Ever since the passing of controversial anti-Ninja legislation, importing Japan's deadliest natural resource into the States is a near-impossible process. Luckily, the Federal Trade Commission has recognized that Ninja Gaiden II is not an actual ninja, but instead, a circular platter of polycarbonate encapsulated in a decorated box and an irritating plastic sheath. They also noted that the ninja on the cover is an illustrated ninja, who poses little to no risk of flipping out and killing you in your sleep.
Thus, Ninja Gaiden II was cleared to launch in North America just in time for its June 3 release date -- though it took Team Ninja much longer to convince the FTC that the game's demo was not some sort of digital assassin, sent to kill the internets. Luckily, that bit of confusion was resolved today, and the Ninja Gaiden II demo is now available on Xbox Live. Conveniently enough, we can think of no better way of venting our anger over the demo's North American delay than to dismember some minions with frightening bladed weaponry.
Ninja Gaiden II demo sneaks into North America
52 Comments by Griffin McElroy Jun 7th 2008 1:00PM
Filed under: Microsoft Xbox 360, Action
Tags: delay, demo, microsoftgamestudios, ninja, ninja-gaiden, ninja-gaiden-2, ninjagaiden, northamerica, team-ninja, xbox, xbox360
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(Page 1) Reader Comments
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http://www.petitiononline.com/iloveuwe/petition.html
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So far I absolutely love the game. I just beat the second Test of Valor and the 4th chapter on Warrior Mode and am getting ready to start Chapter 5.
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Its pretty astonishing how this game can capture the feeling of being a human blender.
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That must be why games like COD4 that have super-long 6 hour campaigns that play themselves practically get 10/10's.
Don't even get me started on the notion that reviewers give games a bad score because they themselves suck at the game. Bullshit man, and you're gonna have to find a better reason than that to bash COD4.
NG Sigma & NG2 >>>>> DMC series
Glad I passed on that boring ass game.
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The camera is not really an issue. I think is the same camera as the first one, and no one bitched so much about it like they are on this one. Like Fenix said, I am almost half way through the game and I have not had any camera problems.
PS: 10 times more fun than DMC4. And bloody as hell. :)
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Pick your poison broken camera or not being able to see glorious HD meat.
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But if you've played Gaiden/Black/Sigma then you shouldn't feel no rush to purchase this version. Wait for a price drop.
To me, this version feels sterile and cold. There's no character. Though, I was just judging from the demo. I could elaborate further on my thoughts but I don't have the will to qualify them at the moment.
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Maybe the full game is worse than the demo, but I didn't see what people were complaining about with the camera at all. It was very easy to control, and there were only 1 or 2 times where I really had to adjust it at all and a simple tap of RT did that. I dunno if the people complaining about the camera are people that normally stick to RTS games or turn based RPGs because they just don't have any twitch control at all or something, because anyone that's ever played an FPS should easily be able to keep up with the camera here.
In short, if the camera in this demo gives you a problem then you're probably better off sticking to turn based stuff. I'd imagine my wife who can't stop her FPS character from looking straight up into the sky when she tries to move around would have trouble with the camera in NG2, but I can't see how anyone any more adept at games than her would have a problem with it.
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Overall, though, I haven't had too much trouble with the camera and I'm on Chapter 8 / 14.
I think the health regen makes it easier to get through the different parts of the levels, but when you encounter parts of the game like the Tests of Valor where you are facing 100+ enemies nonstop the health regen is completely useless to you and health items are necessary.
I do no agree, chapter 10 and 11 alone shit all over black and sigma.
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At first I was saying cheap but I found that you need to use all your Ninja techniques and never stay still. You really have to use your obliteration techniques as well as your ultimate’s.
The 3rd boss was a bitch, and that’s all I will say about that bum
I love devil may cry and GOD of War but neither come close to the difficulty and speed of NG2. If Ryu is on the ground for more then a second during battle then you are not playing NG2 at it's fullest.
I have found that certain weapons work better with certain characters and switching it up is always a joy.
NG2 is just like NG1 but with a lot of little tweaks that raises the bar. God of War 2 was pretty much the same way. Tweaks that made the game better but nothing that broke the combat which is the star in these types of games.
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The camera is no worse than the camera in a hundred other games I've played, including many very highly rated games like SM64/SMG.
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Complaints from me are minimal though. I dealt with the original camera in NG1 and this seems better.
The biggest criticism it's getting is that the camera is annoying, but I don't find it to be that big of a deal. It hasn't caused me any real problems yet. All you have to do is hit right trigger to re-center the camera anyway. Yeah, it would be nice if the game would just do that for you, but it's a minor complaint in my eyes.
I think the boss at the end of level 2 was pretty brutal, and has been described as one of the toughest bosses ever, but I actually figured out a really easy way to beat him.
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If I broke all games down to the bare essentials like you have, then why does GTA4 deserve a 10/10? All you do in it is drive, shoot, repeat. Same goes for COD4. Run, shoot, repeat. Or perhaps FFVII. Run, beat battle, repeat.
You see, any game sounds horrible when you exaggerate the basic nature of said game.
FOCKEN AWSUM!
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