
After talking a bit about utilizing streaming as a means to create more complex musical numbers (and noting how things like the Nintendo DS require more clever ways to create excellent music, but stating that can be fun, too), Shimomura said that "with the PlayStation 2, sound production was mainly based on the internal sound chip, not streaming, so it was a constant battle with memory and limitations, such as the number of sound channels. With the PlayStation 3, I'm expecting to have it sound the way I please, without limitations." So rest assured, any Square Enix titles on the PS3 will have, as always, impressive soundtracks. Now without limitations thanks to streaming.
