Joystiq impressions: Resident Evil 5 (Xbox 360)
Sadly for everyone attending, Resident Evil 5 wasn't able to be played by commoners at Capcom's Captivate 08 event, but we were some of the first on the globe to see a playable version, so we're not complaining.
After showing a new trailer for the game, Jun Takeuchi began walking us through one of the early stages, the African village you've likely become familiar with in recent months. We're told that it's four times larger than Resident Evil 4's starting town, and we can believe it. You can see almost to the edge of the town -- it's sprawling, decrepit and totally imposing. We were impressed that the team has managed to create an environment that's frightening, even without the dark creepiness of earlier games in the series.
Gallery: Resident Evil 5 (06-02-2008)
"It's a challenge to create the feeling of fear in an open area, and one of the reasons we wanted to do it was to challenge ourselves. In those areas, there's a lot of action going on," Takeuchi tells us later through a translator. "But later in the game there will be darker, more enclosed areas. The combination of those will be Resident Evil 5."
Beyond challenging themselves, Takeuchi says that working in the sunlight of Africa was crucial to the game, which will explore the origins of the Progenitor Virus found on the continent.
The scares aren't just coming from the environment though. Before Chris Redfield has left the first village hut he's already been assaulted by an army of not-zombies, led by a massive hooded figure wielding a gigantic ax hammer. We're told that a single hit from that weapon is a guaranteed "Game Over," and, as if to illustrate the point, Hood Dude swings his weapon and takes a massive chunk out of the roof he's hunting Redfield on.
Animations on both Hood Dude and Redfield already look really solid, even though the not-zombies still need some attention. (All of them performed the same overhead scythe swing as they shambled, giving them the appearance of the world's worst-dressed interpretive dance troupe.) Side note: For the first time, we're seeing a range of not-zombies: white, black, and color palettes in between.
We get to see Chris fight not-zombies with a pistol, knife, incendiary grenades and a shotgun, all of which are as visceral as you'd hope. The beefy protagonist also has melee attacks at his disposal. When a batch of enemies gets too close, there's an "X" button prompt that triggers an uppercut capable of flattening at least two opponents. Similar cues appear on a rooftop, allowing Chris to leap over a gap between two buildings.
The early look at the game (which we're told is about 60 percent complete) is impressive, if not exactly a quantum leap forward for the series. In fact, we wouldn't be surprised if some walked away from the demonstration with the impression that Resident Evil 5 currently looks like a really polished Resident Evil 4, but we understand there's still plenty of work to be done and plenty that we haven't seen (we're told that the team's shooting for a 20-hour game), so we're no less excited.
By the way, we saw the game on Xbox 360, but were told that the PS3 version of the game is coming along well.
The biggest surprise of the day actually had nothing to do with the walkthrough, but rather in the new trailer, during which Chris is joined at the very end by an African woman packing a pistol. Takeuchi and the rest of Capcom are staying mum with regards to her for the moment, though he admits she's probably going to be a bit more useful to have around than Resident Evil 4's Ashley.
"But," he says with a sly grin, "Ashley didn't have a shotgun."
Perhaps just as notable is what we didn't see at Captivate 08. There was no mention of online co-op, nor a rumored cover mechanic. But, Takeuchi says, there's a whole gameplay system that has yet to be shown, leaving us hopeful that we'll understand Resident Evil 5's mysteries a bit better after E3.











Reader Comments (Page 1 of 2)
Superstar90 @ Jun 3rd 2008 10:08AM
Please no install on the PS3 version :)
Also, make a Wii version using the RE4Wii controls. PLEASE
Co @ Jun 3rd 2008 10:29AM
It will happen.
bigd7387 @ Jun 3rd 2008 10:46AM
The PS3 will have a mandatory install. That's not a guess its a fact, the Blu-ray drives speed is just not there for games, movies its fine but not for game media. And second you won't see Wii version just because of the graphic quality but you may see a spin-off but not a real Resident Evil 5, never never ever.
Adam @ Jun 3rd 2008 1:04PM
you suck for getting my hopes up that a wii version was confirmed somewhere in that article and I missed it
Skunk Ape @ Jun 3rd 2008 11:12AM
Next console generation you Nintendo guys might get a powerful enough system and get to play Resident Evil 5.
WRE (PSN: WorstReviewEver; Gamertag: HaloKissesBoys; Wii Friend Code: 4204-4590-6106-3583) @ Jun 3rd 2008 11:23AM
Skunk Ape,
Fine by me, I have all three. But next console generation, you 360 and PS3 only guys will, without a doubt, have motion controls and a "new" emphasis on casual gaming. How in the world are Sony and Microsoft gonna spin that to their "hardcore" gaming crowds?
Huey2k2 @ Jun 3rd 2008 11:28AM
"Skunk Ape,
Fine by me, I have all three. But next console generation, you 360 and PS3 only guys will, without a doubt, have motion controls and a "new" emphasis on casual gaming. How in the world are Sony and Microsoft gonna spin that to their "hardcore" gaming crowds?"
If that happens I am going back to PC gaming.
Co @ Jun 3rd 2008 12:29PM
Good Huey, we don't need ur ass in our Mario Kart tournaments anyways. And when I'm done beatin ass in that I'll hop on (fill in the blank PC FPS) and murder ur ass in that too.
Fuckin Canadian.
Co @ Jun 3rd 2008 12:30PM
Oh, and WRE: Nice points all around. You're dead on with that assessment.
Brian Fantana @ Jun 3rd 2008 1:38PM
Had a Wii and got rid of it after it collected a nice inch and a half layer of dust on it. The Wii is garbage. But goddamn does RE5 look pretty damn cool for us PS3/360 only folks. And yeah we might get proper motion control (PS3 six axis doesn't count) later this gen. And, if we do, we'll be able to play games that don't look like they could be done on a DS with ours.
WRE (PSN: WorstReviewEver; Gamertag: HaloKissesBoys; Wii Friend Code: 4204-4590-6106-3583) @ Jun 3rd 2008 3:20PM
Fantana,
No. You won't be getting workable motion controls THIS generation, you'll get them NEXT generation. And the SIXAXIS doesn't count all of a sudden? Why? Oh, right, because it feels broken and tacked-on. Drake's Fortune was a pretty rad game, but why do I have to tilt my controller when walking across logs? Lame.
Huey2k2 @ Jun 3rd 2008 3:54PM
"Good Huey, we don't need ur ass in our Mario Kart tournaments anyways. And when I'm done beatin ass in that I'll hop on (fill in the blank PC FPS) and murder ur ass in that too.
Fuckin Canadian."
Wow someone took what I said personally, forgive me for not having the same taste in games as you. I'm not much on generic boring minigame compilations.
eNrique @ Jun 3rd 2008 10:09AM
i love sniper action!!!
eNrique @ Jun 3rd 2008 10:09AM
wow
Phranctoast @ Jun 3rd 2008 10:42AM
This game would benefit from online co op nicely..
xFenixKnightx @ Jun 3rd 2008 10:09AM
"By the way, we saw the game on Xbox 360, but were told that the PS3 version of the game is coming along well."
Nice!
Man, Co-op would be sick!
Maverick Saturn @ Jun 3rd 2008 10:19AM
Online co-op ftw ^^
PojoMofo @ Jun 3rd 2008 10:23AM
I hope Capcom really means that the PS3 version is coming along well. Many a developer says the same thing, then a month later they are blameing it for a delay :(
Co @ Jun 3rd 2008 10:31AM
I'm tellin ya Fenix, the PS3 is inching closer to my fingertips the more I see this game!
360 isn't in consideration, as you know.
JaKa (Because 666 gives a wrong impression!) @ Jun 3rd 2008 10:42AM
It's always the Evil Delaystation, produced by Sony and Ken Kutaragi,commonly known as the satan worshipper and Sauron's left hand.
One Red Ring to kill them all.
mr mobius @ Jun 3rd 2008 12:33PM
How about a mode where you get 5 people playing standard zombies and someone else playing the protagonist (Chris) where the zombies are slow and lumbering (and yes I know they aren't proper zombies but still have similar traits) and have to gang up to try and get the protaganist. Then once that is done, reset and have a different person play Chris. Person with longest survival wins.
CJLopez @ Jun 3rd 2008 1:45PM
That sounded just Kane and Lynch multiplayer scheme
Cyro @ Jun 3rd 2008 2:19PM
That actually tells you something when all the first looks and first demos are done on the 360 and not on the PS3.
I'm just saying...
Jerk @ Jun 3rd 2008 10:10AM
So now that we see the African chick side kick, maybe N'gai Croal(spelling) can shut his yap.
Other then that, can't wait for this. GOTY! when ever it comes out. =)
VanillaMummy @ Jun 3rd 2008 10:42AM
No, because its still RACIST because not all Africans are black.
kbomb1upc @ Jun 3rd 2008 11:40AM
...and I thought we all were over this...
Brazell @ Jun 3rd 2008 11:54AM
Nah, then it's doubly racist because it's Black-on-Black crime. Not only that, but it'll also be making a clear mockery of the genocidal tendancies of African dictators. Lose:Lose.
kbomb1upc @ Jun 3rd 2008 12:09PM
@Brazell
So by your statement, any crime toward a black person is considered racist... Do you think before you talk... oh sorry or type? Please let me know how you have come to this conclusion?
Cheezeman3000 @ Jun 3rd 2008 12:35PM
KBomb - By watching the daily news.
LameDuck @ Jun 3rd 2008 4:30PM
Dude... This is America. Whites are always racist and owe blacks something. Blacks are always innocent in white vs. black crimes. I thought you knew this by now before you logged onto the Life MMORPG. Next thing you're going to say is that you didn't know whites were rapist, molesters, and warmongrls.
Go back to the training grouds, newb.
t_m @ Jun 4th 2008 1:09AM
N'Gai never said it was racist. He said it was insensitive. Find a dictionary.
Whether you agree with him or not, I don't really think sticking in a few random not-black zombies and a black sidekick is going to change people's impression of the game.
LameDuck @ Jun 4th 2008 11:02AM
I was actually talking to kbomb1upc. I'm big on, you know, not pondering to certain races and treating every equally. But screw that whole "equallity" thing in the constitution. The only thing that document is use for anymore is toilet paper for Dubbya to whip his ass with. If you want my political views dealing with this game, you can find there here on the post about the first trailer, or ask me over XBL.
On topic: The black guy has always been there helping him, just that people were too blinded by "racism" to see him in the frist trailer. This could be a good game, as long as these idiots that hate themselves for being white and the NAACP doesn't screw it up. But hell, we have been through this argument with that ugly lesbian chick that made and uninformed artical about it.
peteH @ Jun 3rd 2008 10:11AM
So psyched about this game, etc etc.
Maverick Saturn @ Jun 3rd 2008 10:19AM
Well, this and Itakagi's departure has certsainly made my day game wise ^^
4MyFriends @ Jun 3rd 2008 1:53PM
Why is that? Itagaki was talented and lead the development of some of the better games of this gen and last. I don't see why people hate on the guy so much; sure he has a bit of an ego, but so does other figureheads including Kojima.
Maverick Saturn @ Jun 3rd 2008 1:59PM
A 'bit' of an ego?
samfish @ Jun 3rd 2008 10:21AM
This is the only game that makes me hope MS actually does release a Wiimote ripoff.
...assuming it's compatible with this, of course.
CJLopez @ Jun 3rd 2008 12:14PM
Remember, sony is also in the works of one ripoff, or so they say around here.
Either case, lest just hope they are compatible, xDDDDDD
tmacairjordan87 @ Jun 3rd 2008 1:03PM
If that happened it would be the first multiplatform title I'd get for PS3 over 360. I don't want that gimmick shit in my kind of games.
Vcize @ Jun 3rd 2008 2:32PM
Holy crap, did I just vote up jordan?
syrik zero @ Jun 3rd 2008 10:23AM
I was hoping for a brand new trailer. Still amazing looking though!
PojoMofo @ Jun 3rd 2008 10:28AM
My game boner is pretty stiff for this anyway, but If the shopkeeper made a return, load=blown
Hot$auce_Magik @ Jun 3rd 2008 10:49AM
Ew....
Also,
/agree
xGeneral DEATHx @ Jun 3rd 2008 11:13AM
:-|
Obie @ Jun 3rd 2008 3:33PM
I wonder if the merchant will still call you "stranger" in the sequel?
JaKa (Because 666 gives a wrong impression!) @ Jun 3rd 2008 10:43AM
Okay...so now besides shooting black people, you get a black female sidekick with huge tits...
RESIDENT EVIL 5 IS A RACIST MISOGYNISTIC GAME!
baby sea tuna @ Jun 3rd 2008 10:51AM
Every time you time something, you make me want to punch you through the computer.
samfish @ Jun 3rd 2008 10:57AM
Now they just need to wrap it all together by making her slightly overweight, have a huge, round booty and elaborately painted fingernails and speak in jive.
If Saints Row can be a shameless stereotype, than surely Resident Evil can, too, damnit.
JaKa (Because 666 gives a wrong impression!) @ Jun 3rd 2008 1:41PM
"Every time you time something"
Well, I was timing my first reply.You got 8m32s precisely.
Phranctoast @ Jun 3rd 2008 10:48AM
Makes you wonder if Guillermo Del Toro had any influence on the zombie/infected designs. More than one of his movies shows the baddies split at the chin.