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Reader Comments (11)

Posted: May 29th 2008 4:16PM DBuckEye said

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Nice to hear that you can still play with the D-Pad. I am sick of that moving-with-the-stylus crap.
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Posted: May 30th 2008 7:49AM foxhound said

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I'm confused and curious... why'd you buy a DS, knowing that's the main control scheme?
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Posted: May 29th 2008 4:17PM UNCSamurai said

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It's amazing how Tecmo put more franchise customization options into a DS cartridge than Tiburon seems to be able to put into a Madden disc.
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Posted: May 29th 2008 5:05PM (Unverified) said

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Ouch. Nice burn.

If it were only close to true ...
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Posted: May 29th 2008 4:36PM Grand Kerfuffle said

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It's great to see good impressions on a game i'm very much anticipating. The second half of 2008 will be great for the DS.
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Posted: May 29th 2008 4:56PM Keithustus said

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So you're saying it plays more like Tecmo Bowl than Tecmo Super Bowl? Shame.
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Posted: May 29th 2008 6:30PM (Unverified) said

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They had better rethink that whole '90 out of 100 for every custom player' bullshit now before online is completely and utterly broken. Make it where you get a set amount of points and you have to distribute those points amongst all the players.

Real Tecmo Bowlers don't cheat huh? Maybe when they are sitting right next to you (and even then they might sneak a peek at your controller while choosing plays), but all bets are off when they are in a another zipcode.
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Posted: May 30th 2008 8:30AM (Unverified) said

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You couldn't even get Hank to come into the studio and type it? Man, he must be busier than I thought. Regardless, that cover typist you got is damn good. be sure to use him in the future.
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Posted: May 30th 2008 6:01PM chaseovermire said

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Sorry guys but the dev is right, TRUE Tecmo fans do not cheat. Most of us are more interested in team balance than anything else, you might have a stand out player here and there but you are never going to see any of us with a team of all pros.

People like myself enjoy playing as and vs people like Cool Joe, so I am sure the legends will be pretty pumped up, but only in areas that they were truely great at. Don't expect to see a Joe Montana on any of my teams that has him at 90 on anything except for coolness.

:)
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Posted: May 30th 2008 9:24PM DBuckEye said

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I myself will probably never do that, but I'd feel better if they implemented some sort of cap. I'll probably just change the team colors and name and whatnot to match the Steelers and leave the stats alone.
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Posted: Sep 4th 2008 11:51AM (Unverified) said

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I myself hope they have some sort of "cap" system.

Otherwise, what's to stop someone from creating the MAX-e-pads team? *rolls eyes*

Either they need a cap system, for "starting stats" or they need to implement a team "rating system" that tells you how "powerful" it's cohesive player units are.

Meaning, if they max their stats to 90/100, their team "score" is 90, or something.

That way, when playing online, you can judge who's maxing. Then some sort of "average" score and "dynasty" score can be summed up to teams that you might consider average or dynasty teams.

I know some people would love to see Bo Jackson, Emit Smith, Therman Thomson or Barry Sanders back in into the game, so, I wouldn't want to penalize someone for having their favorite player, but not going through and making the entire team steroids mania?

Hmm... this is actually a little off putting.
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