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Reader Comments (26)

Posted: May 28th 2008 2:18PM (Unverified) said

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Teh Hawtness!!
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Posted: May 28th 2008 2:51PM (Unverified) said

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100 Hours of gameplay ?! WTF? Oh well, there goes the achievement points.
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Posted: May 28th 2008 2:19PM Pojomofo said

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I am wondering if this game is going to get lost in the shuffle of all the big games this holiday.

Far Cry is, and always has been a PC game. The console versions have been mediocre.
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Posted: May 28th 2008 4:02PM Haggard said

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This isn't really Far Cry though.. Crysis was Far Cry 2, and this is S.T.A.L.K.E.R. done by people who know how to make games.
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Posted: May 28th 2008 4:09PM Mike Sylvester said

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Would it have been better to label this as an entirely new IP, seeing as it seemingly has no integral thematic ties to the Far Cry universe?
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Posted: May 28th 2008 2:27PM (Unverified) said

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If they manage to fit all that on a standard dual layer dvd then i don't see any problem with any other game being able to squeeze onto a 360 disc.
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Posted: May 28th 2008 2:39PM (Unverified) said

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I don't think graphics are what fills up a disc, but more to do with audio and full motion video. There shouldn't be any problems putting this game on one DVD, but i would find it funny if you had to swap out the disc every time you stepped over an invisible line to the other side of the map.
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Posted: May 28th 2008 2:53PM (Unverified) said

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"If they manage to fit all that on a standard dual layer dvd then i don't see any problem with any other game being able to squeeze onto a 360 disc."

The SDF will.
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Posted: May 28th 2008 3:11PM arrrgh said

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There was NEVER a problem. It's all media fucking hype and devs getting lazy as a pair of hairy balls sitting on a couch watching reruns of frasier until they decompose.

If they can fit kkreiger

http://www.theprodukkt.com/kkrieger

with gfx like this

http://z.about.com/d/nintendo/1/5/2/A/kkri3.jpg

into 96k. YES FUCKING NINETY SIX KILOBYTES. They can code anything. There is no excuse. Spore is moving in the right direction with its vastly procedural engine...but that's just the tip of the iceberg in dynamic coding. Fuck blu ray. Fuck this "oh we need mroe space" bullshit.
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Posted: May 28th 2008 4:05PM Mike Sylvester said

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Not every texture and effect can be produced procedurally. Kkreiger makes you wait several minutes before play as it builds all the textures and assets, because it's too processure intensive to do while playing the game. Something the scope of Oblivion or GTA couldn't ENTIRELY be built of procedurally generated assets.
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Posted: May 28th 2008 4:55PM arrrgh said

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procedural coding in games is still pretty fresh, with the budget GTA had, I bet they could pull off something pretty spectacular. There are always ways and techniques that are unheard of lying just around the corner. My point is IF they can fit a game like kkreiger into 96kb....what could they do with 1gb.... what about with 8?

It's all about the potential...just waiting for someone with balls and ambition to harvest it
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Posted: May 28th 2008 8:15PM heypaul said

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Alright then, my friend. After you.

You realize how much easier said than done something like that is?
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Posted: May 28th 2008 2:27PM Duke said

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Its nice to see that FC2 is sounding as exciting as FC on the PC first did to me.
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Posted: May 28th 2008 2:27PM Duke said

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*first FC
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Posted: Jul 21st 2008 11:45AM jumpshot said

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Yeah, same here.
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Posted: May 28th 2008 2:36PM (Unverified) said

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Hopefully it won't be ridiculously hard like the first one.
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Posted: May 28th 2008 3:39PM (Unverified) said

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Wow that looks insane, thanks. Awesome visuals! Good to see it running so well on 360.
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Posted: May 28th 2008 3:20PM Spunky Monkey 190906 said

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Im crying atm, with happiness :)
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Posted: May 28th 2008 4:10PM Deck said

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This is awesome news!

I like the length of the gameplay too! w00tz!
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Posted: May 28th 2008 5:42PM RKN said

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The main issue is this game has NOTHING to do with the previous game. No Jack Carver, no Trigens, no Project Far Cry from which the trigens were created, nothing!

Well, it looks to share a large world with multiple ways of getting around but thats it.

I really loved Jack Carver and the mercanaries with their corny hilarious dialouge.
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Posted: May 28th 2008 6:01PM arrrgh said

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ME TOO!!!

far cry's best merits were in its personality!!!

then they went and killed that. Game still looks INSANE...but man...i loved the far cry setting/plot/characters
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Posted: May 28th 2008 10:23PM finnith said

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Did you get to see any other planes (plains, you get it?) other than the hang-glider.
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Posted: May 28th 2008 10:24PM finnith said

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Replace period with the "?" mark.

Apologies.
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Posted: May 29th 2008 1:04AM (Unverified) said

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I've been waiting so long for a great single player game, being left underwhelmed by Stalker.
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Posted: May 29th 2008 5:37AM (Unverified) said

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Makes you wonder if Ludwig will cameo...

XD
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