasty Warriors is a button mashing pile of shit of a game that my 5 year old nephew could beat. Any monkey can press the same button 5000 times.
What I, and so many other people love about Ninja Gaiden is that is the EXACT opposite of that. It's a challenging game that rewards you for taking the time to figure out that pressing A to slash over and over will get you nowhere, and punishes those who refuse to press start and read the moves list.
The idea that you have even paired these two games as being one and the same tells me that you sir, are simply full of hot air.
And that is all there is to it.
Do your self a favor, stop pressing A over and over for a minute and challenge yourself. If doing so really entertains you, I have a broken Sega Saturn controller that you can just take with you everywhere. You won't even need a TV, it can just be your handheld version of Dynasty Warriors. The A button on it still has a pretty responsive feel to it, it can handle at least 20 or 30,000 more presses. That would be the equivalent of playing all of the next 5 Dynasty Warriors games that should be out by Christmas. Just think of all the money you'll save!
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you must have never played black or sigma is you can even begin to place dynasty warriors of all games into the game genre as Ninja Gaiden.
Dynasty Warriors is a button mashing pile of shit of a game that my 5 year old nephew could beat. Any monkey can press the same button 5000 times.
What I, and so many other people love about Ninja Gaiden is that is the EXACT opposite of that. It's a challenging game that rewards you for taking the time to figure out that pressing A to slash over and over will get you nowhere, and punishes those who refuse to press start and read the moves list.
The idea that you have even paired these two games as being one and the same tells me that you sir, are simply full of hot air.
And that is all there is to it.
Do your self a favor, stop pressing A over and over for a minute and challenge yourself. If doing so really entertains you, I have a broken Sega Saturn controller that you can just take with you everywhere. You won't even need a TV, it can just be your handheld version of Dynasty Warriors. The A button on it still has a pretty responsive feel to it, it can handle at least 20 or 30,000 more presses. That would be the equivalent of playing all of the next 5 Dynasty Warriors games that should be out by Christmas. Just think of all the money you'll save!
Posted: May 27th 2008 7:00PM SheppyReturns said
ugh, this is disappointing but it's not like there aren't other games being created in the genre. I was hoping after the bitch slap Itagaki gave Sigma, this would be incredible... oh well.
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Posted: May 27th 2008 7:11PM SheppyReturns said
If he's taking his lessons from Namco, I can see where he gets his belief from.
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Posted: May 27th 2008 8:07PM HighFiveJesus said
if it gets the same or less amount of fanfare that sigma did, its a good thing this is suppose to be the last. now they can focus on more sweater cow physics.
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Posted: May 27th 2008 8:08PM HighFiveJesus said
and then i'd also like to know where his definition of evolution is. and why exactly tekken sucks so much ass compared to dead or alive.
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Posted: May 27th 2008 7:26PM SheppyReturns said
*sigh*
Or completely unapproachable by most gamers. Especially considering the difficulty doesn't really ramp up like in previous Ninja Gaiden games, it's there right away.
Some people enjoy constant continues or watching one combo from a boss whittle away your health until you die, those people are retarded.
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Or completely unapproachable by most gamers. Especially considering the difficulty doesn't really ramp up like in previous Ninja Gaiden games, it's there right away.
Some people enjoy constant continues or watching one combo from a boss whittle away your health until you die, those people are retarded.
Posted: May 27th 2008 7:51PM ChooChooCharlie said
"Some people enjoy constant continues or watching one combo from a boss whittle away your health until you die, those people are retarded."
For most games, I'd agree with you, but not so with NG. The first WAS extremely difficult, but not because the game was cheap, it was because you had to be really really fast and learn to think on your toes.
To me it was like the high you get from nailing a really fast solo in GH or RB - it leaves you breathless thinking "Jesus, did I just do that?!". When I finally beat Alma 1.0 in the first NG, I felt like I had really accomplished something. It felt good to be challenged and still come out on top.
DMC is different because its bosses take about 999 hits to kill and can STILL kill you in a 5-hit combo. Ninja Gaiden at least gives you a powerful, fast character with which to dish out damage - you just have to learn to use him.
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For most games, I'd agree with you, but not so with NG. The first WAS extremely difficult, but not because the game was cheap, it was because you had to be really really fast and learn to think on your toes.
To me it was like the high you get from nailing a really fast solo in GH or RB - it leaves you breathless thinking "Jesus, did I just do that?!". When I finally beat Alma 1.0 in the first NG, I felt like I had really accomplished something. It felt good to be challenged and still come out on top.
DMC is different because its bosses take about 999 hits to kill and can STILL kill you in a 5-hit combo. Ninja Gaiden at least gives you a powerful, fast character with which to dish out damage - you just have to learn to use him.
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