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Reader Comments (22)

Posted: May 28th 2008 10:42PM (Unverified) said

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Well I don't think I've ever plugged in Mario Kart Wii and not cursed at the top of my lungs.

So if they're trying to help raise the usage of profanity, I say that this is definitely their best option.

Posted: May 28th 2008 10:54PM Avolii said

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No joke. Sometimes I'm REALLY happy there's no voice chat on Wii.
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Posted: May 28th 2008 11:36PM (Unverified) said

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ME to
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Posted: May 28th 2008 11:36PM (Unverified) said

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to the cursing i do it allot in Mario kart
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Posted: May 29th 2008 6:18PM Ghen said

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Screw mario kart and its rubber band AI. I was so excited for the game before release too. What a letdown! I want to play a game and get good at it without being punished for getting good.
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Posted: Jul 6th 2008 3:00PM (Unverified) said

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If it wasn't for the ()#&% blue shell, the Mario Kart system wouldn't be that bad. All the other damaging items are either avoidable to a certain degree or affect everyone header of the shooter. The blue shell, on the other hand, is unavoidable and does nothing but screw the top player. It rarely ever helps the shooter because the victim has usually recovered by the time the shooter gets close. The purpose of a racing game is to be in the lead and the presence of the blue shell ruins the core purpose of a racing game! You know that within 10 seconds of hitting first place that you're going to get slammed.

I'm really disappointed in Nintendo for introducing this flaw into the franchise and keeping it for 3 games running.
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Posted: May 28th 2008 11:06PM Author X said

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Well, I hate the item system in Mario Kart simply because it's incredibly BORING to be in first place and get nothing cool. I feel less like they're rewarding the people in last and more like they're punishing the people in first.
At least with this Tom Clancy thing, they're not making WMDs exclusive to the loser.

Posted: May 29th 2008 12:38AM (Unverified) said

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Yea at least you have the capability of WMD, even if not as early.

Try getting a mushroom in first place. Or a super mushroom. Or a bob-omb. Just try it. See how long it takes you, and hold your breath til you get one, please.
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Posted: May 28th 2008 11:20PM (Unverified) said

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All I heard about before launch was how Mario Kart Wii was really bad in terms of slingshotting people who are in last place to first place by use of certain items, etc...

I couldn't disagree more. I rarely see this happen. What I do see is that people in last place have a chance to stay in the race and potentially take the lead, but it is not as if the last place people are being given the lead as so many people whined about before launch.

I think these types of systems work rather effectively. They give the last place people a chance to stay in the game and catch up, but they don't grant these people the lead. I wouldn't mind seeing these types of systems in other games.

Posted: May 28th 2008 11:35PM (Unverified) said

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I have gotten shelled 5 times in one lap by a blue shell so ......
F%$##^ piece of Mother F$#%@^ SHELL should take it and shove it up there A#@.

Giving Tom Clancy's games the Blue shell Treatment is BAD BAD BAD there going to make it suck.

Posted: May 29th 2008 12:05AM (Unverified) said

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Wow, that is just bad luck.

I have raced a ton online and I have only seen a blue shell twice.
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Posted: May 29th 2008 1:21AM fortunzfavor said

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I assume there was a post here, but I never made it past the graphic. lawlz. Saved and filed for reference. xD

Posted: May 29th 2008 8:30AM sn1per said

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If you liked that, you should check out xkcd.com (the webcomic that was taken from)
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Posted: May 29th 2008 10:00PM (Unverified) said

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Yes, XKCD is something special :)
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Posted: May 29th 2008 2:01AM (Unverified) said

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The system that Mario Kart uses is smart if you are a game developer. Especially if the game you are designing is meant to be a game for the casual gamer. No one who usually does not play video games would want to play something that they are completely destroyed everytime they play. By giving everyone a fighting chance they sell more games.

I personally do not mind it. I like the fact that I still can completely destroy my friends even with the rubberband items. Sometimes i lose but the majority of the time i win. it brings more satisfaction. these items also come in handy when you lose the lead that you have so far held for the entire race for that split second on that last lap.

Posted: May 29th 2008 11:11AM (Unverified) said

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I completely agree. I don't mind it in mario kart because i play the wii when I'm in the mood to casually game. I laugh at terrible luck and applaud whoever wins. I understand it's a game of skill with a very healthy dose of luck.

That said, it's a bad idea to implement that into games people take much more seriously by nature. Hardcore gamers don't like to be defeated by luck or chance.
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Posted: May 29th 2008 7:02AM Tesche said

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I'm not that put out by mario kart, I guess I just kind of accept it...though, I was pretty pissed when I got hit by 5 blue shells over the course of a race, though I still won in th end....the most frustrating part there was when I got hit by a blue shell, then immediately a red shell, then the lightning bolt, all in a matter of a few seconds with no recovery time....however, I recognized that in that situation the lightning bolt probably helped me out since it slowed my competitors down as well...

Posted: May 29th 2008 10:06AM (Unverified) said

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I had always been a fan of the Mario Kart logic. It definitely makes the game more fun for all to know that the game is never over until you cross the finish line, particular when playing with friends.
But, I have been frustrated with Mario Kart Wii on multiple occasions, especially with the blue shell (and the fact that I can do nothing to avoid it). It almost seems like I'm being penalized for becoming an expert at the game. I realize that keeping the cpu on my tail adds to the fun. But when I've lead the entire race until the very last portion of the last lap, then end up finishing in 10th because of a blue shell, followed up with some lightning -- I definitely am angered. Many times I drive slower (usually trying to stay in 2nd thru 4th) just to avoid being in 1st place. I think the fact that I have to drive slower is a downside of the Nintendo "anyone can win" logic.
I think as long as there are options to turn this logic off, that there is a place for it in any game.

Posted: May 29th 2008 11:19AM (Unverified) said

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I hate the blue shell. I always get blue shelled online. It drives me nuts. Especially when you are winning coin runners and get blue shelled with like 3 seconds left so you have no time to recover and you minus like 200 points. VR points are sucky too!

Posted: May 29th 2008 12:00PM (Unverified) said

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The idea of giving trailing players an advantage to keep them in the game is sound. but Mario Kart Wii is just beyond absurd, though. I've been blue shelled while in 4th place and seen opponents as high ah 4th get the blue shell. The game just hates you and wants you to lose, and doesn't make any pretense of anything else.

Posted: May 29th 2008 12:33PM Kilraven said

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It reminds me more of that monkey mode in Timesplitters 2 than Mario Kart.

The person in last place gets five (or six) nigh invulnerable monkeys to help you every 30 seconds or so - never enough to catapult them in the lead, but enough to make the person in the lead get pissed quickly.

Posted: May 29th 2008 3:51PM (Unverified) said

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i really don't mind the blue shell.
most of the time, life is very easy for the 1st place racer. while everyone else has to deal with flying shells and bananas all the time. so it just evens things out.

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