LucasArts cuts staff, remains committed to internal development

According to Grohne, the layoffs are not the result of a shift away from internal product development. "We remain committed to both our internal teams and working with external partners," Ghrone told Joystiq, adding that "[sites] are definitely reading too much into the layoffs; [LucasArts] is not halting internal development."
To that end, Ghrone stated that no titles have been canceled or put on-hold as a result of the layoffs, and that the company is "very proud" of the work done by the internal team creating Star Wars: The Force Unleashed, as well as that done by the staff of Day 1 Studios, who are developing the upcoming original IP Fracture for LucasArts.
Regarding various reports of now ex-employees of the company divulging information online concerning titles such as the next Star Wars: Knights of the Old Republic, Star Wars Battlefront 3, and a "lightsaber game" for Wii, Grohne stated that the company cannot comment on unannounced products.
The LucasArts layoffs follow THQ's elimination of at least 200 jobs last month.





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Reader Comments (Page 1 of 1)
JontheNinja @ Jun 6th 2008 2:50PM
Lucasarts? It's turning into more like LucasFARTS.
:D
DangerMouse @ Jun 6th 2008 2:55PM
LucasFarts has been around for years. They helped produce Star Wars: Episode I, II and III.
Yuccadude @ Jun 6th 2008 4:31PM
As long as Battlefront III doesn't change too much stuff and KotOR III is like I with the story and II with the gameplay additions, I'll be happily buying these games day one.
WiiFTW @ Jun 6th 2008 4:42PM
Battlefront 3 better be full of win cause the past two were pretty good. Just make it a bit more realistic and its guaranteed to sell like CoD4.
Yuccadude @ Jun 6th 2008 4:46PM
I don't like when people say realistic when talking about science fiction that has very little science in it. But I could see them taking it in more of the way Republic Commando went and making the game more tactical than the previous two were.
finnith @ Jun 6th 2008 5:05PM
I doubt that they will make SW:BF3 like that cause the game exists to show the scale of the big battles of the movie series. Commando squads worked behind the scenes. I could see them expanding the game to include the battles in the new animated Clone Wars series and even the EU, though.
TrojanGuy @ Jun 6th 2008 4:46PM
Bummer. :(
Napalm @ Jun 30th 2008 10:36PM
Hum this is fishy.
Kotaku broke the story yet I can't seem to find the reference in your post. Just an heads up.
t_m @ Jun 7th 2008 9:10AM
LA has been a disaster zone for the last decade.
They haven't made a good game since Jedi Knight... and the only realy good external games in the last 10 years have been KotOR1 and LegoSW.
HPSauce @ Jun 7th 2008 3:12PM
The team that got laid off was actually the team that just completed work on Lego Indiana Jones.